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Official Code Q&A + Requests

Bahamut777

Smash Ace
Joined
Sep 1, 2009
Messages
684
Location
Brazil
I can't configure the SSS code properly. It crashes my game before it even starts. Can someone code one for me? :(

I hate to ask for people to do thing I sould do ><
 

adumbrodeus

Smash Legend
Joined
Aug 21, 2007
Messages
11,321
Location
Tri-state area
For some reason there doesn't seem to be a hurtbox code available, even thought there's a hitbox code.


So let me preface with this:







This is a melee code, and is also basically what I'm looking for, PSA hitbubble code with hurtbubbles as well. Furthermore, I'd like improved contrast so the difference between the two is really noticeable and it's really noticeable where there's both a hitbox and a hurtbox (or a whole different extremely noticeable color if possible).


I'd really appreciate if somebody could do this ASAP.
 

Rajam

Smash Champion
Joined
Oct 3, 2008
Messages
2,175
Location
Santiago, Chile
Is there a code in which Luigi says 'Shoryuken' everytime he sweetspots an Up+b? (If not I request it obviously, with Ryu's voice)
 

Faulx

Smash Rookie
Joined
Mar 19, 2010
Messages
3
Wait, my GCT file in the SD card has a bunch of illegible letters and symbols in it when I open it up in notepad.
That's SUPPOSED to happen, right? o_o;
 

camzy

Smash Journeyman
Joined
Jun 3, 2009
Messages
262
Wait, my GCT file in the SD card has a bunch of illegible letters and symbols in it when I open it up in notepad.
That's SUPPOSED to happen, right? o_o;
You can't open a .gct with notepad.

You need to have a .txt file.
 

WolfBiker

Smash Rookie
Joined
Feb 2, 2009
Messages
21
Location
Columbia, MD
Okay I hope this is the right place since the old hacking support thread is locked. Alright, I haven't been on the forums, or much less touched Brawl since last summer, and now all of this awesome new stuff has been released and I've got no idea where to start! Anyways I've been trying to figure out PWs stage expansion system but I just cant seem to get it to work for me. Right now I'm just trying to play on the SSE stages so I downloaded PW's sample and extracted the files to the appropriate places, but when I load the codes on Gecko OS 1.9 it just freezes and stays on a black screen. :dizzy: What am I doing wrong?

Here are all the codes i'm using:
Code:
File Patch 3.5.1:
E0000000 80008000
225664EC 00000000
0401BFE0 4858BE20
065A7E00 00000070
38A00067 38810020
3CE0805A 60E37C18
4BE52531 38A0007F
3883FFE8 38610020
4BE52521 38A00068
60E47C18 38610020
9421FF80 BC410008
38610088 4BA74DB9
7C7C1B78 2C030000
4082000C 38210080
4800001C B8410008
38210080 4BE524E5
38610008 4BA742E1
7C7C1B78 4BA741E8
040223E0 48585BC0
065A7FA0 00000020
77239000 2C030000
4182000C 7FDDC850
3BDEFFE0 93DB0008
4BA7A42C 00000000
0401CD0C 4858B1F4
065A7F00 00000038
2C030000 4182000C
4BA7DD51 4BA74E04
80780008 2C030000
41820014 8118000C
7C634214 7C7B1850
48000008 8078000C
4BA74DE0 00000000
043EE9D8 48000014
043EEBD4 48000014
043D8B9C 48000018
043E9B4C 38600000
043E9D38 38600000
043D8C80 60000000
80000000 80406920
80000001 805A7C00
8A001001 00000000
045A7C10 2F525342
045A7C14 452F7066
80000001 805A7B00
8A001001 00000000
065A7B10 0000000F
2F525342 452F7066
2F736F75 6E642F00
041C6CE0 483E0D20
065A7A00 00000028
9421FF80 BC410008
3C60805A 60637B1F
4BE52931 B8410008
38210080 4BE52995
4BC1F2C4 00000000
065A7900 00000078
9421FF80 7C0802A6
9001000C BC810010
9421FF00 7C872378
54B2BA7E 7CD33378
38800000 9081000C
90810010 90610014
90810018 3880FFFF
9081001C 38610020
90610008 7CE43B78
38A00080 4BE529F5
38610008 4BA752A1
60000000 80210000
B8810010 8001000C
7C0803A6 80210000
4E800020 00000000
043E399C 481C3F04
065A78A0 00000010
80BC0020 7CA59214
3A400000 4BE3C0F4
043DBAEC 481CBDE4
065A78D0 00000018
800302A4 2C130000
41820008 7E609B78
3A600000 4BE3420C
041CDF7C 483D9884
065A7800 00000098
818C0014 9421FF80
BC410008 3D009034
61089D94 7C034000
4082003C 7C882378
3C60804D 60630000
3C80805A 60847B00
7CC53378 38C04200
80E40080 2C070000
40820014 60000000
480000B9 2C030000
41820010 B8410008
80210000 4BC26724
70A501FF 3868FFFF
3C80804C 6084FFFF
7C842A14 38A04001
38A5FFFF 8C040001
9C030001 2C050000
4082FFF0 B8410008
80210000 4BC2670C
141CCF90 483DA770
065A7700 00000048
9421FF80 BC410008
7FE3FB78 3C80805A
60847B00 38A00000
38C04000 480001E5
90640080 807F0008
907A0014 907A005C
907A0074 B8410008
80210000 807F0000
4BC25854 00000000
E0000000 80008000

