Yeah but some of that stuff did seem certain to me as opposed to mere tech chases. For instance, if you are close enough and throw a banana especially with a glide toss can you not a catch the rebounded banana in the air and insta-toss it again before they have a chance to do anything? Can you not keep doing this as long as stage space allows it?
I mean sure, all in all it may only add 15 percent damage more or so (plus getting them to the edge of the stage which is always an advantage) but free damage is free damage.
I mean sure, all in all it may only add 15 percent damage more or so (plus getting them to the edge of the stage which is always an advantage) but free damage is free damage.