SymphonicSage12
Smash Master
- Joined
- Feb 6, 2009
- Messages
- 3,299
So it's still in Falcon's favor?
I'd go with a 55-45 Peach.
I'd go with a 55-45 Peach.
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When did I say that? >_>So it's still in Falcon's favor?
I'd go with a 55-45 Peach.
[FONT=Lucida Console]0-2 5 frames
3-5 7 frames
6-8 9 frames
9-11 11 frames
12-14 13 frames
15-17 15 frames
18-20 17 frames
21-23 19 frames
...[/FONT]
You can alter individual hitlag in PSA.I'm a bit confused about this. So peaches fair has a shield stun of 15 frames because it does 15% damage in BP. So if it connects and the hitlag multiplier were 1.00x then there would be 15 frames of shield stun, however because peaches hitlag multiplier is 1.60. then there are still 15 frames of shield stun, its is just that peach now is in hitlag for 1.60x longer than she would be normally, thus reducing the shield advantage.
How do you know what the hitlag for a move is?
Also, is the hitlage multiplier 1.60x the same for all of peaches moves or just fair or just aerials or what?
BTW, thanks for the help in the first place, its good to actually know how this game works.
And I think any move like that is dumb.I don't think you realize just how many aerials have that large of a block advantage. There are quite a few as the shieldstun is very high in this game, and aerial landing quite low.
[SIZE=1][FONT=Lucida Console]Frame Peach Defender
1 (Frame 1 of f-air)
...
19 Hitlag Hitlag (Last hit frame of f-air is 19)
20 Hitlag Hitlag
21 Hitlag Hitlag
22 Hitlag Hitlag
23 Hitlag Hitlag
24 Hitlag Hitlag
25 Hitlag Shieldstun
26 Hitlag Shieldstun
27 Hitlag Shieldstun
28 Hitlag Shieldstun
29 Landing(Soft) Shieldstun (Lands during 1st AC frame of f-air which is 20)
30 Landing(Soft) Shieldstun
31 Stand Shieldstun +1
32 Stand Shieldstun +2
33 Stand Shieldstun +3
34 Stand Shieldstun +4
35 Stand Shieldstun +5
36 Stand Shieldstun +6
37 Stand Shieldstun +7
38 Stand Shieldstun +8
39 Stand Shieldstun +9
40 Stand Shield[/FONT][/SIZE]
I just think kill moves with shield pressure potential like that with so like lag that allows you to do nearly everything in your moveset are dumb as it nulls pretty much all your defensive options and the only way to beat it is through offensive, and only when your range is long and quick enough to actually beat the move before it comes out.I don't see why it is dumb. Some characters in a game are allowed to have an actually good on shield game. I think its only dumb if there is nothing that can be done about it and it seems like there are many answers to not being faired at a nearly perfect set up by the peach player (several include dashing in quickly before the peach lands, so that the top of the hit box (where the move hits first) will hit your shield, thus reducing the shield stun by up to 3 frames, making it not lead to a grab). Also, you can just not shield and use good spacing to punish the fair, not just try to shield grab your opponent all the time, which shouldn't actually be happening, unless they mess up.
Im not spamming the boards i just had a question i needed to get answered and everyone kept telling me to post somewhere else thanks for the answer. "Stop Spamming" REALLY..... LOL its called a QUESTION not "SPAMMING" yes maybe i should of posted this question somewhere else first but i didnt its not a big deal.um...you don't need to do the code manager thing. the code you need to replace textures is already included in the brawl+ gct. Please stop spamming on this board.
It's not related to peach, so it's offtopic, so it's spam. You should've asked here http://www.smashboards.com/showthread.php?t=225238. But yeah the texture code is included in the newest Brawl+ GCT.Im not spamming the boards i just had a question i needed to get answered and everyone kept telling me to post somewhere else thanks for the answer. "Stop Spamming" REALLY..... LOL its called a QUESTION not "SPAMMING" yes maybe i should of posted this question somewhere else first but i didnt its not a big deal.