Stage Expansion System:
E0000000 80008000
04043B20 3800003A
04043B40 1C060018
04043B58 38840018
04949EF8 3C808043
04949EFC 3884B460
C294A588 00000003
A063001A 2C030040
41800008 38600000
60000000 00000000
C294A1D0 00000003
7C7D1B78 2C03FFFF
40820008 3FA0003F
60000000 00000000
04015564 48000010
2042AEB0 00000041
0442AEB0 00000000
80000000 8042AEB0
80000001 8042AEB0
60000030 00000000
8A001801 00000000
86000000 00000024
86000001 00000018
62000000 00000000
0042B34C 024B0000
80000000 8042B348
80000001 00000040
80000002 00000031
60000008 00000000
4A001000 00000000
94210001 00000000
16000004 00000010
73745F63 7573746F
6D002E72 656C0000
94010002 0000000D
86000000 00000018
86000001 00000001
86000002 00000001
62000000 00000000
80000000 8042BC18
80000001 8042B460
8A010001 00000000
0042BC18 010F0000
80000000 8042BC14
80000001 8042B560
80000002 00000031
60000008 00000000
4A001001 00000000
94210000 00000000
4A001000 00000000
16000000 00000008
43757374 6F6D3100
94010002 00000006
86000000 0000000C
86000001 00000004
86000002 00000001
62000000 00000000
E0000000 80008000

Custom SSS:
046B8F5C 7C802378
046B8F64 7C6300AE
040AF618 5460083C
040AF68C 38840002
040AF6AC 5463083C
040AF6C0 88030001
040AF6E8 3860FFFF
040AF59C 3860000C
060B91C8 00000018
BFA10014 7CDF3378
7CBE2B78 7C7D1B78
2D05FFFF 418A0014
006B929C 0000001F
066B99D8 0000001F
00010203 04050709
080A0B0C 0D0E0F10
11141516 1A191217
0618131D 1E1B1C00
006B92A4 00000013
066B9A58 00000013
1F202122 25242326
27282A2B 2C2D2E2F
30313200 00000000
06407AAC 00000066
01010202 03030404
05050606 07070808
0909330A 0B0B0C0C
0D0D0E0E 130F1410
15111612 17131814
19151C16 1D171E18
1F19201A 211B221C
231D241E 251F2932
2A332B34 2C352D36
2F373038 3139323A
2E3BFFFF 40024101
42024301 44024501
46024701 48020000
 

