The Black Uzumaki
Smash Cadet
This amazing venue is placed inside of Valley View mall so there will be food around, and we'll have $1 drinks (ex. Sprite, dr pep, lemonade ect) for sale. Located on the second floor of the mall. This mall is very quiet lol like barely anyone comes here, so dont feel awkward smash bros.
Schedule
11:30 AM - Arrival/Registration
1:00 PM - All Tournament Registration Ends / Melee Doubles Begins
1:30 PM - Brawl Singles
2:00 PM - Melee Singles/pools
3:00 PM - Brawl Doubles
4:00 PM - Project: M Doubles
5:00 PM - Project: M Singles/Pools
Fees
Venue: $10 ($5 If you bring a Setup**)
Singles: $10
Doubles: $5 per person
**If you cannot bring a TV, a Wii + BOTH GAMES will still count for the venue discount as long as we have an unused TV for it. Please keep that in mind!
Friendly's are allowed as long as you pay the venue price.
DOUBLE ELIMINATION PROCESS
BEST 2 OUT OF 3 MATCHES
BRAWL Doubles/Singles Rules
3 stock
8 minutes
STARTER MAPS
Battlefield
Final Destination
Smashville
Lylat Cruise
Yoshi Island
Counter Picks
Pokemon Stadium
Delfino Plaza
Halberd
Frigate Orpheon
**Tournaments will occasionally implement two stage bans, especially if a larger stage list is being used and/or Dave's Stupid Rule isn't being implemented.
***Known as Dave's Stupid Rule, a player cannot choose a stage they won on prior. While often used, sometimes an additional stage ban is used instead of enforcing Dave's Stupid Rule
4 stocks
8 minute time limit
Items set OFF and NONE
Neutral Stages:
Battlefield
Yoshi's Story
Final Destination
Dreamland 64
Fountain of Dreams (Singles Only)
Pokemon Stadium (Doubles Only)
Counter Picks:
Pokemon Stadium (Singles Only)
Kongo Jungle 64 (Doubles Only)
PROJECT: M Rules
4 stocks
8 minute time limit
Items set to OFF and NONE
Buffer OFF
Neutral Stages:
Battlefield
Pokemon Stadium 2
Final Destination
Smashville
Dreamland
Fountain of Dreams (Singles Only)
Yoshi's Story (Singles Only)
Counter Picks:
Yoshi's Island (Brawl)
Lylat Cruise
Warioware
Greenhill Zone
Skyloft
Skyworld
Metal Cavern
Dracula's Castle
Rumble Falls
Fountain of Dreams (Singles Only)
Distant Planet (Doubles Only)
Addendum for Doubles
Team Attack ON
Life stealing is allowed (note that lifestealing in Project: M is done by pressing A+B rather than Melee's Start)
In the event of a game going to time, the winner will be determined by:
a. Whichever team has more remaining stock.
b. If both teams have an equal amount of combined stocks, then whichever team has a lower combined percent is declared the winner.
Character/Stage Selection Process
Blind Picks character selection.
Stage Striking: Players eliminate stages from the Starter Stage List until only 1 remains, and the players then play the first match on that stage. 1-2-1 (Melee) / 1-2-2-1 (Project: M)
The first match is played.
Winning player of the preceding match bans one stage (Melee) / three stages (Project: M)
The losing player of preceding match picks stage for the next match.
The winning player of preceding match picks character.
The losing player picks character.
The next match is played.
Repeat for all consecutive matches as necessary until the set is complete.
*Dave's Stupid Rule is in effect for the entirety of the
Addendum for Doubles
Team Attack ON
Life stealing is allowed (note that lifestealing in Project: M is done by pressing A+B rather than Melee's Start)
In the event of a game going to time, the winner will be determined by:
a. Whichever team has more remaining stock.
b. If both teams have an equal amount of combined stocks, then whichever team has a lower combined percent is declared the winner.
Character/Stage Selection Process
Blind Picks character selection.
Stage Striking: Players eliminate stages from the Starter Stage List until only 1 remains, and the players then play the first match on that stage. 1-2-1 (Melee) / 1-2-2-1 (Project: M)
The first match is played.
Winning player of the preceding match bans one stage (Melee) / three stages (Project: M)
The losing player of preceding match picks stage for the next match.
