ArcPoint
Smash Lord
Dsmash. Wolf's best kill move.
A lot of Wolf mains use this move quite a lot. It should not be used a lot. It should be used very sparingly, it's Wolf's only reliable kill move. Though I was completely wrong about the whole absolutely fresh and the fresh Dsmash, if you hit with a Dsmash. However, despite being completely wrong. I learned a lot ^^
Real conclusion from this data: Grab attacks do not refresh your moves like you think they do. If you miss a Dsmash or hit a shield/opponent with invincibility then your Dsmash will not diminish. There is a noticable difference between a fully fresh Dsmash and a "used only once" fresh.
Despite me being completely wrong in my original OP (Lol) my advice is still the same, save your Dsmash. Many many people do not have it completely fresh when they want to kill with it. And that does not help for getting kills off, I think the reason people thought they were feeling the same thing I did with the whole after-stock thing was because before they were using it to kill when it wasn't completely fresh. And so when they only used it thrice to kill, they thought it was more than what it was normally. Just my guess. However if you were to use it during the early part of a stock, you can refresh it by using 9 different moves (Using three triple A combos is the most efficient) however grab attacks WILL NOT refresh the Dsmash.
A lot of Wolf mains use this move quite a lot. It should not be used a lot. It should be used very sparingly, it's Wolf's only reliable kill move. Though I was completely wrong about the whole absolutely fresh and the fresh Dsmash, if you hit with a Dsmash. However, despite being completely wrong. I learned a lot ^^
Conclusion from all this data: Diminishing moves and fractions are gay.Start of 99 stock match Dsmash -> 14% damage.
14%
12%
11%
10%
9%
8%
7%
7%
6%
6%
6%
^ Above are the real numbers, I hit GaW, and then killed him after each time in order to insure that
no fractions were involved.
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ALrighty, I just did some testing as to the diminishing moves of Wolf's grab attack, only the first attack does 1.5%. The rest do less than that. The first time I did two in a row, it did 2 percent. Then I completely refreshed everything, did one grab attack, killed the character, and then jabbed again, it didn't do anything. So if only moves that do "1% or more" are ones that refresh attacks, only one grab attack actually refreshes the moves. The rest is just damage.
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Also just tested: Knockback. There is no difference between a Dsmash that has been refreshed by lost stock and a Dsmash that has been refreshed by 9 different moves. The way I tested: I got GaW up to a hundred percent by Fox's lasers, both times. Just to be sure the fractions were the same, and both times it went from a hundred to 115, so both were almost the same fractions. How I tested this: First made a custom stage with about 18 blocks. Take GaW to the second to last block, get him to a hundred via Fox's lasers, and then Dsmash him. For me GaW went 13 blocks. Also turns out Dsmash naturally has a diagonal vector, so the way to properly DI Wolf's Dsmash would be to have the control stick Up and towards Wolf.
Also, I tested this with a 12% Dsmash, and GaW only went 11 blocks, so the difference between a fully fresh Dsmash and an almost fresh Dsmash can mean the difference between your opponent living and dying.
Also, the blaster doesn't appear to do fractional damage. Damage without GaW dying -> 6, 5, 4
Damage with GaW dying -> 6,5,4. So yeah, hopefully it shouldn't be fractional damage. It does kinda make me wonder, but yeah, too lazy to test out anything other than Dsmash.
Real conclusion from this data: Grab attacks do not refresh your moves like you think they do. If you miss a Dsmash or hit a shield/opponent with invincibility then your Dsmash will not diminish. There is a noticable difference between a fully fresh Dsmash and a "used only once" fresh.
Despite me being completely wrong in my original OP (Lol) my advice is still the same, save your Dsmash. Many many people do not have it completely fresh when they want to kill with it. And that does not help for getting kills off, I think the reason people thought they were feeling the same thing I did with the whole after-stock thing was because before they were using it to kill when it wasn't completely fresh. And so when they only used it thrice to kill, they thought it was more than what it was normally. Just my guess. However if you were to use it during the early part of a stock, you can refresh it by using 9 different moves (Using three triple A combos is the most efficient) however grab attacks WILL NOT refresh the Dsmash.