DK very much deserves to be higher tier. He is undoubtedly a better character than Wolf or Wario, and has good tournament results.
Take away d3's infinite and DK has the advantage over him. SH bair is also one of the best approaches in the game and his F-tilt is almost too good (only better f-tilt that comes to mind is snakes)
yes on the dedede matchup, and on him being better than wolf, no on him being better than wario, a good wario is up there with snake and metaknight, and to top it off, he has very few bad matchups (ddd, and marth are bad, yoshi is horrible due to his infinite)
Here's my (serious, I know I made a very strange one before) take on what the Tier-list should look like in the current metagame. I know there are going to be more than a few characters in this list that are probably deserving of a higher/lower slot, but this is the best I can come up with.
Top tier:
Snake
G&W
High Tier:
Metaknight <--- him and gdubs, he might move down later, but as of right now he's one of the two best in the game
King Dedede
R.O.B.
Donkey Kong
Wario <--- switch him with rob
Falco
Marth
Sheik
Luigi
Mid Tier:
Ice Climbers
Pikachu
Wolf
Zelda
Kirby
Olimar
Lucario <-- move him down more, metaknight, the most popular character in the game, has a walking grab infinite on him, i've pointed this out several times and you just seem to ignore it, it works just like the ness/lucas one marth can do, only you don't need to dashgrab
Ness
Toon Link
Diddy Kong
Pit
Lucas
Peach
Fox
Sonic <--- sonic is not better than maro nor ZSS and you can argue for bowser being better too
Mario
ZSS
Bowser
Ganondorf
Low Tier
Ike
Samus <--- samus is one of the two worst characters in the game, her projectiles aren't that good, and her up close game is terrible
Link
Pokemon Trainer
Yoshi
Jigglypuff
Captain Falcon
Proof of SA frames please?
Everyone knows that DK has great horizontal movement.
Even so his recovery while underrated it is one of the more vulnerable recoveries in the game. Not only because of the predictable trajectory, but also because similar to Zelda DK has to either land ont he stage/ledge or risk leaving himself exposed to attack.
he's not gimpable but while recovering he is vulnerable.
unless you know how to recover with him, and then you can land on the ground with no lag
This may be due to the fact that DK is an easier character to pick up than Wolf and Wario (at least more so than wario) and I would like to argue that part oabout him being better than wario and Wolf.
mainly since Wolf is a very capable cahracter at baiting similar to Snake's gameplay and his shine also rpesents a method of removing pressure when an opponent is being aggressive due to the invincibility frames.
The blaster is also good for baiting and his grabs are pretty good too.
admitedly wario is better, but wario is too good, every list placing him under the top 5 is underestimating him, he can kill lower than any other character, with little mindgames involved if the player uses the waft right (don't fully charge it, it has less knockback) his aerial control also gives him a great approach. he's like melee jiggs with more weight, range, and priority
G&W beats snake in terms of matchups and his overall considered a better character but as you can see he probably won't be the very top of top tier. (not that it would matter much)
the matchup chart is not accurate, dedede can infinite wolf, yet its placed at neutral, there are a lot of other matchups that are sooo off it isn't funny
That doesn't take away his Cg though and again once DDD can get Donkey Kong off the edge it can be an issue. That and DDD does have better tilts overall than DK since they are disjointed and don't extend his hurtbox like Donkey Kong's do.
umm, no, dk's tilts come out faster, and his ftilt has the same priority of snakes utilt (and the utilt has the same priority as snakes ftilt when dk is facing away from snake)
btw, dk's bair is one of the better approaches in the game, it has no lag, you can do two in a short hop, and it leads into a bunch of dks other moves