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Official Code Q&A + Requests

Fijoe

Smash Journeyman
Joined
Nov 18, 2009
Messages
339
Ok, so every time I try to set people to Alloys in Basic Brawl, my game freezes. I heard there is a code (that is compatible with Basic Brawl) that stops Alloys from breaking the game and messing up music?
Well alloys don't work in 4-player matches unless everyone is an alloy, I'm not sure why though. Just make sure to turn everyone into one.
 

JetAurion

Smash Journeyman
Joined
Apr 19, 2009
Messages
392
Location
Bay Area
Well alloys don't work in 4-player matches unless everyone is an alloy, I'm not sure why though. Just make sure to turn everyone into one.
That's not quite true...
Well, perhaps it is, but from what I've heard, in a Brawl with 3+ characters, and if one of the characters is an allow, Player 3 (or 4 if you're playing with 4 players), the last player MUST be an alloy.
Example: if Player 2 is Red Alloy, Player 3 (or 4 if with 4 players) MUST be an Alloy.
 

Fijoe

Smash Journeyman
Joined
Nov 18, 2009
Messages
339
That's not quite true...
Well, perhaps it is, but from what I've heard, in a Brawl with 3+ characters, and if one of the characters is an allow, Player 3 (or 4 if you're playing with 4 players), the last player MUST be an alloy.
Example: if Player 2 is Red Alloy, Player 3 (or 4 if with 4 players) MUST be an Alloy.
Oh yeah you're right...
But I've done plenty of 1v2s as an alloy, so I think it only applies to 4-player games.
 

rED023b

Smash Apprentice
Joined
Jul 28, 2009
Messages
113
Location
Massachusetts
NNID
himanattsu
So I've recently found this code somewhere:

Code:
Target Smash levels 2-5 [spunit262]

06949E84 00000008 
8804001C 60000000
I still can't get this to work, even with the SSS code. Does anyone know how to make this work?
 

lordhelmet

Smash Master
Joined
Feb 10, 2009
Messages
4,196
Location
Grand Rapids, MI
Is there any code that disables the HUD (the player pictures at the bottom when you're playing)?Specifically one that will also disable it in replays as well?
 

Vladislak

Smash Rookie
Joined
Mar 12, 2010
Messages
9
Hey, I've been trying to get a specific code.

Basically I want a code that removes (or replaces) Resetti, Munchlax, and maybe Goldeen.

I tried to make it myself using the item replacement code by replacing them with Mew (You don't see it enough anyway) but I've had no luck. If anyone can provide codes for that or instruct me in making them I'd greatly appreciated.
 

camzy

Smash Journeyman
Joined
Jun 3, 2009
Messages
262
Hey, I've been trying to get a specific code.

Basically I want a code that removes (or replaces) Resetti, Munchlax, and maybe Goldeen.

I tried to make it myself using the item replacement code by replacing them with Mew (You don't see it enough anyway) but I've had no luck. If anyone can provide codes for that or instruct me in making them I'd greatly appreciated.
It's easy. You need this code:

Code:
Pokemon Modifier:  (Heinermann)
4A000000 90180F08
14000050 XXXXXXX
E0000000 80008000
XX000000
+01 = Togepi
+02 = Goldeen
+04 = Gardevoir
+08 = Wobuffet
+10 = Suicune
+20 = Bonsly
+40
+80
00XX0000
+01 = Lugia
+02 = Manaphy
+04 = Weavile
+08 = Electrode
+10 = Metagross
+20
+40 = Meowth
+80 = Piplup
0000XX00
+01 = Gulpin
+02 = Staryu
+04 = Ho-oh
+08
+10 = Snorlax
+20 = Bellossom
+40 = Kyogre
+80 = Latias / Latios (Random)
000000XX
+01 = Torchic
+02
+04 = Chikorita
+08 = Entei
+10 = Moltres
+20 = Munchlax
+40 = Deoxys
+80 = Groudon

