Fancykong
Smash Journeyman
- Joined
- Dec 10, 2014
- Messages
- 285
As I'm learning to incorporate Dance Trotting into my WFT play, I wanted to know what everyone thinks about their preferred method of stage mobility/attack options. Basically, what's your neutral game?
Dance Trotting
Perfect Pivot Setups
Short Hop Air Dodge
Sliding Pivots
Run Turn Around Cancel
SH Header Cancel
Header Feint Setups
SH Sun Salutation Cancels into anything
Empty Hops
Run up Shield
Etc.
Personally, I keep a zoning heavy playstyle, so I generally do a lot of SH SS Cancels across the stage into more SS cancels as I jump around my opponent to make them shield, and then immediately grab them to put myself in the advantage state. Or I'll just stop charging and empty hop and/or purposely charge backwards so that the opponent thinks that they can approach, then cancel directly into a Bair or whatever aerial hits their angle. It's pretty effective against rushdown characters.
What about you guys? Feel free to mention any movement options/setups I left out.
Dance Trotting
Perfect Pivot Setups
Short Hop Air Dodge
Sliding Pivots
Run Turn Around Cancel
SH Header Cancel
Header Feint Setups
SH Sun Salutation Cancels into anything
Empty Hops
Run up Shield
Etc.
Personally, I keep a zoning heavy playstyle, so I generally do a lot of SH SS Cancels across the stage into more SS cancels as I jump around my opponent to make them shield, and then immediately grab them to put myself in the advantage state. Or I'll just stop charging and empty hop and/or purposely charge backwards so that the opponent thinks that they can approach, then cancel directly into a Bair or whatever aerial hits their angle. It's pretty effective against rushdown characters.
What about you guys? Feel free to mention any movement options/setups I left out.