Lol I have bad memories fighting Meta Knight on Seige. I gimped him twice on the level and as he was dying the level changed and saved him.
This is a matchup I have to fight all the time here in Arizona since our top two players use him (and several others). x_x;;
I will say this matchup is pretty tough and intense. I'd say 40-60, but at worst it's 35-65.
I wish I was as fluent in expressing my ideas behind matchups like Nicole and others...
This is one of the matchups I know the best along with Zelda and Snake lol.
Having an amazing ground game is important in this matchup!! His fast speed on the ground on top of his stupid ftilt, dtilt, and up b oos makes it 10x harder. Jab is your best friend. Along with this, I'd say turnips are super important in this matchup. I use them mainly to get away by reverse glidetossing. Avoid getting grabbed, it sucks and usually leads to a free follow up after a forward throw.
Being able to nair out of tornado is extremely important. Not only does this get you out of one the stupidest moves in the game, but you also force MK to rethink using it, which is key!! I hold up and then nair right back into that mother f***er's face. If you're on the ground, it's important to have a turnip in hand to punish any attempts to tornado you. Dash attack can work too, but there aren't that many follows up after it though.
Ground floated aerials are really important for spacing and it gets Peach in position to downsmash against MK's shield, which pokes quite frequently. Bair > downsmash is my favorite.
When MK is at low percents, try to get those nasty dair combos. If you see him turtle-ing in his shield, move back and wait for him to get out. If you dair his shield, he can shuttle loop you right in the face. What you can do is go in with an aerial while floating, move back, wait for him to up b, and then nair or up air to punish the non invincible part of this move.
I increasingly hate fighting MK's, especially when they stuff many of my approaches with full hop fair. It sucks... You can try beating it with fair... or retreat and pull a turnip and try to find an opening. Seriously, turnips can make this matchup really annoying for MK. That's why I like fighting characters with projectiles lol. But you can't rely on them the whole time, cuz they are easy to get by, so be smart with them.
Try to be creative when killing Meta Knight... there are times where I have tried to rush the kill and would just rack up more damage in the process. If you can sneak it in or space it right, fair is really good. If your bair is fresh, doing it out of shield can be a nice surprise. If you see Meta Knight gliding a lot, glide toss in and try to sneak in an upsmash. Nair works... and up air if you can catch up after a dair or something...
When recovering back to the stage, it's important that you are ready to DI any shuttle loops or else you can die super early. I like to recover high and use my float to get back. If you are forced to recover low, it can be difficult, especially if you like to drop down and go in for the up b sweet spot. Meta Knight can grab the ledge and nair your in the face. I hate it. x_x;;
Stages I like:
Final Destination
Pokemon Stadium 1
Smashville
Sometimes Frigate, Battlefield, and Yoshi's.
Stages I ban:
Rainbow Cruise
I can fight Meta Knight on Brinstar, but it can be annoying cuz Peach's second jump sux and it's hard to reach the platform in the middle of the stage. However, I love Peach bomber and forcing people into the lava. Lol
There is sooooo much more that could be said... but I will leave it at that for now....
Videos where I do good things vs. Meta Knight:
Silly Kyle
vs. JustinKamikaze
http://www.youtube.com/watch?v=tOS3yM59510
Silly Kyle
vs. Forward
http://www.youtube.com/watch?v=k-fZ6WTgR5I