Mr.Chuy

Chuy
Joined
Dec 29, 2009
Messages
1,817
Location
Somewhere in Texas
Okay I hope this is the right place since the old hacking support thread is locked. Alright, I haven't been on the forums, or much less touched Brawl since last summer, and now all of this awesome new stuff has been released and I've got no idea where to start! Anyways I've been trying to figure out PWs stage expansion system but I just cant seem to get it to work for me. Right now I'm just trying to play on the SSE stages so I downloaded PW's sample and extracted the files to the appropriate places, but when I load the codes on Gecko OS 1.9 it just freezes and stays on a black screen. :dizzy: What am I doing wrong?
Using a bad version of gecko os use 1.9.1 works like a charm 9.9 times out of 10
 

WolfBiker

Smash Rookie
Joined
Feb 2, 2009
Messages
21
Location
Columbia, MD
Using a bad version of gecko os use 1.9.1 works like a charm 9.9 times out of 10
Thanks it worked. Now my only other question is if there is a way to combine PWs code with Dants code. Basically im trying to add more than 9 SSE stages, so instead of STGCUSTOM1 .PAC, STGCUSTOM2.PAC, etc. I would like to combine a set of stages and make something like STGCUSTOM1_A.PAC, STGCUSTOM1_B.PAC, etc. Is there a way I could do this?
 

AfroTwist ShadowPie

Smash Journeyman
Joined
Jul 16, 2009
Messages
308
Location
Noway
GUYS
Is there a code that makes you able to select the exact percent your character starts with instead of the normal handicap going by 10% intervals?
If not, can someone please help me and make one?

Anyone who helps out can have my little sister :D
 

Mr.Chuy

Chuy
Joined
Dec 29, 2009
Messages
1,817
Location
Somewhere in Texas
Thanks it worked. Now my only other question is if there is a way to combine PWs code with Dants code. Basically im trying to add more than 9 SSE stages, so instead of STGCUSTOM1 .PAC, STGCUSTOM2.PAC, etc. I would like to combine a set of stages and make something like STGCUSTOM1_A.PAC, STGCUSTOM1_B.PAC, etc. Is there a way I could do this?
you probably could do that not sure if it would work though

GUYS
Is there a code that makes you able to select the exact percent your character starts with instead of the normal handicap going by 10% intervals?
If not, can someone please help me and make one?

Anyone who helps out can have my little sister :D
there's not a code that does that but making codes isn't very easy unless you know what you're doing and have a usb gecko
 

Fledgling

Smash Cadet
Joined
Nov 11, 2009
Messages
27
Location
Silent Hill
Is there a code that replaces New Pork City with the Online Training Room? I hate that stage with a passion and the .rel file I have for it is corrupted, so no model-hacked stages will work on it.
 

Fledgling

Smash Cadet
Joined
Nov 11, 2009
Messages
27
Location
Silent Hill
Right, so I found a code that will replace any stage with the Online Training Room (wasn't that heard, just had to look in the Code List thread), but I haven't the faintest idea what I'm supposed to replace XX with. Does anyone have, or know where I can find, a list detailing the XX ID for each stage in Brawl?
 

lordhelmet

Smash Master
Joined
Feb 10, 2009
Messages
4,196
Location
Grand Rapids, MI

shonuf

Smash Cadet
Joined
May 3, 2007
Messages
28
i skimmed through this thread and couldn't find a code to skip the intro movie and strap screen but saw that it was requested

is there anyway to accomplish this?
 

Wolfang

Smash Journeyman
Joined
Jan 28, 2008
Messages
218
Location
Leesburg, VA
It's weird. The 5 codes needed for custom CSS's worked fine for me until one day, it just decides to freeze at odd times, like right after a match ends, or when I try to put in a FC lol. I know its those 5 codes via process of elimination, so I know I'm not crazy.

Is the "CSS Fix" code by Phantom Wings supposed to remedy that, or is that for something else?
 

Mr.Chuy

Chuy
Joined
Dec 29, 2009
Messages
1,817
Location
Somewhere in Texas
It's weird. The 5 codes needed for custom CSS's worked fine for me until one day, it just decides to freeze at odd times, like right after a match ends, or when I try to put in a FC lol. I know its those 5 codes via process of elimination, so I know I'm not crazy.

