SSGuy
Smash Champion
So for respect of the Dragonite discussion thread, I decided to finally make a support thread for a character in who I would like to see playable. I even included my very own move set made by me.
Dragonair Discussion
Jab: Small jolt of energy shoots from her horn. (This acts just like Ganon’s jab)
Jump: A standard double Jump and a jumps and a glide
[COLLAPSE="“BUT DRAGONAIR HAS NO WINGS! SHE CAN’T FLY!!!”"]
"Dragonair, a Dragon Pokémon. A legendary Pokémon that can make rain or snow fall at its will. It can even fly without wings."
-Pokedex [/COLLAPSE]
Crouch: Coils tightly with her head lowered to the ground.
Crawl: (Very slow slither but is as low as Snake was in Brawl)
Tilts:
Ftilt: swings her tail forward (exactly how Charizard’s fair was)
Dtilt: A small spark of ice appears from her horn. This move has fast cool down and has a small chance of freezing opponent at higher percent to avoid wall locks.
Utilt: Quickly arches her body up and hits you with her back.
Dash: Aqua Jet* (Dives forward with a splashing wave in front of her)
Tilts
Nair: Twister*(curls her body into a full circle and spins around creating a small tornado around her)
Uair: Flips back with her tail hitting the opponent. (Just like Pikachu's uair)
Bair: Quick flip behind where her tail hits you. (knock back similar to Ivysaur’s)
Fair: Thunder Wave *her horn shoots a small electric sphere from her for spacing purposes. (similar to Ness)
Grab
Wrap (obvious)
Pummel: Constrict (squeezes the opponent)
Throws:
Forward: (Spins once and releases the enemy into a toss)
Back: (Tosses them over her head before turning in the direction)
Down: (Slams them against the ground head first)
Up: (Launches them straight over her head)
Smashes
FSmash: Dragon Rush* (Lowers her head before throwing herself forward a short distance. (Little more distance than Wario’s F Smash)
USmash: Her horn glows icy blue as she then scoops her head up and does multiple hits to whoever she has above her head. (basically an controlled ice beam)
DSmash: Dragon tail (slams the ground with her tail. Similar to the Down Smash from P:M’s Wario or Brawl’s Charizard)
Specials:
Neutral: Dragon Pulse (keeping tradition)
Up: (Agility) Straightens her body and shoots out in a direction.
Side: Dragon Breath (Shoots out a short burst of aqua green fire. This ability has high knock back. The damage is low but never becomes stale.)
Down: Dragon Dance (Sways back and forth for a short amount of time giving her more knock back and power on her next Smash attack)
Final Smash:
Draco Meteor (Dragonair’s ultimate ability in Pokemon so I felt this was fair for her to have in this game. Summons a meteor shower that will do damage overtime, (like the rain in Wario Ware) Dragonair also receives movement speed and knock back on all her attacks for the period of time.
Strength: 7/10
Weight: 4/10
Speed: 8/10
Aerial Mobility: 3/10
[COLLAPSE="Additional Notes"]
*I can't see her being very fast in the air so don't expect her to be as floaty as Wario, Puff or Yoshi. But I see her being as fast as C.Falcon and Fox
*Aerials were the toughest to come up with ideas with while still being true to her movepool
*I think it what the Smash roster truly needs is diversity in their roster. A serpent would really be neat and different.
*Even if it seems almost unlikely she will be in the eyes of Nintendo/Sora Ltd., we can still push her for different projects including Smash Flash or Super Smash Bros Crusades[/COLLAPSE]
I hope you enjoy my move set and let me know what you think of Dragonair as a character!