***********************************

Assist Trophy Modifier (Heinermann)
4A000000 90180F08
14000054 XXXXXXXX
E0000000 80008000
XX000000
+01 = Tingle
+02 = Waluigi
+04 = Dr.Wright
+08
+10
+20
+40
+80
00XX0000
+01 = Metroid
+02 = Nintendog
+04 = Mr.Resetti
+08 = Issac
+10 = Saki Amamiya
+20 = Shadow
+40 = Stafy
+80 = Infantry & Tanks
0000XX00
+01 = Lakitu
+02 = Knuckle Joe
+04 = Hammer Bros
+08 = Herlin
+10 = Kat & Ana
+20 = Jill & Drill Dozer
+40 = Lyn
+80 = Little Mac
000000XX
+01 = Andross
+02 = Barbara
+04 = Grey Fox
+08 = Ray Mk3
+10 = Samurai Goroh
+20 = Devil
+40 = Excite Bikes
+80 = Jeff
It changes what stuff comes out. You do know how hexadecimals work right?
 

yoshq

Smash Master
Joined
Nov 18, 2005
Messages
3,390
Location
Eau Claire, Wisconsin
Why won't my wii let me save more than like 90 replays? I have over 1,000 blocks open when I go to system data management or w/e, but I can only save that many. On my old wii I was able to save over 300, without any codes, but would codes help?
10charsofhelp
 

AceSe3don

Smash Ace
Joined
Mar 6, 2010
Messages
558
Location
Kuwait
Hey people, I have a code request, I hope I don't bother you guys.
Is it possible to cancel ZSS's filesize limiter? I REALLY need to in order to make my current hack.
And if you don't understand this.. There's a filesize limiter for Samus and ZSS which prohibits their movesets from passing 296,384~ bytes on size, so I need to cancel those in order to continue my Alpha Suit Samus hack.
Please assist me may God assist you.
 

Mr.Chuy

Chuy
Joined
Dec 29, 2009
Messages
1,817
Location
Somewhere in Texas
Hey people, I have a code request, I hope I don't bother you guys.
Is it possible to cancel ZSS's filesize limiter? I REALLY need to in order to make my current hack.
And if you don't understand this.. There's a filesize limiter for Samus and ZSS which prohibits their movesets from passing 296,384~ bytes on size, so I need to cancel those in order to continue my Alpha Suit Samus hack.
Please assist me may God assist you.
you have to hex the file size to be smaller
 

magikguy

Smash Lord
Joined
Apr 16, 2008
Messages
1,026
Location
Victorville , CA
is there a code to have your brawl settings saved to tournament rules?

3 stock / 8 minute timer / team attack on ?


getting tired of switching it all the time


nvm found it . good stuff search function



Default Settings
24494A98 80000000
20523300 00000000
04523300 DEADBEEF
42000000 90000000
0417F360 00000104
0417F364 04020A00
0417F368 08010101
0417F36C 01000000
E0000000 80008000
 

Vladislak

Smash Rookie
Joined
Mar 12, 2010
Messages
9
It's easy. You need this code:

Code:
Pokemon Modifier:  (Heinermann)
4A000000 90180F08
14000050 XXXXXXX
E0000000 80008000
XX000000
+01 = Togepi
+02 = Goldeen
+04 = Gardevoir
+08 = Wobuffet
+10 = Suicune
+20 = Bonsly
+40
+80
00XX0000
+01 = Lugia
+02 = Manaphy
+04 = Weavile
+08 = Electrode
+10 = Metagross
+20
+40 = Meowth
+80 = Piplup
0000XX00
+01 = Gulpin
+02 = Staryu
+04 = Ho-oh
+08
+10 = Snorlax
+20 = Bellossom
+40 = Kyogre
+80 = Latias / Latios (Random)
000000XX
+01 = Torchic
+02
+04 = Chikorita
+08 = Entei
+10 = Moltres
+20 = Munchlax
+40 = Deoxys
+80 = Groudon

