SnackAttack
Smash Champion
Welcome to the official Wario doubles thread! Managed by yours truly, Snack Attack!
First of all, before we even dive in to discussing Wario teaming with other characters, I think what Wario can just do in teams should be elaborated upon.
Wario is heavy, has great killing power, holds stocks, builds damage... he just can pretty much do no wrong in doubles, he's incredibly versatile.
Official Character Discussion:
Marth!
Lucario Discussion:
[collapse=find it here!]
LUCARIO
Lucario role rating: (Out of 10)
Killing-
Tanking-
Support-
Damage Building-
Overall Rating:
Wario's role in this team: We will be the main killers of this team. We should be helping Lucario build damage and helping him in other fields like recovery.
Creative name: A man and his furry.
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MetaKnight Discussion: [collapse=find it here!]
Official Character Discussion:
METAKNIGHT
Pros-
Meta can pretty much do everything, he has an absurdly good recovery, he can kill, he can rack damage, you can be either extremely aggressive, or extremely defensive, or any combination of the two. Meta can help save you if you need him to, and Meta can disrupt and separate teams by using not only his insane speed, but by using the always-hated Tornado attack.
Cons-
Meta dies rather easily, he's not bad at the role of tanking, but Wario can (and seriously should) do it better.
When I said Meta had absurd speed, I meant in every department except for lateral air movement where he is very slow (in the bottom five, if I recall.)
MK role rating: (Out of 10)
Killing- 10/10 (He has Shuttle Loop, Down-Smash, Glide Attack, Nair, Foward Smash, He can gimp once he gets you off stage by using Dair, Fair, and many other things. If the Meta is lucky enough, he can do the extremely gay UpAir to Ceiling Tornado on you or your teammate)
Tanking- 7/10 (While Meta certainly isn't amazing at the act of tanking due to his lightweight, he can run away to conserve stocks if he needs to. Also, with quick attacks, you can very easily live to high percents if your DI is good enough with momentum canceling.
Support- 10/10 (Meta is also amazing in this field, like I said earlier, he can really fit any role you need him to, he is by far the best doubles partner anyone could ask for.)
Damage Building- 10/10 (Meta has so many damage racking options, it's absurd. He has Tornado, Fair, Bair, Dair, UpAir and amazing throws like his down throw to rackup damage.)
Overall Rating: 9.25/10
Wario's role in this team: Wario's Down-Throw has a set KnockBack, so MK can do anything from it. Both Wario and MK excel at double air juggles, and MK's downthrow can set up Wario for A U-Air or a Down-B.
Creative name: Holy ****....Gas clouds, and Tornadoes? We're ****ed![/collapse]
First of all, before we even dive in to discussing Wario teaming with other characters, I think what Wario can just do in teams should be elaborated upon.
Wario is heavy, has great killing power, holds stocks, builds damage... he just can pretty much do no wrong in doubles, he's incredibly versatile.
Official Character Discussion:
Marth!
Lucario Discussion:
Need role ratings
LUCARIO
Wario and Lucario have been BFFs since grade school. They know everything about each other and they work incredibly well together. Wario is a stock holding champ and Lucario is all about the damage. Lucario deals nasty damage at high percentages and if he dies, Wario can step in, rack up some % and then go back to stock holding while Lucario goes about his business again.
It's just magic.
characters names both rhyme omg.
So.
You got 2 options teaming realing.
Do whatever you want and The Anubis.
If you're extremely good at avoiding damage and the lucario is extremely good at aggroing together you make an extraordinary pair.
Do whatever you want is still strong too, Luc's no slouch at at support and wario can create tons of openings for AS to be thrown in.
Wario is amazing at saving lucario when he's forced to ES.
Luc can't really save wario offstage that well though =\
its always better for lucario to die 1st as well, but don't freak if he doesn't, its no big deal.
Wario is fine with recovery on his own. He has jumps, the bike, and the waft. Waft is always a last resort as it can be used for better things like killing people with it. But yes, they're two peas in a pod. They're PB&J, cheese pizza with extra cheese, etc, etc, etc.
he doesn't ussually.
with the bike/he messes up and gets hit out of his bike he is though , from what I noticed.
Wario has to be smart when using the bike, of course. A good Wario won't mess up on the recovery and allow himself to get knocked off the bike. But even though Wario players usually don't recover with waft, if he/she was to be placed in that situation, it's a must have. It'll always recharge itself, so why not, ya know?
Lucario role rating: (Out of 10)
Killing-
Tanking-
Support-
Damage Building-
Overall Rating:
Wario's role in this team: We will be the main killers of this team. We should be helping Lucario build damage and helping him in other fields like recovery.
Creative name: A man and his furry.
[/collapse]
MetaKnight Discussion: [collapse=find it here!]
Official Character Discussion:
METAKNIGHT
Pros-
Meta can pretty much do everything, he has an absurdly good recovery, he can kill, he can rack damage, you can be either extremely aggressive, or extremely defensive, or any combination of the two. Meta can help save you if you need him to, and Meta can disrupt and separate teams by using not only his insane speed, but by using the always-hated Tornado attack.
Cons-
Meta dies rather easily, he's not bad at the role of tanking, but Wario can (and seriously should) do it better.
When I said Meta had absurd speed, I meant in every department except for lateral air movement where he is very slow (in the bottom five, if I recall.)
MK role rating: (Out of 10)
Killing- 10/10 (He has Shuttle Loop, Down-Smash, Glide Attack, Nair, Foward Smash, He can gimp once he gets you off stage by using Dair, Fair, and many other things. If the Meta is lucky enough, he can do the extremely gay UpAir to Ceiling Tornado on you or your teammate)
Tanking- 7/10 (While Meta certainly isn't amazing at the act of tanking due to his lightweight, he can run away to conserve stocks if he needs to. Also, with quick attacks, you can very easily live to high percents if your DI is good enough with momentum canceling.
Support- 10/10 (Meta is also amazing in this field, like I said earlier, he can really fit any role you need him to, he is by far the best doubles partner anyone could ask for.)
Damage Building- 10/10 (Meta has so many damage racking options, it's absurd. He has Tornado, Fair, Bair, Dair, UpAir and amazing throws like his down throw to rackup damage.)
Overall Rating: 9.25/10
Wario's role in this team: Wario's Down-Throw has a set KnockBack, so MK can do anything from it. Both Wario and MK excel at double air juggles, and MK's downthrow can set up Wario for A U-Air or a Down-B.
Creative name: Holy ****....Gas clouds, and Tornadoes? We're ****ed![/collapse]