Is the "CSS Fix" code by Phantom Wings supposed to remedy that, or is that for something else?
try the CSS fix and see if it fixes the problem
 

Vladislak

Smash Rookie
Joined
Mar 12, 2010
Messages
9
I'll ask again since I didn't really get an answer the second time I asked a question (page 234).

Is there an exclusive version of this code (rather than inclusive).
Code:
Pokemon Modifier:  (Heinermann)
4A000000 90180F08
14000050 XXXXXXX
E0000000 80008000
XX000000
+01 = Togepi
+02 = Goldeen
+04 = Gardevoir
+08 = Wobuffet
+10 = Suicune
+20 = Bonsly
+40
+80
00XX0000
+01 = Lugia
+02 = Manaphy
+04 = Weavile
+08 = Electrode
+10 = Metagross
+20
+40 = Meowth
+80 = Piplup
0000XX00
+01 = Gulpin
+02 = Staryu
+04 = Ho-oh
+08
+10 = Snorlax
+20 = Bellossom
+40 = Kyogre
+80 = Latias / Latios (Random)
000000XX
+01 = Torchic
+02
+04 = Chikorita
+08 = Entei
+10 = Moltres
+20 = Munchlax
+40 = Deoxys
+80 = Groudon

***********************************

Assist Trophy Modifier (Heinermann)
4A000000 90180F08
14000054 XXXXXXXX
E0000000 80008000
XX000000
+01 = Tingle
+02 = Waluigi
+04 = Dr.Wright
+08
+10
+20
+40
+80
00XX0000
+01 = Metroid
+02 = Nintendog
+04 = Mr.Resetti
+08 = Issac
+10 = Saki Amamiya
+20 = Shadow
+40 = Stafy
+80 = Infantry & Tanks
0000XX00
+01 = Lakitu
+02 = Knuckle Joe
+04 = Hammer Bros
+08 = Herlin
+10 = Kat & Ana
+20 = Jill & Drill Dozer
+40 = Lyn
+80 = Little Mac
000000XX
+01 = Andross
+02 = Barbara
+04 = Grey Fox
+08 = Ray Mk3
+10 = Samurai Goroh
+20 = Devil
+40 = Excite Bikes
+80 = Jeff
As it currently stands, putting a single pokemon/AT into that code would mean that only that pokemon/AT appears. What I'm looking for is the opposite of this, where putting in one of them means they won't appear.

Now, I use this code and just go down adding every pokemon/AT I want to the code and leave out the ones I don't want, but when I do that the game reads it as if only one pokemon/AT was put in the code.

So putting in Munchlax and Goldeen usually results in ONLY Goldeen's appearing (despite Munchlax being part of the code as well).

Now maybe I'm doing something wrong, but I can't figure out what it could be. Any help?
 

camzy

Smash Journeyman
Joined
Jun 3, 2009
Messages
262
I'll ask again since I didn't really get an answer the second time I asked a question (page 234).

Is there an exclusive version of this code (rather than inclusive).
Code:
Pokemon Modifier:  (Heinermann)
4A000000 90180F08
14000050 XXXXXXX
E0000000 80008000
XX000000
+01 = Togepi
+02 = Goldeen
+04 = Gardevoir
+08 = Wobuffet
+10 = Suicune
+20 = Bonsly
+40
+80
00XX0000
+01 = Lugia
+02 = Manaphy
+04 = Weavile
+08 = Electrode
+10 = Metagross
+20
+40 = Meowth
+80 = Piplup
0000XX00
+01 = Gulpin
+02 = Staryu
+04 = Ho-oh
+08
+10 = Snorlax
+20 = Bellossom
+40 = Kyogre
+80 = Latias / Latios (Random)
000000XX
+01 = Torchic
+02
+04 = Chikorita
+08 = Entei
+10 = Moltres
+20 = Munchlax
+40 = Deoxys
+80 = Groudon