The winning player of preceding match picks character.
The losing player picks character.
The next match is played.
Repeat for all consecutive matches as necessary until the set is complete.
*Dave's Stupid Rule is in effect for the entirety of the set
Miscellaneous Rules
The TOs are the arbiters of all disputes.
BYOC: Players are expected to bring their own controllers.
DQ Rule: Arriving 5 MINUTES late will lose you ONE match. 10 MINUTES will lose you the SET.
In the event of a match going to time/sudden death, the winner will be determined by:
a. Whoever has more remaining stock left.
b. If stocks of both players are the same, the winner will then be determined by whoever has less percent.
c. If the match ends with both players dying at the same time or if time ran out with both players at equal percent, an identical rematch of the previous match will be played out. Same characters and same stage.
d. In the event of going to sudden death because of suicide kill move (such as Ganon's overB or Dedede's inhale), the player initiating the move will be declared the winner.
Sets will be best out of 3 games.
Loser's Finals, Winner's Finals, and Grand Finals will be best out of 5.
MikeHaze rule: No intentionally disrupting players, whether physically or vocally. This applies to EVERYONE.
Gentleman's Clause: Any rule change (besides 8 minute time limit) is permitted if agreed by both players.
Dave's Stupid Rule: Players cannot counterpick back to a stage they have already won on in the set.
Textures are Cool Clause: Nondisruptive textures and music are allowed. If there is a problem, contact the TOs and we will get it resolved ASAP.
BRING TVS AND SETUP FOR DISCOUNT
THIS CONTEST CAN RUN LONGER THAN LISTED TIME DEPENDING ON ARRIVAL
Take entrance doors on Preston Rd. for less struggle with TV's
Follow me on
Schedule
11:30 AM - Arrival/Registration
1:00 PM - All Tournament Registration Ends / Melee Doubles Begins
1:30 PM - Brawl Singles
2:00 PM - Melee Singles/pools
3:00 PM - Brawl Doubles
4:00 PM - Project: M Doubles
5:00 PM - Project: M Singles/Pools
Fees
Venue: $10 ($5 If you bring a Setup**)
Singles: $10
Doubles: $5 per person
**If you cannot bring a TV, a Wii + BOTH GAMES will still count for the venue discount as long as we have an unused TV for it. Please keep that in mind!
Friendly's are allowed as long as you pay the venue price.
DOUBLE ELIMINATION PROCESS
BEST 2 OUT OF 3 MATCHES
BRAWL Doubles/Singles Rules
3 stock
8 minutes
STARTER MAPS
Battlefield
Final Destination
Smashville
Lylat Cruise
Yoshi Island
Counter Picks
Pokemon Stadium
Delfino Plaza
Halberd
Frigate Orpheon
- Player priority is agreed on (or determined).
- Each team selects players' controller ports. In doubles, the teammate of the player that picks first must pick last (i.e. selection is in the order 1-2-1).
- Each team selects a character. Any player may enforce a double-blind pick (where all players tell a third party their character choice or write their character choice down, and then select the character they said they would choose, where the third party then enforces the prior announced character choices).
- The first stage is selected from the list of starter stages, either through mutual agreement, or by stage striking.*
- The first game is played.
- The loser of the game may opt to repick controller ports, starting with themselves.
- The winner of the game may ban a stage if they have not already done so in the set.**
- The loser of the game chooses a stage from the list of starter and counterpick stages. A stage cannot be chosen if the other side has banned it or the chooser has already won on the stage in this match.***
- The winner selects their character.
- The loser selects their character.
- The next game is played.
- Repeat from step 6 until the sufficient amount of games have been played to determine a winner.
**Tournaments will occasionally implement two stage bans, especially if a larger stage list is being used and/or Dave's Stupid Rule isn't being implemented.
***Known as Dave's Stupid Rule, a player cannot choose a stage they won on prior. While often used, sometimes an additional stage ban is used instead of enforcing Dave's Stupid Rule
- Double Meta Knight is banned; tournaments that keep Meta Knight legal will not allow players on the same team to both use Meta Knight.
- Team attack is on.
- Sharing stocks is allowed.