***********************************

Assist Trophy Modifier (Heinermann)
4A000000 90180F08
14000054 XXXXXXXX
E0000000 80008000
XX000000
+01 = Tingle
+02 = Waluigi
+04 = Dr.Wright
+08
+10
+20
+40
+80
00XX0000
+01 = Metroid
+02 = Nintendog
+04 = Mr.Resetti
+08 = Issac
+10 = Saki Amamiya
+20 = Shadow
+40 = Stafy
+80 = Infantry & Tanks
0000XX00
+01 = Lakitu
+02 = Knuckle Joe
+04 = Hammer Bros
+08 = Herlin
+10 = Kat & Ana
+20 = Jill & Drill Dozer
+40 = Lyn
+80 = Little Mac
000000XX
+01 = Andross
+02 = Barbara
+04 = Grey Fox
+08 = Ray Mk3
+10 = Samurai Goroh
+20 = Devil
+40 = Excite Bikes
+80 = Jeff
It changes what stuff comes out. You do know how hexadecimals work right?
Yeah, but isn't that inclusive (as in putting Resetti for that code would make only Resetti appear)?

In addition to that, while testing it I put that code in for Goldeen and Munchlax and only Goldeen would appear, never munchlax. o_O

Is there something I'm missing here?
 

magikguy

Smash Lord
Joined
Apr 16, 2008
Messages
1,026
Location
Victorville , CA
is there a code to have your brawl settings saved to tournament rules?

3 stock / 8 minute timer / team attack on ?


getting tired of switching it all the time


nvm found it . good stuff search function



Default Settings
24494A98 80000000
20523300 00000000
04523300 DEADBEEF
42000000 90000000
0417F360 00000104
0417F364 04020A00
0417F368 08010101
0417F36C 01000000
E0000000 80008000

actually i got the wrong code..

that has 4 stocks instead of 3 ;\
 

lordhelmet

Smash Master
Joined
Feb 10, 2009
Messages
4,196
Location
Grand Rapids, MI
Default Settings [Igglyboo, Brkirch, and FMK]
24494A98 80000000
20523300 00000000
04523300 DEADBEEF
42000000 90000000
0417F360 00000100
0417F364 03000A00
0417F368 08010101
0417F36C 01000000
E0000000 80008000
 

Bidoofguy

Smash Rookie
Joined
Sep 6, 2009
Messages
6
Does anyone have the code that lets you start a brawl with only one character? I'm probably not looking hard enough, but I can't find it.
 

camzy

Smash Journeyman
Joined
Jun 3, 2009
Messages
262
Does anyone have the code that lets you start a brawl with only one character? I'm probably not looking hard enough, but I can't find it.
Google it. Or look in WiiRD Codes (1st page that's where I found it.)
 

rED023b

Smash Apprentice
Joined
Jul 28, 2009
Messages
113
Location
Massachusetts
NNID
himanattsu
I recently come across this code:

Code:
Music Modifier WiFi[Heinermann]
284DE4B0 0000YYYY
4A000000 90180F06
14000076 FF00XXXX
E0000000 80008000

Replace the Y's with one of the buttons below and replace the X's with the song's number. Holding that button while a stage loads will play that song.
0080 - No Button
0081 - D-Pad Left
0082 - D-Pad Right
0084 - D-Pad Down
0088 - D-Pad Up
0090 - Z
00A0 - R
00C0 - L
0180 - A
0280 - B
0480 - X
0880 - Y
1080 - Start/Pause

Example:
284DE4B0 00000081
4A000000 90180F06
14000076 FF00272E
E0000000 80008000
Where do I get the X values for this code?
 

Fijoe

Smash Journeyman
Joined
Nov 18, 2009
Messages
339
I recently come across this code:

Code:
Music Modifier WiFi[Heinermann]
284DE4B0 0000YYYY
4A000000 90180F06
14000076 FF00XXXX
E0000000 80008000

Replace the Y's with one of the buttons below and replace the X's with the song's number. Holding that button while a stage loads will play that song.
0080 - No Button
0081 - D-Pad Left
0082 - D-Pad Right
0084 - D-Pad Down
0088 - D-Pad Up
0090 - Z
00A0 - R
00C0 - L
0180 - A
0280 - B
0480 - X
0880 - Y
1080 - Start/Pause

