Its very easily punished.
It doesn't cover a huge amount of distance.
If you wish to test this go to FD and stay on the outermost edge. Turn around then ^B as far as you can towards the center.
Now do this with Sonic.
Now notice the inherent speed and distance covered not ot mention Sonic can attack immediately upon using his recovery.
CF gets edgehogged to deathif not gimped to death.
His recovery covers only his front of his chest , any higher and lower and he doesn't grab the opponent and can be struck.
I believe you can also strike him in the fact as well provided its a disjointed hitbox.
Iwan said:
Agreed.
Falcon and Sonic both have bad priority, but at least Falcon has SOME moves with decent priority. Falcon's tilts are far more effective than sonics (both in range AND priority), and let's face it, Falcon is more effecient at KOing than Sonic. That's not saying much, but it still stands.
you are joking yes?
Ftilt, Dtilt, U tilt all say otherwise in terms of priority and range,
His aerials Nair, Uair, Fair all have decent priority. Dair and Bair with less than average.
Does no one read my posts?
Iwan said:
The knee's harder to sweet spot, yea...but at least it can still be used as a ledge hop move pretty effectively,
True enough.
Iwan said:
and also as a move to use when you're playing on a stage with platforms (easier to hit with if your opponent's on a platform). Falcon's Up B has grab priority, is unblockable as a ledge hopped move, can be shield canceled for Dash>>Up b, and can slo be used right out of shield. His hyphen up smash gets ridiculous sliding distance and KO's at early percents (way early than a lot of people think falcon can KO at), and lastly, falcon has two fairly reliable Spikes.
Two reliable ones?
What his side B and Dair. both of which are extremelt situational.
His hyphen smash doesn't cover a ridiculous amount you mean his DAC.
His ^B has grab priority but you have to remember its range. It covers only his front the tp, bottom are very vulnerable and any sort of disjointed hitbox will knock through it.
I How often will an opponent be above you in a position for a successful ^B?
not often.
It is unblockable as a ledge hopped move but honestly why ^B when you can Fair?
Especially since the Fair leaves you less vulnerable if you nerf it. That and most don't stay near the ledge unless they have some sort of disjointe dhit box. (Link's Dsmash for example)
Yes he can kill at early eprcents but so can Sonic and Sonic's are not nearly as situational sine they usually involve gimping and because he can manipulate the spacing and situation more easily.
Iwan said:
Also, on the Dair>>Knee combo, YES...it's situational, but i've already begun to land it in actual matches (IRL, not wifi). It's not something you can spam, but it DOES work when set up right and it almost gaurantees a KO. Something Sonic can't do with any of his combos until extremely high percents.
Of cours enot since they aren't meant to kill they are meant to gimp.
Even then a Fair~>Fair will definitely kill at lower percentages
or a Fair~>Dair which WILL kill at lower percentages.
Uair~Uair kills at 90% medium characters depending on the ceiling height.
Iwan said:
Now, both characters can pressure pretty well, but i actually find sonic is better at that. The speed just makes him better at pressuring. But that's hardly good enough reason to put him ahead of Falcon in the tier list when Falcon does many, many more things better than sonic.
Riiiight.
This convo is over.
I am done repeating myself like a record.