Terrazi Terrajin
Smash Ace
- Joined
- Jan 14, 2013
- Messages
- 831
Every smash game adds some new mechanics to the already solid formula of gameplay, the question is what would you like to see become a possible mechanic in Smash 4?
I myself have a small wishlist, which only grew upon playing PSA and seeing some interesting things going on there that would have worked better in a smash game, they are as follows.
1) Being able to drop through platforms while performing air moves - This really grew on me while playing PSA and made me realise just how much I wish I could do it in brawl. In fact, I even thought it was possible when I played brawl again shortly after.
2) Platform dropping while laying down - Once again this was a mechanic in PSA that stayed glued to my mind while playing brawl again afterwards.
3) Three attack buttons - I would love to see a fresh class of moves present in a smash game, as much as I love smashes, tilts and specials, with a 3rd attack button you could open up a whole new bunch of options. Perhaps remove the delay needed to perform a tilt by assigning smash attacks to the 3rd button, and tilting on the 3rd button would allow for even heavier hitting tilt moves that only just fall short of being as powerful as uncharged smash moves.
Any other fresh ideas?
I myself have a small wishlist, which only grew upon playing PSA and seeing some interesting things going on there that would have worked better in a smash game, they are as follows.
1) Being able to drop through platforms while performing air moves - This really grew on me while playing PSA and made me realise just how much I wish I could do it in brawl. In fact, I even thought it was possible when I played brawl again shortly after.
2) Platform dropping while laying down - Once again this was a mechanic in PSA that stayed glued to my mind while playing brawl again afterwards.
3) Three attack buttons - I would love to see a fresh class of moves present in a smash game, as much as I love smashes, tilts and specials, with a 3rd attack button you could open up a whole new bunch of options. Perhaps remove the delay needed to perform a tilt by assigning smash attacks to the 3rd button, and tilting on the 3rd button would allow for even heavier hitting tilt moves that only just fall short of being as powerful as uncharged smash moves.
Any other fresh ideas?