Nidtendofreak
Smash Hero
Ya, I was off on the bomb times, as I found out when redoing my Pirate Ship data (The stage has a pattern! :D And the bombs are 2.5 seconds -> 5 seconds, I'll post the data later in it's own topic).
Also: banning rudder camping/stalling is much more clear cut and obvious than say circle camping. You can in fact accidentally circle camp to some extent. It can be as simple as "Oh shoot, need to avoid that move, hey, I'm on the other side of the circle, cool!" and ta-da: you've circle camped. Because of this, you need to ban the stage itself: the circle is a required part of the stage to use. However, with rudder camping/stalling, it's plainly obvious what you are doing. There is no reason to ever go under the rudder, other than to stall. It's not part of the normal fighting area, and it's nearly impossible to accidentally end up there. Because of it, you can indeed ban rudder camping/stalling.
Also: banning rudder camping/stalling is much more clear cut and obvious than say circle camping. You can in fact accidentally circle camp to some extent. It can be as simple as "Oh shoot, need to avoid that move, hey, I'm on the other side of the circle, cool!" and ta-da: you've circle camped. Because of this, you need to ban the stage itself: the circle is a required part of the stage to use. However, with rudder camping/stalling, it's plainly obvious what you are doing. There is no reason to ever go under the rudder, other than to stall. It's not part of the normal fighting area, and it's nearly impossible to accidentally end up there. Because of it, you can indeed ban rudder camping/stalling.