HeadISBAgent
Smash Apprentice
3. Massive MT in Armored Core 2: Another Age
If you're real good at Armored Core, you probably know this is the most difficult encounter to beat that you can't gimp. That being said, it just takes patience and coordination. While I wouldn't say this is necessarily even that difficult if you're skilled at the game, I just wonder wtf developers were thinking when they designed this MT. It shot waves of ~40 vertical missiles, 4 constant chain guns, and an 8 salvo grenade launcher that could kill an AC with 9999 armor in one shot. Seriously, wtf.
2. Getting the Caladbolg in FFX (very close second)
Wow, I never thought I'd say this but I don't think I'll ever like chocobos again after attempting this. To get the ultimate weapon for Tidus, you were required to race a chocobo through a course and finish with a time of 0 seconds (collecting a balloon shaved 3 seconds off your time and hitting a bird added 3 seconds to your time). This basically meant getting practically every balloon and avoiding every single bird. Luckily, most people said it took a good dedicated 3 hours of trying before acquiring it. So I sat down, prepared for 3 hours of playing...sure enough at around 3 hours I was on a streak, grabbed almost every balloon and dodged every bird; final time: 0.1 seconds. I promptly ripped the control out and chucked it at the TV (first time I've genuinely gotten mad at a video game). 4 years later, my friend beat it for me and I got the stupid weapon.
1. Beating the last level in Super Return of the Jedi
This is seriously the most ridiculous level ever designed, a level required to beat the game. I wasn't very dexterous at the time but man, if you messed up just one tap of L or R you were ****ed and had to start over again even if you were like 5 minutes into the level. Escaping from the Death Star has never been harder.
If you're real good at Armored Core, you probably know this is the most difficult encounter to beat that you can't gimp. That being said, it just takes patience and coordination. While I wouldn't say this is necessarily even that difficult if you're skilled at the game, I just wonder wtf developers were thinking when they designed this MT. It shot waves of ~40 vertical missiles, 4 constant chain guns, and an 8 salvo grenade launcher that could kill an AC with 9999 armor in one shot. Seriously, wtf.
2. Getting the Caladbolg in FFX (very close second)
Wow, I never thought I'd say this but I don't think I'll ever like chocobos again after attempting this. To get the ultimate weapon for Tidus, you were required to race a chocobo through a course and finish with a time of 0 seconds (collecting a balloon shaved 3 seconds off your time and hitting a bird added 3 seconds to your time). This basically meant getting practically every balloon and avoiding every single bird. Luckily, most people said it took a good dedicated 3 hours of trying before acquiring it. So I sat down, prepared for 3 hours of playing...sure enough at around 3 hours I was on a streak, grabbed almost every balloon and dodged every bird; final time: 0.1 seconds. I promptly ripped the control out and chucked it at the TV (first time I've genuinely gotten mad at a video game). 4 years later, my friend beat it for me and I got the stupid weapon.
1. Beating the last level in Super Return of the Jedi
This is seriously the most ridiculous level ever designed, a level required to beat the game. I wasn't very dexterous at the time but man, if you messed up just one tap of L or R you were ****ed and had to start over again even if you were like 5 minutes into the level. Escaping from the Death Star has never been harder.