Z'zgashi
Smash Legend
@Niddo: DJ Armor, you forget. Your dtilt doesn't hit us out until we're at high damage. We can just jump right through your little dtilt then we have our choice of any air attack we please...
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I would enjoy to see how you try to do that and then die because our heavy armor is not that heavy.@Niddo: DJ Armor, you forget. Your dtilt doesn't hit us out until we're at high damage. We can just jump right through your little dtilt then we have our choice of any air attack we please...
Wario's CG is only an issue after Wolf reaches a certain percent(62 I think).Well, the CG goes into really high % [200%+] and Wario has grab set-ups; not true combos but stuff that is hard to escape for a fast faller [weak nair -> grab; dair -> grab; bite -> grab]. Also Wario's CG isn't as limited as Pikachu / D3 / Falco as it doesn't require space aka Wario can perform it on platforms. There are Wolf players who think it's 4/6 but I think it's worse [apparently I'm the only one though].
Edit: lol @ waving being Wolf's only strength. His anti-aerial moves solidly beat all of Wario's aerial approaches.
lmao I hope the answer isnt coz spring > plankingwhy did sonic get such a big boost from not having a LGL?
I feel you are underrating your character in this regard. Just because a tactic is not infallible doesn't make it bad.Edge Cancelled Eggs with Yoshi are rather good if the opponent is really stupid. I remember how I won almost a Yoshi vs. Yoshi 1 vs. 3-Stocks by ECG' all the time.
But this is not the case against opponent who know how to play against Yoshi, like stay away when Yoshi is throwing eggs etc, You can even spike Yoshi out of it if you're carefully and the Yoshi doesn't recognize what you're trying to do.
A Yoshi would need to be utterly clueless to get hit by Ike's Dtilt. It's not that hard to see, "Ike is in Dtilt range. Let me move, mix-up my timing, or do a rising attack." I'm not trying to imply that Ike is helpless against this, but be fair.*slowly moves towards the ledge*
*suddenly goes for Dtilt spike*
:D Yoshi's nose makes it so he's probably one of the, if not the, easiest character for Ike to Dtilt spike. lol
I think he loses to Fox 55-45, and Falco 6-4. Unsure about Wolf MU.Lucario's aren't good at the wolf or Fox match-up typically. It's similar to the Diddy match-up where the Diddy is more likely to know what to do compared to the Lucario MU. It's even for each animal, except Falco who he might have a slight disadvantage, but it's pretty small.
Still that is my opinion on the matter, there are a few Lucarios who do think Lucario loses to space animals.
I feel like with the two characters being hopeless at approaching, Ganon's options are slightly better than Zelda's in terms of dealing with planking. Not by much though. Also, Pit was intended to be at the top of that tier and I have moved him to represent this.Hmmm Peach seems to spring up a bit on your list Pierce (or at least up a tier since the 3rd and 4th tier sort of combine)
Interesting, especially with her being above ROB and Pit's 'amazing' Uair and arrow planking (lol...)
Wowzas at Ganon being better than Zelda when LGL isn't on
I feel as though Sonic is a character adept at getting the lead and holding it without or without the ledge, and that his recovery is well suited to make attempts at combating planking, so it affects him less.why did sonic get such a big boost from not having a LGL?
Not to mention, Yoshi can down-B BELOW the stage and still grab the ledge.A Yoshi would need to be utterly clueless to get hit by Ike's Dtilt. It's not that hard to see, "Ike is in Dtilt range. Let me move, mix-up my timing, or do a rising attack." I'm not trying to imply that Ike is helpless against this, but be fair.
Fair analysis, but if you fish a Dtilt, Yoshi has other solid recovery options (like jump backwards, reverse egg lay, Ledge-Hop > Airdodge, get-up attack, roll, ledge-jump airdodge)The last Yoshi I played against I told him "Yoshi is the easiest character to hit with Dtilt". I then promptly hit him with said Dtilt spike 3 times. Twice he was ending his DJ, once he was in Egg Toss animation. His nose is simply too big, it sticks up well into Dtilt range before he can grab the ledge. From what I could tell, if he had air dodged those Dtilts, he might have fallen too far to make it back with Egg Toss due to loss of momentum and all of that. I'd have to see how far Egg Toss brings Yoshi again to know for sure.
If Yoshi has to recover a long distance, there is a good chance I can land a Dtilt. At least from my experience. The other Yoshi I played against (the one that's in Texas, was one of the best, and then switched characters) didn't get hit by Dtilt because I only tried once, and he managed to have enough momentum/height to AD and land on stage. Probably didn't hurt the fact that at first he mained Ike, lol.
Basially: Dtilt has a larger range than people give it credit for.
The last Yoshi I played against I told him "Yoshi is the easiest character to hit with Dtilt". I then promptly hit him with said Dtilt spike 3 times. Twice he was ending his DJ, once he was in Egg Toss animation. His nose is simply too big, it sticks up well into Dtilt range before he can grab the ledge. From what I could tell, if he had air dodged those Dtilts, he might have fallen too far to make it back with Egg Toss due to loss of momentum and all of that. I'd have to see how far Egg Toss brings Yoshi again to know for sure.
If Yoshi has to recover a long distance, there is a good chance I can land a Dtilt. At least from my experience. The other Yoshi I played against (the one that's in Texas, was one of the best, and then switched characters) didn't get hit by Dtilt because I only tried once, and he managed to have enough momentum/height to AD and land on stage. Probably didn't hurt the fact that at first he mained Ike, lol.
Basially: Dtilt has a larger range than people give it credit for.
This needs elaboration. A little late, but I didn't see it before.It's like, 5% difference that's based on weight classes and fall speed. You don't need to know the % at all really, if you land a DA at around 40-60% you should follow it up
Ftilt doesn't knock you high: it's mainly horizontal. There is also of course Dash Attack from Bthrow sending you horizontal as well.Yoshi should be like the one of the hardest characters to dtilt unless ike has some crazy move that has jigglypuff dsmash knockback(which he doesnt). All of ikes moves knock you high, so yoshi should ALWAYS have the momentum/height to avoid downtilt. Even if yoshi was to not recover high, he can egg twice and have plenty of momentum to DJAD around dtilt. If he tries to rising aerial u can nab him though.
Too bad GA still uses the LGL so I can't abuse Yoshi's options on the ledge.When you consider that Yoshi is still not high tier, I'm hard pressed to see that his ability to freely egg-plank is such a vulnerability.
Again it's something I don't think is out of the question.I think he loses to Fox 55-45, and Falco 6-4. Unsure about Wolf MU.