Zero Suit Samus
Go ^_^
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Well if your used to getting armor *****, practice Dash --> PS, or AD grab a piece if they throw up high. Watch Darc vs Dazwa on Youtube, it'll show you methods that help rid the pieces, and how to bait the throw really well. basically oyu wanna close the distance.So I have a question.
What the hell do you do at the beginning of the match? Assuming they're don't just fling armor pieces at you and use them intelligently, how do you approach? Do you just bait tosses until the armor pieces are gone? Usually I'm at like 80% 15-20 seconds into a game against ZSS. Clearly I'm doing it wrong.
Nope... u-tilt is her best and most used one. She usually has jab to set up stuff too but its not good vs Marth.Don't taze me bruh... Dsmash is the only true setup ZSS has
If you space good you win every matchup lol. My definition of spacing is pretty loose though.I'd like to that say good spacing wins this matchup, but that's far from the truth.
Falling stun gun sets up a relatively safe dash attack... just doing one or the other isn't a safe approach at all.The main approach from ZSS is either that Stun Gun or a dash attack
Simply not true... ZSS can get Marth into his bad zone really easily with u-air and u-tilt, then guess his landing spot and d-smash. He can also punish Marth's smashes if powershielded or his up b really easy regular shielded with d-smash.As stated before, D-smash is what usually raeps most characters but you don't really have to worry about it since you have great aerial mobility.
Sounds great in theory, terrible in practice. db1 is pretty laggy and ZSS' vertical range is fast enough to just double jump and hit you with up b or u-air easily.Stall momentum with the first swing of dancing blade, or anticipate the airdodge bait.
NO NO NO NO NOGimping is your primary means of killing ZSS though it's not as easy as you think.
It's doesn't mean anything when you name drop randoms. Just saying :/I've played my shares of ZSS mainers (Speculosity and XxpatgxX)
The best part is the slightly indented part in the middle with the low platform...Still, don't have your game rely on picking Frigate because most ZSS users ban that stage and besides, only the right side of the first half of the stage is beneficial for you.
>_> you just realized this?I've personally come to the realization that japes is actually a very good stage vs ZSS.
Why even mention this?Oh almost forgot. ARMOR PIECES. They are annoying as hell at the beginning of the match. You're not gonna fight too many overly honorable ZSS users who throw the pieces of armor away at the beginning of the match because they believe they're unfair items.
The knockback should never be that large... throwing the pieces stales itself. It's fresh when you're at 0%. After it hits you a few times the knockback is severely reduced, regardless of what piece she's using. You do have a chance of being gimped though.In reality, they are projectiles created by the opponent... similar to rob's Gyro. These things have incredible knockback and can be a pain to get.
Dodging the throw is a LOSING situation (sometimes necessary). Even if it works, you've gained no advantage, you're still in a losing state. If you timed it wrong, they read or are patient, then you get hit, and are in an even worse situation. So they aren't worried about that really.Most ZSS users go for option A seeing how a simple side dodge can get the pieces off the battlefield in an instant if you dodge the throw. Sure she'll throw them at you occasionally, but this is just extra noise to make you either jump into the air or get stuck in your shield.
Glide tossing for no reason is silly. You glide toss to position yourself quickly. If you're already in a good position there's no need.ZSS has a very nice glide range, comparable to your own. If you have the chance, glide toss one of those things back at her. More than likely, ZSS is better at armor piece mindgames than you are, so i wouldn't get so caught up in trying to mindgame her.
Darc vs Dazwa:So I have a question.
What the hell do you do at the beginning of the match? Assuming they're don't just fling armor pieces at you and use them intelligently, how do you approach? Do you just bait tosses until the armor pieces are gone? It's hard to start the approach since ZSS already has a prettygood wall, but add practically lagless armor piece throws and approaching seems really hard. >> Usually I'm at like 80% 15-20 seconds into a game against ZSS. Clearly I'm doing it wrong.
Actually, we can get through any of that with one move: back air. Plasma Whip probably does the job equally well. Btw, at low percentages, fair on us is a free uair on you.Zamus doesn't have the tools to consistently get through aggressive Fair/dtilt/jab zoning. That's why this match can't be dead even. The best option you have is relying on power shielding and doing a dash attack or up air out of it.
You realize Darc played the matchup completely wrong... I was only showing the match for the items part.http://www.youtube.com/watch?v=2AMpoD_cg1g This is a pretty good example. You can see clearly that ZSS does have close range options and isn't just going to camp you at mid-range until you get stupid. This is a very common assumption I get pretty annoyed at seeing. ZSS is competent at close-range; not Marth level, but she can get you in the air.
I already said you could powershield the side-b. FYI, back air is safe on block, you can't punish it. ZSS can zone with bair instead of whip and things become much harder for you, although this does make killing you more difficult later.You realize Darc played the matchup completely wrong... I was only showing the match for the items part.
Marth can just approach with shield even if you do a perfectly spaced side B if Marth powershields he's inside.
Run and shield is very good and very safe vs ZSS.
congrats you are a doucheYou're right, Zamus hasn't stayed the same. Marth boards didn't take a year and a half to figure him out in this simple game.
Whelp, that settles it 9:1, lets pack it up.marth walks faster
90:10 marths favor
gg
I don't think so, no one has made a suggestion as to what marth should be doing with his sword which may imply that he is not as straight as his sword... and in fact the opposite of straight... because if someone said that it would just be mean.zss mains are so feisty
and steel is apparently very bored
Yeah but did he have kids, cause if not >.>Hahaha.
Seriously, has there been any mention of a male that Samus might be interested in?
I mean **** at least Nintendo states Marth has a wife.