Niko_K
Smash Master
Oh, just one more thing. Top 2 at Winter Games fest.
Wario and Falco.
Wario and Falco.
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lol i was jk. its not like i really care about MK anyways. He isn't really that much of a threat IMO. People rant and everything about MK being gay and stuff...yeah he really doesn't have a bad match up...but still can be beaten.Knock it off niko. what happened to u being cool? i posted this idea to ppl to get opinions and you go crazy in this thread bashin the hell outta me attacking my integrity, and you still wont drop it, just a lil thread in the tactical discussion.
and you still wont stop, making sure ppl know a wario and a falco just outplaced a MK and the latest big tourney. who cares.
and perhaps what angered me the most is when you kept posting a link to this thread in the live chat. what r u trying to do? point this out to as many ppl as possible to try and make me look like a joke? the sad thing is out of any of the responses i saw about it in the chat was dannykat saying it was a good idea.
And Marth and Fox and Falco and JigglypuffNot unless we can go into my secret time machine, and not allow people with top tiers in Melee to ban whatever ultra-gay stage I want to pick just to piss them off..
Learn to deal with MK, like Melee players learned to deal with Sheik.
<3 noobs and scrubsthe problem with learning an extra character just to fight MK is that character will probably BE Mk makign the game even MORE MK centric. Then you realise winning with MK is easier, so you play him a little more often when you're not confident in your main, then MK becomes your main.
U r borg. G.G.
No, because then people will start picking up characters who counter those who go even with MK's counters. Guess what happens?the problem with learning an extra character just to fight MK is that character will probably BE Mk makign the game even MORE MK centric. Then you realise winning with MK is easier, so you play him a little more often when you're not confident in your main, then MK becomes your main.
U r borg. G.G.
<3 unneccasary flames.<3 noobs and scrubs
Good stuff AZ. If only everyone who has chosen to play this game competitively liked a challenge.I don't think I need to be babied in a tournament. I want to fight against MKs. I want to fight against MKs with their full strength. Give me the challenge.
Falco, DK, Snake.<3 unneccasary flames.
Lol, people are already making assumptions based on my post. Carry on, but name a character who can counter MK. Even 55:45. Just one.
Since when did you need "match up debating skills" to openly state an opinion? Quite frankly, that's all they are. Match up ratios are commonly decided by the opinions of the communities top players or intelligent contributers. That doesn't make them fact.Falco, DK, Snake.
Done, go to the ****ing MK boards for confirmation. Now shut the hell up because you dont have any match up debating skills, if you did you wouldn't be making up this bull****.
What's the difference, again?First of all, the purposed rule was to take away the MK players ability to stage ban, not stage strike.
"It's not time yet" is a silly reason to call an idea stupid because of. If the situation changes in the future, the rules can also change. In this case in particular, MK players won't be losing any development time so if the situation would change as things stand now, they'd also change with this rule in place.That's what I would like to call an enforced handicap and it is just wrong to do so in a competitive fighter, before a full year of the game even being played.
Fortunately I was thinking of banning, so I have editted out the two mislabelled "strikes" in my post.Stage striking is done at the beginning of the set to determine which neutral stage will be played first as a better alternative than random stage, giving the most neutral stage played based off what both players want. While stage banning is the act of taking away your opponents option to choose X stage.
So you're saying it's not time yet. Read carefully what you just wrote, I don't see any other interpretation of "the metagame is no where near fully developed" and "Anti-MK strategies and [ways to beat him] aren't fully concrete" other than "We need to wait longer." How else do you see it translating?I also never said it isn't time yet. I was implying that the metagame is no where near fully developed and thus Anti-MK strategies and ways to get around some of MK's aspects aren't fully concrete.
The only point you brought up specifically against it is that you feel it's unfair the MK player can't ban a stage they're uncomfortable on. However, MK as a character in Brawl is unique in that he has no tournament legal stages that he doesn't perform well on, so player comfort is not something we must cater to in this -- their character can do fine on any tourney legal stage, if they can't do well on some of them they need to practice more because the potential is there. Thus if MK is felt to be almost but not quite ban worthy and a penalty is desired for utilizing him, this is one that hits him only lightly while still having an impact on overall performance.You're telling me that I didn't provide points as to why I believe your "logical support" is wrong? Did you read my post?
Because the time most people have to be posting on the forums is the same time they have to be playing Brawl...So by spending all this time trying to put limitations on MK to make him easier for you, you should just go figure out your matchup.
Don't ban anything. The fact that we have to ban a character is simply pathetic, just because a character is easier to use in a quicker amount of time doesn't mean we should ban him. Just like the banning of the Ice climbers chaingrabs is ridiculous. All characters should be able to participate without any hinderings due to exceptional rules.The topic of banning MK is still going on. I don't want to discuss that per say, but instead offer a new rule that might help deal with Meta Knight.
This was originally thought of by Vex Kasrani.
MK essentially has no bad matchups. There are some rare chances that he might have a even matchup with a character depending on the stage like FD against a GaW or Diddy. But oh well, MK bans that stage and has the advantage everywhere else.
So the suggested rule is, you have a choice when entering a tourney set. Ban a stage like normal, or be granted the use to play MK.
Making it so MK players can not ban a stage, they are unable to take out the single stage that makes their matchups almost fair compared to other stages.
Thoughts?
since when do marth and bowser get "*****" by MK?Don't ban anything. The fact that we have to ban a character is simply pathetic, just because a character is easier to use in a quicker amount of time doesn't mean we should ban him. Just like the banning of the Ice climbers chaingrabs is ridiculous. All characters should be able to participate without any hinderings due to exceptional rules.
I hate Meta Knight, I really do. I main Marth, Kirby, Bowser, Ice climbers, Zelda/Shiek, and Toon link.
They get F**king ***** by Meta Knight, but I still disagree with any bannings.
so.....make ANOTHER random, arbitrary, unneeded rule to justify this random, arbitrary, and unneeded rule sounds like a good idea to you?Lets just make it so any character can't ban a neutral stage. Therefore MK can't ban FD against most characters while every other characters are just as even with MK in not being able to ban neutral stages. Yet counterpicks can still be banned because they aren't neutral.
Basically what i said is that the anti mk ban people are getting pissy about this because it isn't even. So if every character has the same handicap as MK then it would be alright. However it hurt MK more than others cause then MK can't ban FD so characters like Diddy have a chance of winning. However Diddy kong would also have trouble because he wouldn't be able to ban BF of Lylat.
I'm sorry, but this extra rule dosn't make any character uneven then it is now.so.....make ANOTHER random, arbitrary, unneeded rule to justify this random, arbitrary, and unneeded rule sounds like a good idea to you?
first, if you believe neutral stages are neutral for everyone.......*facepalm*I'm sorry, but this extra rule dosn't make any character uneven then it is now.
Why do we ban neutral stages anyways? They're neutral and should be even to everyone (or very little differences). CP's on the other hand can make big differences for characters meaning people should be able to ban CP's but not Neutrals.
Not being able to ban a neutral would be able to solve the MK problem while technically not putting any handicap on any character.
So we DON'T have a MK problem?first, if you believe neutral stages are neutral for everyone.......*facepalm*
the thing is, why SHOULD we use this rule? what's wrong with the system we have right now? staging banning worked without problems to this point, why change it? anyways, we don't have a MK problem. he isn't too broken and doesn't over-centralize, so no need to ban him. like i said, anything in between is random and arbitrary....not to mention...UNNEEDED.