Example:
284DE4B0 00000081
4A000000 90180F06
14000076 FF00272E
E0000000 80008000
Where do I get the X values for this code?
Code:
26F9 Menu 1
26FA Menu 1
26FB Menu 2
26FC Battlefield
26FD Final Destination
26FF Online Practice Stage
2700 Results Display Screen
2701 Tournament Registration
2702 Tournament Grid
2703 Tournament Match End
2705 Classic: Results Screen
2707 All-Star Rest Area
2708 Home-Run Contest
2709 Cruel Brawl
270A Boss Battle
270B Trophy Gallery
270C Sticker Album / Album / Chronicle
270D Coin Launcher
270F Stage Builder
2712 Target Smash!!
2713 Credits
2714 Ground Theme (Super Mario Bros.)
2715 Underground Theme (Super Mario Bros.)
2716 Underwater Theme (Super Mario Bros.)
2717 Underground Theme (Super Mario Land)
2718 Airship Theme (Super Mario Bros. 3)
2719 Castle / Boss Fortress (Super Mario World / SMB 3)
271A Title / Ending (Super Mario World)
271B Main Theme (New Super Mario Bros.)
271C Luigi's Mansion Theme
271D Gritzy Desert
2720 Delfino Plaza
2721 Ricco Harbor
2722 Main Theme (Super Mario 64)
2723 Ground Theme 2 (Super Mario Bros.)
2724 Mario Bros.
2725 Mario Circuit
2726 Luigi Circuit
2727 Waluigi Pinball
2728 Rainbow Road
2729 Jungle Level Ver.2
272A The Map Page / Bonus Level
272B Opening (Donkey Kong)
272C Donkey Kong
272D King K.Rool / Ship Deck 2
272E Bramble Blast
272F Battle for Storm Hill
2730 Jungle Level
2731 25m BGM
2732 DK Jungle 1 Theme (Barrel Blast)
2733 Title (The Legend of Zelda)
2734 Main Theme (The Legend of Zelda)
2735 Great Temple / Temple
2736 The Dark World
2737 Hidden Mountain & Forest
2739 Tal Tal Heights
273A Hyrule Field Theme
273B Ocarina of Time Medley
273C Song of Storms
273D Molgera Battle
273E Village of the Blue Maiden
273F Gerudo Valley
2740 Termina Field
2741 Dragon Roost Island
2742 The Great Sea
2743 Main Theme (Twilight Princess)
2744 The Hidden Village
2745 Midna's Lament
2746 Main Theme (Metroid)
2747 Norfair
2748 Ending (Metroid)
2749 Vs. Ridley
274A Theme of Samus Aran, Space Warrior
274B Sector 1
274C Opening / Menu (Metroid Prime)
274D Vs. Parasite Queen
274E Vs. Meta Ridley
274F Multiplayer (Metroid Prime 2)
2750 Ending (Yoshi's Story)
2751 Obstacle Course
2752 Yoshi's Island
2754 Flower Field
2755 Wildlands
2757 The Legendary Air Ride Machine
2758 King Dedede's Theme
2759 Boss Theme Medley
275A Butter Building
275B Gourmet Race
275C Meta Knight's Revenge
275D Vs. Marx
275E 0 Battle
275F Forest / Nature Area
2760 Checker Knights
2761 Frozen Hillside
2762 Squeak Squad Theme
2763 Main Theme (Star Fox)
2764 Corneria
2765 Main Theme (Star Fox 64)
2766 Area 6
2767 Star Wolf
2769 Space Battleground
276A Break Through the Ice
276B Star Wolf (Star Fox: Assault)
276C Space Armada
276D Area 6 Ver. 2
276E Pokémon Main Theme
276F Pokémon Center
2770 Road to Viridian City (From Pallet Town / Pewter City)
2771 Pokémon Gym / Evolution
2772 Wild Pokémon Battle! (Ruby / Sapphire)
2773 Victory Road
2774 Wild Pokémon Battle! (Diamond / Pearl)
2775 Dialga / Palkia Battle at Spear Pillar!
2776 Team Galactic Battle!
2777 Route 209
2778 Mute City
2779 White Land
277A Fire Field
277B Car Select
277C Dream Chaser
277D Devil's Call in Your Heart
277E Climb Up! And Get The Last Chance!
277F Brain Cleaner
2780 Shotgun Kiss
2781 Planet Colors
2783 Fire Emblem Theme
2784 Shadow Dragon Medley
2785 With Mila's Divine Protection (Celica Map 1)
2787 Preparing to Advance
2788 Winning Road - Roy's Hope
