Cobra
Smash Journeyman
-----------------------------------
Final edit / Conclusions :
Alright, so a Pity Smash occurs when you are at a certain deficit of lives, probably arounda -4 from the other person, or at least equally bad in whatever mode is being played. As such, this feature would have no real affect on game balance for tournaments, as tournament stock matches will not have more then 4 stock.
...whether or not both conditions of 1) Smash balls need to be defiend as OFF , and/or 2) Item frequency must be turned to NONE, regardless of item ON/OFF settings , is what will determine if Pity smashes occur, we are not 100% positive. Miore testing is needed to determine that.
Overall however, no matter the situation, if one person is in sucha large deficit in the game, the single Final Smash they get as a result, should not really affect game balance since they are already down so many lives. Situationally, in brawls it can screw you over, but the odds of that are still relatively low and will not affect tournamrnt play or even normal play by much, at least not amongst decent opponents.
----------------------------------
Edit: (Okay, so I've been told of Pity Smashes now, but the better argument here now seems to be "Is there a way to dis-allow Pity smashes, besides changing the options to have fewer lives in a stock match?")
-----------------------------------
Original Post :
Alright guys, I regret to inform you that I believe I have found a bug in the game, and one the could potentially casue problems during tournament, or even just regular play. if this is a repeat of soemthign someone else found, or a thread that was already made, I apologize, but I did a rather extensive search adn found nothing.
The Bug : Sometimes, (and we have no idea how it happens or what triggers it), when a character dies, they will respawn normally, except in that they are glowing as if they had just gotten a smash ball and are able to execute the final smash.
Settings : At the time, we DEFINITELY had item frequency at none, and more then likely also had the smash Balls turned off.
...has anyone else encountered this? Me and my friends have seen it at least 3-4 times as we've played, and one time we actually had it happen randomly in back to back games. One time it was Pikachu, one time it was Sonic, and another it was Pokemon trainer.
Any thoughts or other confirmations, or even jsut an explanantion of how this bug occurs and how to reproduce it?
Final edit / Conclusions :
Alright, so a Pity Smash occurs when you are at a certain deficit of lives, probably arounda -4 from the other person, or at least equally bad in whatever mode is being played. As such, this feature would have no real affect on game balance for tournaments, as tournament stock matches will not have more then 4 stock.
...whether or not both conditions of 1) Smash balls need to be defiend as OFF , and/or 2) Item frequency must be turned to NONE, regardless of item ON/OFF settings , is what will determine if Pity smashes occur, we are not 100% positive. Miore testing is needed to determine that.
Overall however, no matter the situation, if one person is in sucha large deficit in the game, the single Final Smash they get as a result, should not really affect game balance since they are already down so many lives. Situationally, in brawls it can screw you over, but the odds of that are still relatively low and will not affect tournamrnt play or even normal play by much, at least not amongst decent opponents.
----------------------------------
Edit: (Okay, so I've been told of Pity Smashes now, but the better argument here now seems to be "Is there a way to dis-allow Pity smashes, besides changing the options to have fewer lives in a stock match?")
-----------------------------------
Original Post :
Alright guys, I regret to inform you that I believe I have found a bug in the game, and one the could potentially casue problems during tournament, or even just regular play. if this is a repeat of soemthign someone else found, or a thread that was already made, I apologize, but I did a rather extensive search adn found nothing.
The Bug : Sometimes, (and we have no idea how it happens or what triggers it), when a character dies, they will respawn normally, except in that they are glowing as if they had just gotten a smash ball and are able to execute the final smash.
Settings : At the time, we DEFINITELY had item frequency at none, and more then likely also had the smash Balls turned off.
...has anyone else encountered this? Me and my friends have seen it at least 3-4 times as we've played, and one time we actually had it happen randomly in back to back games. One time it was Pikachu, one time it was Sonic, and another it was Pokemon trainer.
Any thoughts or other confirmations, or even jsut an explanantion of how this bug occurs and how to reproduce it?