Thanks for the video!
This is bound to have a significant effect on how approaches are made. How easy would you say it is to do? Would it be possible to do all the time?
It is fairly easy, but it definitely took some getting used to. I practiced with it for a few hours straight and I couldn't use it as well as I could parrying in 3S.
I dunno, looks like attacking someone on the ground will be gimped if they can perform this technique consistently, especially if they're using a character with huge range like ZSS and Ike. I think I'd opt to use a projectile fighter and tap them into an attack, then I'll just abuse sheild grab and this technique.
That's true, but if you remember shield grabbing in Melee was just as effective because shield knockback was nothing except when playing against people like Ganon. During the beginning of Melee's competitive scene that's what people did ALL the time. Then as the scene progressed and everyone caught onto each character's style shield grabbing became a much smaller part of competitive play. I think right now players are still like "WTF DO I DO?!" every time they are approached by another character so their instinct is to shield and then grab. When I was approached by a Falcon nair in Melee I knew exactly when to shield/sidestep and when to either grab or bair. In Brawl I panic (even though it is slower) and I just sit there shielding. Don't worry, this technique won't break the game, but it
might make it more annoying for a little bit.
In Melee, powershielding the first hit of a multihit attack counted for the rest of them. More testing needed.
Can you do tilts out of perfect shield? Dash? Any risk of accidentally rolling or spot dodging, with or without the C stick?
I was able to do tilts, grabs, and smashes. I didn't try dashes, but I'm sure you could. Right after you perfect shield if you are still holding R (or whatever you use) and you hit up on the C stick you grab. If you hit left or right you roll. If you hit down you sidestep (I think). You had to let go to do your attack but the recovery from it was so fast that you had enough time to do whatever.