2789 Attack
278A Against the Dark Knight
278B Crimean Army Sortie
278C Power-Hungry Fool
278D Victory Is Near
278E Ike's Theme
278F Snowman
2793 Humoresque of a Little Dog
2795 Porky's Theme
2796 Mother 3 Love Theme
2797 Unfounded Revenge / Smashing Song of Praise
2798 You Call This a Utopia?!
2799 World Map (Pikmin 2)
279A Forest of Hope
279B Environmental Noises
279C Ai no Uta
279D Tane no Uta
279E Main Theme (Pikmin)
279F Stage Clear / Title (Pikmin)
27A0 Ai no Uta (French Version)
27A1 WarioWare, Inc.
27A2 WarioWare, Inc. Medley
27A3 Mona Pizza's Song (Japanese Version)
27A4 Mona Pizza's Song (English Version)
27A5 Mike's Song (Japanese Version)
27A6 Mike's Song (English Version)
27A7 Ashley's Song (Japanese Version)
27A8 Ashley's Song (English Version)
27B3 Title (Animal Crossing)
27B4 Go K.K. Rider!
27B5 2:00 a.m.
27B7 The Roost
27B8 Town Hall and Tom Nook's Store
27B9 K.K. Crusin'
27BA K.K. Western
27BB K.K. Gumbo
27BC Rockin' K.K.
27BD DJ K.K.
27BE K.K. Condor
27BF Underworld
27C0 Title (Kid Icarus)
27C1 Skyworld
27C2 Kid Icarus Original Medley
27C3 Famicom Medley
27C4 Gyromite
27C6 Chill (Dr. Mario)
27C7 Clu Clu Land
27C8 Balloon Trip
27C9 Ice Climber
27CA Shin Onigashima
27CB Title (3D Hot Rally)
27CC Tetris: Type A
27CD Tetris: Type B
27CE Tunnel Scene (X)
27CF Power-Up Music
27D0 Douchuumen (Nazo no Murasamejo)
27D2 PictoChat
27D3 ELECTRO
27D4 Flat Zone 2
27D5 Mario Tennis / Mario Golf
27D6 Lip's Theme (Panel de Pon)
27D7 Marionation Gear
27D8 Title (Big Brain Academy)
27D9 Golden Forest (1080Snowboarding)
27DA Mii Channel
27DB Wii Shop Channel
27DC Battle Scene / Final Boss (Golden Sun)
27DD Shaberu! DS Cooking Navi
27DE Excite Truck
27DF Brain Age: Train Your Brain in Minutes a Day
27E0 Opening Theme (Wii Sports)
27E1 Charge! (Wii Play)
27E3 Encounter
27E4 Theme of Tara
27E5 Yell "Dead Cell"
27E6 Snake Eater (Instrumental)
27E7 MGS4 Theme of Love Smash Bros. Brawl Version
27E8 Cavern
27E9 Battle in the Base
27EA BEATMANIA (Unused)
27EB Theme of Solid Snake
27EC Calling to the Night
27ED Credits (Super Smash Bros.)
27EE Menu (Super Smash Bros. Melee)
27EF Opening (Super Smash Bros. Melee)
27F2 Green Hill Zone
27F3 Scrap Brain Zone
27F4 Emerald Hill Zone
27F5 Angel Island Zone
27F7 Sonic Boom
27F8 Super Sonic Racing
27F9 Open Your Heart
27FA Live & Learn
27FB Sonic Heroes
27FC Right There, Ride On
27FD HIS WORLD (Instrumental)
27FE Seven Rings In Hand
27FF Princess Peach's Castle (Melee)
2800 Rainbow Cruise (Melee)
2801 Jungle Japes (Melee)
2802 Brinstar Depths (Melee)
2803 Yoshi's Island (Melee)
2804 Fountain of Dreams (Melee)
2805 Green Greens (Melee)
2806 Corneria (Melee)
2807 Pokémon Stadium (Melee)
2808 Poké Floats (Melee)
2809 Big Blue (Melee)
280A Mother (Melee)
280B Icicle Mountain (Melee)
280C Flat Zone (Melee)
280D Super Mario Bros. 3 (Melee)
280E Battle Theme (Melee)
280F Fire Emblem (Melee)
2810 Mach Rider (Melee)
2811 Mother 2 (Melee)
2812 Dr. Mario (Melee)
2813 Battlefield (Melee)
2815 Multi-Man Melee 1 (Melee)
2816 Temple (Melee)
2817 Final Destination (Melee)
2818 Kong Jungle (Melee)
2819 Brinstar (Melee)
281A Venom (Melee)
281B Mute City (Melee)
281C Menu (Melee)
281D Giga Bowser (Melee)
281F Adventure Map
2820 Step: The Plain
2821 Step: The Cave
2822 Step: Subspace
2823 Boss Battle Song 1
2825 Boss Battle Song 2
2826 Save Point
282C Step: Subspace Ver.2
282D Step: Subspace Ver.3
 