4 stocks
8 minute time limit
Items set OFF and NONE
Neutral Stages:
Battlefield
Yoshi's Story
Final Destination
Dreamland 64
Fountain of Dreams (Singles Only)
Pokemon Stadium (Doubles Only)
Counter Picks:
Pokemon Stadium (Singles Only)
Kongo Jungle 64 (Doubles Only)
PROJECT: M Rules
4 stocks
8 minute time limit
Items set to OFF and NONE
Buffer OFF
Neutral Stages:
Battlefield
Pokemon Stadium 2
Final Destination
Smashville
Dreamland
Fountain of Dreams (Singles Only)
Yoshi's Story (Singles Only)
Counter Picks:
Yoshi's Island (Brawl)
Lylat Cruise
Warioware
Greenhill Zone
Skyloft
Skyworld
Metal Cavern
Dracula's Castle
Rumble Falls
Fountain of Dreams (Singles Only)
Distant Planet (Doubles Only)
Addendum for Doubles
Team Attack ON
Life stealing is allowed (note that lifestealing in Project: M is done by pressing A+B rather than Melee's Start)
In the event of a game going to time, the winner will be determined by:
a. Whichever team has more remaining stock.
b. If both teams have an equal amount of combined stocks, then whichever team has a lower combined percent is declared the winner.
Character/Stage Selection Process
Blind Picks character selection.
Stage Striking: Players eliminate stages from the Starter Stage List until only 1 remains, and the players then play the first match on that stage. 1-2-1 (Melee) / 1-2-2-1 (Project: M)
The first match is played.
Winning player of the preceding match bans one stage (Melee) / three stages (Project: M)
The losing player of preceding match picks stage for the next match.
The winning player of preceding match picks character.
The losing player picks character.
The next match is played.
Repeat for all consecutive matches as necessary until the set is complete.
*Dave's Stupid Rule is in effect for the entirety of the
Addendum for Doubles
Team Attack ON
Life stealing is allowed (note that lifestealing in Project: M is done by pressing A+B rather than Melee's Start)
In the event of a game going to time, the winner will be determined by:
a. Whichever team has more remaining stock.
b. If both teams have an equal amount of combined stocks, then whichever team has a lower combined percent is declared the winner.
Character/Stage Selection Process
Blind Picks character selection.
Stage Striking: Players eliminate stages from the Starter Stage List until only 1 remains, and the players then play the first match on that stage. 1-2-1 (Melee) / 1-2-2-1 (Project: M)
The first match is played.
Winning player of the preceding match bans one stage (Melee) / three stages (Project: M)
The losing player of preceding match picks stage for the next match.
The winning player of preceding match picks character.
The losing player picks character.
The next match is played.
Repeat for all consecutive matches as necessary until the set is complete.
*Dave's Stupid Rule is in effect for the entirety of the set
Miscellaneous Rules
The TOs are the arbiters of all disputes.
BYOC: Players are expected to bring their own controllers.
DQ Rule: Arriving 5 MINUTES late will lose you ONE match. 10 MINUTES will lose you the SET.
In the event of a match going to time/sudden death, the winner will be determined by:
a. Whoever has more remaining stock left.
b. If stocks of both players are the same, the winner will then be determined by whoever has less percent.
c. If the match ends with both players dying at the same time or if time ran out with both players at equal percent, an identical rematch of the previous match will be played out. Same characters and same stage.
d. In the event of going to sudden death because of suicide kill move (such as Ganon's overB or Dedede's inhale), the player initiating the move will be declared the winner.
Sets will be best out of 3 games.
Loser's Finals, Winner's Finals, and Grand Finals will be best out of 5.
MikeHaze rule: No intentionally disrupting players, whether physically or vocally. This applies to EVERYONE.
Gentleman's Clause: Any rule change (besides 8 minute time limit) is permitted if agreed by both players.
Dave's Stupid Rule: Players cannot counterpick back to a stage they have already won on in the set.
Textures are Cool Clause: Nondisruptive textures and music are allowed. If there is a problem, contact the TOs and we will get it resolved ASAP.
BRING TVS AND SETUP FOR DISCOUNT
THIS CONTEST CAN RUN LONGER THAN LISTED TIME DEPENDING ON ARRIVAL
Take entrance doors on Preston Rd. for less struggle with TV's
Follow me on
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