Tekk
Smash Lord
Okay, thanks :D
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C'est parce que tu essayes de grab trop tôt, grab lorsque les % commencent à monter (sorry guys, but it's easier for me to write french ^^')2nd: When I try to infinite Samus/Luigi/DK/ect I always fail because when I push the grab button after 1/2 Dthrow, it makes me shield instead of grab, how can I solve this problem ?
And for Diddy go Falco, amirite? Or does Falco no longer counter Diddy?Pick the charecter you are worse against, and pick a counter based on that.
If Falco- Kirby
If Olimar- stay the hell away from Snake, go Marth, Metaknight, Luigi, or Peach.
If Ice Climbers- GnW or Lucario
If Pikachu- Marth or GnW
How dare you. Don't come to the DeDeDe boards telling us you've picked up our Fatty because you fail at hopping on the bandwagon among other Meta Knights and OlimarsMy MK is horrible, and so is my Olimar ditto. I guess I'll go with D3 for now.
You talking to me or the other guy?Who cares?
I don't understand what you said there.How dare you. Don't come to the DeDeDe boards telling us you've picked up our Fatty because you fail at hopping on the bandwagon among other Meta Knights and Olimars
Because weight doesn't have to do with it.I've just thought of something about Dedede's chaingrab? On Donkey Kong, he can do it forever while standing, and I'm presuming it's because of his heavy weight. Yet, on Bowser, who is heavier, he has to walk forward slightly. Why would this be?
... OK, maybe I'm being a noob, but I have no idea what the similarity between them is...Because weight doesn't have to do with it.
Mario, Luigi, Samus, DK
Find the similarities.
Can we just end this stupid infinite discussion with me saying:... OK, maybe I'm being a noob, but I have no idea what the similarity between them is...
Please disregard this post...Can we just end this stupid infinite discussion with me saying:
Because they are all within grab range by the time we are done with our first Dthrow. It their position towards D3, whatever you would like to think, but could we cover a topic we haven't fully discussed yet? No disrespect, but seriously.
LOL? About an infinite we already knew about? When I could look at Vayseth's CG guide? Lawl don't get better than this. >.<Please disregard this post...
This is a Q&A Thread, this type of discussion can keep going -_-.
I personally have no idea how Luigi can be infinited and not Bowser....
That's exactly what I'm saying.... OK, maybe I'm being a noob, but I have no idea what the similarity between them is...
It's because when Bowser gets Dthrow'ed he leans his head and body away from our next grab. Try it.I'm just saying that we should've kept discussing why Bowser can't be standing infinited and other characters can but you just had to scare everyone away.
Since I'm primarily airbased, I use Dair a hell of a lot. If they manage to DI out, just hit them with a Nair or a Bair if you fullhopped the Dair.How do you properly do a SH FAir? I always cancel myself out or just swing above the target.
Is DAir a viable move for "ground game"? I'm always afraid of landing like 2 hits and then getting punished.
Should I ever take out the Jet Hammer? If so when?
By doing so will my hammer hit before I reach the top of my SH?Just Fair with the C stick really fast after you jump and there won't be any lag.