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Project M Online Matchmaking Thread (Wii)

X Riptide X

Smash Cadet
Joined
Mar 24, 2015
Messages
73
For anyone who has the desync problem, you should know that custom material does that to online PM. You and the other player(s) need to use a vanilla (as in no custom skins or music) build in order for the connection to be stable.
 

megaj9000

Smash Cadet
Joined
Aug 4, 2015
Messages
49
For anyone who has the desync problem, you should know that custom material does that to online PM. You and the other player(s) need to use a vanilla (as in no custom skins or music) build in order for the connection to be stable.
Alright redownloaded it if anyone wants to play my code is 4945-2137-8010
 

X Riptide X

Smash Cadet
Joined
Mar 24, 2015
Messages
73
Anyone up for some matches? I'm using 3.6 and my FC is 4859-4143-6314.

By the way, to prevent desyncs, you have to use a vanilla version of PM. Custom music, skins, etc will cause disconnections. All players involved in a match have to do this, or else the connection will still desync

 

Mattchu

Smash Lord
Joined
Jan 8, 2014
Messages
1,738
Location
Kentucky
NNID
Mattchu64
3DS FC
4167-4642-2080
Anyone up for some matches? I'm using 3.6 and my FC is 4859-4143-6314.

By the way, to prevent desyncs, you have to use a vanilla version of PM. Custom music, skins, etc will cause disconnections. All players involved in a match have to do this, or else the connection will still desync
Can you still play?
 
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