FluffyKuma

Smash Rookie
Joined
Mar 14, 2010
Messages
1
Location
Super Nova (Terra4)
I am not sure if this was mentioned in this thread previously, so i'll just ask anyway. Is their a way to add additional pokemon to PT?

I am aware that you can seperate them, but I want to know if it's possible to, lets say, if you can add 4 more pokemon (for all of the Eevee evolutions). Help would be much appreciated.

I have little to no experience with these kinds of things, sorry. =[
 

Mr.Chuy

Chuy
Joined
Dec 29, 2009
Messages
1,817
Location
Somewhere in Texas
I am not sure if this was mentioned in this thread previously, so i'll just ask anyway. Is their a way to add additional pokemon to PT?

I am aware that you can seperate them, but I want to know if it's possible to, lets say, if you can add 4 more pokemon (for all of the Eevee evolutions). Help would be much appreciated.

I have little to no experience with these kinds of things, sorry. =[
as of now it's not possible
 

Oni K4ge

Smash Lord
Joined
Jul 16, 2009
Messages
1,119
Since the search function seems to ALWAYS bring me to a completely white and blank page, can somone supply me with a code that allows you to edit how much stamina you can have? Like over 300 obv.
^^ Anyone have it?
 

JediKnightTemplar

Smash Lord
Joined
Dec 15, 2009
Messages
1,092
Location
Midland, Michigan
I think this relates, but how do I get 8000 codes using the gameconfig.txt? I copied and pasted what was in that thread into a txt document called gameconfig.txt and turned sd file patching on in gecko, but it didn't work. Is there more that I need in the gameconfig.txt, or am I doing something else wrong?
 

darksamus77

Smash Champion
Joined
Oct 18, 2009
Messages
2,987
Location
Seattle, WA
NNID
darksamus77
3DS FC
3282-3124-8340
@JediKnightTemplar, you need to use Codemanager (version 1.1 or later) for the CPU and put that gameconfig on the root of your SD. Then it should work fine.
 

theUndead_feature

Smash Cadet
Joined
Sep 10, 2008
Messages
40
Location
West Mansion
I'd like to freeze Pirate Ship and get rid of that **** catapault. I just can't stand that and the bombs. Everything else I can handle. There a code for this?
 

Mr.Chuy

Chuy
Joined
Dec 29, 2009
Messages
1,817
Location
Somewhere in Texas
I'd like to freeze Pirate Ship and get rid of that **** catapault. I just can't stand that and the bombs. Everything else I can handle. There a code for this?
Try this code:
Code:
Level Freeze/Reverse Wware, PS2,[Phantom Wings/Almas, 7 Lines]
4A000000 90000000
1416A904 BF800000
22623090 00000014
22623090 0000001C
1416A904 3F800000
E0000000 80008000
Hi. I would like to know how to remove stages from the selection screen like this video:

http://www.youtube.com/watch?v=z77qw0jn_2U
Use the custom SSS code to do that

Code:
Custom SSS V1.1 [spunit262]
066B1E64 00000048
7F43D378 7F24CB78
480070E5 80180040
2C000002 41820010
2C030029 41820078
4800005C 4B9FD78D
2C030033 41810068
2C030028 41810048
2C030024 41810058
4800003C 60000000
046B1F04 4800002C
046B8F5C 7C802378
046B8F64 7C6300AE
040AF618 5460083C
040AF6AC 5463083C
040AF6C0 88030001
006B929C 000000WW
066B99D8 000000WW
VVVVVVVV VVVVVVVV
006B92A4 000000NN
066B9A58 000000NN
MMMMMMMM MMMMMMMM
06407AAC 000000YY
ZZZZZZZZ ZZZZZZZZ