***********************************

Assist Trophy Modifier (Heinermann)
4A000000 90180F08
14000054 XXXXXXXX
E0000000 80008000
XX000000
+01 = Tingle
+02 = Waluigi
+04 = Dr.Wright
+08
+10
+20
+40
+80
00XX0000
+01 = Metroid
+02 = Nintendog
+04 = Mr.Resetti
+08 = Issac
+10 = Saki Amamiya
+20 = Shadow
+40 = Stafy
+80 = Infantry & Tanks
0000XX00
+01 = Lakitu
+02 = Knuckle Joe
+04 = Hammer Bros
+08 = Herlin
+10 = Kat & Ana
+20 = Jill & Drill Dozer
+40 = Lyn
+80 = Little Mac
000000XX
+01 = Andross
+02 = Barbara
+04 = Grey Fox
+08 = Ray Mk3
+10 = Samurai Goroh
+20 = Devil
+40 = Excite Bikes
+80 = Jeff
As it currently stands, putting a single pokemon/AT into that code would mean that only that pokemon/AT appears. What I'm looking for is the opposite of this, where putting in one of them means they won't appear.

Now, I use this code and just go down adding every pokemon/AT I want to the code and leave out the ones I don't want, but when I do that the game reads it as if only one pokemon/AT was put in the code.

So putting in Munchlax and Goldeen usually results in ONLY Goldeen's appearing (despite Munchlax being part of the code as well).

Now maybe I'm doing something wrong, but I can't figure out what it could be. Any help?
You don't know how to use Hex if that's what's happening. This code works perfectly. There can't be an "exclusive" code. You have to use this one and omit the ones you don't want.

What pokemon do you want/don't want? I'll write the code for you...

Just write down the pokemon you want and I'll take the others out.
 

SymphonicSage12

Smash Master
Joined
Feb 6, 2009
Messages
3,299
Does someone have the code/ file you need that turn's Final Destination's ledges from "ceilings" into "wall"s? I remember it being posted in the near gold thread, but I lost the code/file and I need it back.
Does anyone have it?
 

Vladislak

Smash Rookie
Joined
Mar 12, 2010
Messages
9
You don't know how to use Hex if that's what's happening. This code works perfectly. There can't be an "exclusive" code. You have to use this one and omit the ones you don't want.

What pokemon do you want/don't want? I'll write the code for you...

Just write down the pokemon you want and I'll take the others out.
I still don't know why I wasn't able to do it, I was pretty sure I got it right. Anyway, the ones I wanted omitted were Resetti, Goldeen, and Munchlax.

Thanks in advance.
 

camzy

Smash Journeyman
Joined
Jun 3, 2009
Messages
262
I still don't know why I wasn't able to do it, I was pretty sure I got it right. Anyway, the ones I wanted omitted were Resetti, Goldeen, and Munchlax.

Thanks in advance.
You sure that's all you want left out?

One more note, the frequency of spawn can't be changed. Legendary pokemon like Deoxys still have the same chance of coming out (2% or something tiny) so in order to get those pokemon more often, you have to omit the ones that come out often.

Anyways, here are the codes you'll want to have in:

Pokemon Modifier:

4A000000 90180F08
14000050 2B919D8F
E0000000 80008000

Assist Trophy Modifier:

4A000000 90180F08
14000054 07A1A5A5
E0000000 80008000
 

Vladislak

Smash Rookie
Joined
Mar 12, 2010
Messages
9
You sure that's all you want left out?

One more note, the frequency of spawn can't be changed. Legendary pokemon like Deoxys still have the same chance of coming out (2% or something tiny) so in order to get those pokemon more often, you have to omit the ones that come out often.

Anyways, here are the codes you'll want to have in:

Pokemon Modifier:

4A000000 90180F08
14000050 2B919D8F
E0000000 80008000

Assist Trophy Modifier:

4A000000 90180F08
14000054 07A1A5A5
E0000000 80008000
Thanks again. I know the the frequency isn't changed, that's how I want it actually.

EDIT: Actually, the codes you gave me helped me understand what I did wrong in the first place. I should be able to do it on my own now. Thanks. :)
 
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