Magik0722
Smash Champion
um i can beat good snakes too i just said its only the backroll that causes my charizard to lose
i usually hardly use charizard anyway and only in friendlies
With squirtle i take absolutely no risks at all if i am not sure it will hit i do not go for it squirtle is too light and the weight difference is huge so your percent is much more than snakes is and if a snake is at 120 and i am at 70 i consider my self the be losing. it really doesnt help that his moves do so much damage as well. I will go for fair in the air if his he hasnt started his nair, i also jab alot in this matchup to refresh my moves and it is a conservative move and does a respectable 9% which is good considering how easy it is to pull off
after utilt chain when you start going for uairs snakes have the ability to pull out a gernade so often times after my utilt chain i dont go for a uair, instead i just wait on the ground and grab him after he pulls out his gernade and uthrow, then i go for uairs.
I find watergun only semiuseful in this matchup but i dont use it occasionally, being able to stop gernades and push snake closer to the ledge is good but not great.
when approaching with fairs i try to end up behing him or just out of his grab range, if he attemps a grab you can jab combo him and if you do end up in his grab range i like ftilt more than jab as if he continues to shield he will be able to grab you out of jab while ftilt is fast enough to be safe.
i usually hardly use charizard anyway and only in friendlies
With squirtle i take absolutely no risks at all if i am not sure it will hit i do not go for it squirtle is too light and the weight difference is huge so your percent is much more than snakes is and if a snake is at 120 and i am at 70 i consider my self the be losing. it really doesnt help that his moves do so much damage as well. I will go for fair in the air if his he hasnt started his nair, i also jab alot in this matchup to refresh my moves and it is a conservative move and does a respectable 9% which is good considering how easy it is to pull off
after utilt chain when you start going for uairs snakes have the ability to pull out a gernade so often times after my utilt chain i dont go for a uair, instead i just wait on the ground and grab him after he pulls out his gernade and uthrow, then i go for uairs.
I find watergun only semiuseful in this matchup but i dont use it occasionally, being able to stop gernades and push snake closer to the ledge is good but not great.
when approaching with fairs i try to end up behing him or just out of his grab range, if he attemps a grab you can jab combo him and if you do end up in his grab range i like ftilt more than jab as if he continues to shield he will be able to grab you out of jab while ftilt is fast enough to be safe.