ICANTCOUNT123456
Smash Journeyman
Hi, just in case this is old, before you all flame me, I'd just like to point out.
1. I don't play MK, and thus I barely know anything about his current metagame status, well exept for the cape trick. I barely play Brawl now, so I don't visit Smashboards very much anymore.
2. I do not have a video recorder, but you are welcome to make one.
So, I was messing around with Snake, and I noticed, MK has a chaingrab only on heavy characters on somewhat low percents (Snake got out around 60%). As you all know, MK has a good dash grab, there is little to no ending lag on his down throw, and D-throw doesn't send them too far, if you combine these traits, you have a chain grab. It's not as good as Dedede's/IC's/Falco's CG, but it's still there.
TL;DR: D-throw is a chaingrab, and you have to be fast to nail it.
1. I don't play MK, and thus I barely know anything about his current metagame status, well exept for the cape trick. I barely play Brawl now, so I don't visit Smashboards very much anymore.
2. I do not have a video recorder, but you are welcome to make one.
So, I was messing around with Snake, and I noticed, MK has a chaingrab only on heavy characters on somewhat low percents (Snake got out around 60%). As you all know, MK has a good dash grab, there is little to no ending lag on his down throw, and D-throw doesn't send them too far, if you combine these traits, you have a chain grab. It's not as good as Dedede's/IC's/Falco's CG, but it's still there.
TL;DR: D-throw is a chaingrab, and you have to be fast to nail it.