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Jiggs has at least decent fundamentals for Brawl's gameplay style. People just don't play Jiggs because there's no pride in it, and everybody will hate youBetter.
I'm beginning to wonder why there are characters lower than Jiggs. Don't Zelda and Ganon have better results than Jiggs?
Well, MK might as well have a +4 against Jiggs. All of his moves, air and ground, have more priority than Jiggs and he's one of the few chars that stops my planking idea in my mind (no one's told me why Puffs don't do that, btw).From experience Zelda has at least 4 -4 matchups. Olimar, MK, Snake and ICs. Falco, Marth and G&W are all arguable -4 matchups as well since two of them are impossible for Zelda to punish, while the other... idk. It's G&W.
Wolf might as well be -4. bleh.
Running/rolling away is playing right into his hands. The windbox is meant to counter methods of retreat.that move does take like 81 frames of start up ...
or run/roll away or just hit him with something.
Please tell me how this is a -4 for Jiggs: http://www.youtube.com/watch?v=QGYpI0MbfYY Especially the match on Brinstar.Well, MK might as well have a +4 against Jiggs. All of his moves, air and ground, have more priority than Jiggs and he's one of the few chars that stops my planking idea in my mind (no one's told me why Puffs don't do that, btw).
Regardless of whether or not he knew the MU, the game shouldnt be going to last hit if it's a -4.Perhaps Nairo doesn't know the MU? Jiggs isn't exactly the most common character
Unwinnable under almost any circumstance = winnable under some circumstances --> last hit games, sometimes.A -4 means you have almost no chance to win the MU, and that it's unwinnable under almost any circumstance.
Unwinnable under any circumstance =/= last hit games.
Quoted straight from the MU chart thread. I think to assume top/high level play, you'd have to assume that, you know, they both know the MU.Note that for all scores a competitive level of play is assumed and the performance of top and high level players was generally considered more strongly than what is seen in lower level play.
yeah he can do thisYea, another case of me thinking the right thing, but typing the wrong thing. But again, how does luigi's traction help him at all to overcome that weakness during shielding? I guess never being punished for shielding when hit by an attack could be useful. But punishing after shielding a hit is usually the better purpose.
The person playing the character that wins the MU accidentally unplugging his controller.Ok, so what would one of these 'circumstances' be where the character on the losing end of a -4 MU might win?
Dedede vs. DK.The person playing the character that wins the MU accidentally unplugging his controller.