"Wiicm is a native wii cheat code manager, for use with WiiRd codes and
the GeckoOS\Ocarina code handler. Save the complete txt cheat file for
each game to /txtcodes/ directory on root of SD card. Run wiicm and it
will allow you to choose which codes to activate or skip and create a
new/updated gct file in /codes/ directory on root of SD card.
Using the pc based code manager can be inconvenient if you like to use
codes one at a time or if you take your wii to a friends house. Now
just save the txt cheat code data to you SD card once. Wiicm provides
full management capabilities, without ever removing the SD card or
saving or uploading any new files
This is my first wii program and my first time writing C code. Wiicm
is text based and not flashy but does have wiimote support for ease of
use. Wiicm employs blank lines/carriage returns to parse the data file
so formating is important. Most cheat codes txt files on the WiiRd
Code Database at usbgecko.com already work with wiicm.
Wiicm is bundled with a thorough readme.txt, and all the files needed to
install it as a HBC app. See readme.txt for complete installation,
use, and txt file formating instructions.
Thanks:
brkirch on the wiird forum for the awesome converter code.
WinterMac on #wiidev for helping me get DevkitPRO running."
download (you need an account at tehskeen.com): http://www.tehskeen.com/forums/attachment.php?attachmentid=2331&d=1226254018
apparently someone else made a version of this:
"This Application allows you to manage your Cheat-Codes from your Wii and saves them as gct-files, so you can use them with Ocarina.
Just save your codes in txt-files named from 0-255.txt in the Code-Manager-Folder...
It's one of my first Wii-Homebrews...so don't expect a spectacular GUI or whatever-.-
It's an alpha release and has still many bugs...
to avoid crushs or mirrors:
-don't use many big cheat files
-avoid long comments in your cheat-files
-finish the cheat files with at least one empty line
-rename your files from 0.txt to 255.txt(don't let out any numbers for now->like 0.txt, 2.txt, ...)
try to use a simple format like:
"
ID(for example RZDP01)
Name( Zelda TP PAL )
Code-Description(one line is the savest)
01234567 AaBbCcDd
76543210 DdCcBbAa
Code-Description
00000000 FFFFFFFF
...
"
"
download: http://rapidshare.com/files/139032618/Code_Manager.rar.html
all these do are create/modify the GCT files at your wii to load up in ocarina. it's useful to those who have limited access to a computer, or it's a lot easier to be able to modify it at their wii then at the computer.