Special thank to pizzaboy for "Custom Stages On Wifi Test", as it made finding the rom locations so much easier.
Recommended defaults
WW=1F
VVVVVVVV [spunit262]
00010203 04050709
080A0B0C 0D0E0F10
11141516 1A191217
0618131D 1E1B1C00
NN=12
MMMMMMMM [spunit262]
1F202122 25242326
27282A2B 2C2D2E2F
30290000 00000000
YY=62
ZZZZZZZZ [spunit262]
01010202 03030404
05050606 07070808
0909330A 0B0B0C0C
0D0D0E0E 130F1410
15111612 17131814
19151C16 1D171E18
1F19201A 211B221C
231D241E 251F2932
2A332B34 2C352D36
2F373038 3139323A
2E3B0064 260A2832
34053504 36113702
38070000 00000000
VVVVVVVV & MMMMMMMM
The values are indexes into ZZZZZZZZ, that only maters if you use a value for ZZZZZZZZ other than the one I provided.
The list belowe has the values to use for the provided ZZZZZZZZ.
default indexes level id, icon id
-- Blank -- 00
00 BattleField 01 01
01 Final Destination 02 02
02 Delfino Plaza 03 03
03 Luigi's Mansion 04 04
04 Mushroomy Kingdom 05 05
05 Mario Circuit 06 06
06 75 m 07 07
07 Rumble Falls 08 08
08 Pirate Ship 09 09
09 Oldin (Bridge of Eldin) 33 0A
0A Norfair 0B 0B
0B Frigate Orpheon 0C 0C
0C Yoshi's Island 0D 0D
0D Halberd 0E 0E
0E Lylat Cruise 13 0F
0F Pokémon Stadium 2 14 10
10 Spear Pillar 15 11
11 Port Town Aero Dive 16 12
12 Summit 17 13
13 Flat Zone 2 18 14
14 Castle Siege 19 15
15 WarioWare, Inc. 1C 16
16 Distant Planet 1D 17
17 Skyworld 1E 18
18 Mario Bros. 1F 19
19 New Pork City 20 1A
1A Smashville 21 1B
1B Shadow Moses Island 22 1C
1C Green Hill Zone 23 1D
1D PictoChat 24 1E
1E Hanenbow 25 1F
1F Temple 29 32
20 Yoshi's Island (Melee) 2A 33
21 Jungle Japes 2B 34
22 Onett 2C 35
23 Green Greens 2D 36
24 Rainbow Cruise 2F 37
25 Corneria 30 38
26 Big Blue 31 39
27 Brinstar 32 3A
28 Pokémon Stadium 2E 3B
29 Menu -- 64
2A ConfigTest 26 -- Bridge of Eldin
2B Result 28 -- Temple
2C Homerun 34 -- Mushroomy Kingdom
2D Edit 35 -- Luigi's Mansion
2E Heal 36 -- Spear Pillar
2F OnlineTraining 37 -- Final Destination
30 TargetBreak 38 -- 75 m
WW & NN = Number of bytes in VVVVVVVV & NNNNNNNN respectively.
ZZZZZZZZ
For the most part you won't need to touch this. There are only 2 reason you would want to. To change what stages are in rotation for random, the first 28 (40 decimal) slots. And to change the icon a stage uses. Each slot is 2 bytes (1 byte = 2 hex digits), the first byte is what level is loaded when selected, the second is what icon is displayed. Slot 29 (41 decimal) must be the Menu (used for my music).
YY is the number of byte in ZZZZZZZZ (slots*2)
 

Evilagram

Smash Journeyman
Joined
Oct 4, 2007
Messages
420
Is there any code that stops stickers from spawning? Like, not turn them into something else, just stop period. Perhaps a modifier of the chance of a sticker appearing?
 
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