Well, guess it's better now than never to vent some of my personal complaints on the game for once. Heh heh, this should be fun.
-Characters were cut from the series, period. If anything, this is the #1 no-no in my book. Cutting characters = bad. Every character from Melee had some kind of fan base (I was personally fond of Dr. Mario and Mewtwo)... I know, you can't please everyone, and some sacrifices have to be made.
Mewtwo being cut is my #1 complaint, though. Such an awesome, powerful Pokemon, the ONLY original moveset character to be cut (just thinking of this has me fuming), and one of the most popular [Pokemon] to date, even today. He's definitely recognized amongst old-school gamers (we all should have realized by now just how much of an old-school gamer Sakurai is with adding Mr. Game & Watch, the Ice Climbers and R.O.B. in!), it surprised me to learn that Sakurai would cut such an old-school favorite. [My theory is that if Mewtwo had been in Brawl, there would have been the "too many Poke-reps" complaint. 4 Mario, 4 Zelda (technically)... 5 Pokemon? (Technically.) Which is probably why Doc was going to be added, to make the Mario rep 5, and Toon Zelda/Tetra added to make the Zelda-rep 5. Just what I think.]
-Ganondorf... is VERY awkward. Broken much? Maybe it's just me. A lot of his moves just don't seem to connect like they used to from Melee...
-Tripping at random. I could understand tripping on a banana peel or on ice, ha ha, very funny. But during the middle of battle, just out of nowhere? It's happened to me on plenty of occasions (a lot more often during Smash Ball chases around the stage), and it's highly frustrating. Not my idea of "fun"...
-The Build-a-stage option is highly promising... Too bad there's so few blocks and such to work with (though I'm not really complaining). Too bad you can't add your own backgrounds, AT LEAST.
-The names of some of the Subspace Emissary baddies... kind of sound like Pokemon names. Heh heh... "I caught you, Glice!"
-Online battles need a bit more touch-ups... If only there weren't so much lag. A few more options would be nice as well, but hey. Not bad for a first try via Wi-Fi.
-No custom soundtracks? Ahhhwww, shoot. I'd love to brawl on some custom stages (or Brawl/Past Melee stages) to some personal favorite tracks of my own. Or even brawling on Brawl/Melee stages to themes from other Brawl/Melee stages (think King K. Rool's theme or Bowser's Airship theme on the Wind Waker Pirate Ship stage).
-The new items are either very powerful [Golden Hammer] or pretty much useless [Smoke Ball].
-Same thing with POKEMON POKEBALL SUMMONS. A LOT of Legendaries, meaning they won't appear as often... Why did they cut such awesome/helpful Pokemon like Scizor, Unown, Blastoise, etc. for something like Munchlax, or as cheap as Bonsly or Weavile? The only "truly" helpful Pokemon that's still strong but not cheap is Latias/Latios... Other than that, the other Pokemon either shove you offstage too easily (Kyogre), kill you in one hit (Suicune), or have some sort of helpful power but it's either very limited in range or takes too long to load before unleashing (Torchic, Piplup). At least with Scizor, it chased you around and didn't kill you in one blow... Unown did multiple damage, but didn't cover the entire stage and didn't have high killing power... Marill is similar to Piplup, only it attacked immediately, whereas Piplup has its little starting "Piplup!" bit, making it easy to avoid... Porygon2 was always helpful by just popping out of nowhere when you least expect it, probably one of the most original Pokemon-Pokeball summons (a hit-or-miss type of Pokemon)... I'm sure the list goes on.
And I'm sure there'll be someone who will counter every last one of these vents. But hey, I'm venting, I'm having my fun while I can so I at least get it off my chest. (It's working, for anyone who cares.
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-Completely NERFING Samus. Wholly smokes. She was decent enough in Melee... Sure, not as much knockback as most characters, but it was bearable... Here? Her B-move has such less power than before, as do her missles... It's amazing. There are times I just use her for Smash Ball grabbing. At least her Final Smash makes up for most of her weaknesses.
-Link has some problems of his own... in my opinion. His jumps are a little... off? Or is this just me? And the timing of most of his aerial moves are a little off as well, kind of like Ganondorf's own. Ah. At least his ground moves connect pretty well.
-SNAAAAKE! You may be wearing "gear", but that shouldn't prevent you from having a decent first jump!!
-Sonic is incredibly weak (knockback-wise)... I can understand, as his speed definitely makes up for his loss of power, though. But I wish there were at least a few more moves I could use with decent knockback for nice KOs, like his down-Smash, forward-Smash, or side-aerial (behind-side-aerial, where he kicks, not twists his body).
-Yoshi's sound effects... have wayyyy too much of that squishy-fun-poppy-squeak effects to them. Wha...?
There are probably more things than this, but this is all I feel like listing as... these are the only things that really stick out, in my opinion.
Hmm, yes, I did have some fun with this, amazingly. Eheh.
Ah, well. Besides the lacking of Mewtwo, Roy and the like, Brawl is still incredibly awesome and flawless in my eyes.