NoLife
Smash Apprentice
Any good options against tether recoveries?
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Lain on Smashboards? What?Would it then be best to always go for ledge-hop dair to cover fade back, land on stage and regrab after if they went in? Timing might not line up perfectly, not sure, but it'd be nice if this were the case.
There is no etc., those are the only two strictly tether recovery characters. ZSS can jump after her tether, so if you just hold ledge, she'll reel up>drift back>jump fair/uair you off of ledge>tether and steal ledge from you. You have to force her to use her jump early.Im inclined to agree with the ledge holding idea here. if they recover with tether, they suffer from severe landing lag, and if they don't do that, the tether recovery characters (Ivy/ZSS/etc.) will be forced to try to tether again. Really easy to punish because if you are good at ledge dashing, you get any punish you can manage.
My bad. I didn't know that those were the only two. When I thought of tether, I was thinking of everyone that could tether. I noted those two because they have their tether command used by their up-b. but there are more than those two who have the ability. So I believe there is an "etc." but those two are the only ones that you have to worry about for a dead set one-way recovery when they are even with, or below the stage.There is no etc., those are the only two strictly tether recovery characters. ZSS can jump after her tether, so if you just hold ledge, she'll reel up>drift back>jump fair/uair you off of ledge>tether and steal ledge from you. You have to force her to use her jump early.