Its a silly custom build for Xanadu
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hype mode activateMe too!
homokailex, fite me son
with love
It problem when is grilli dont see any problem with that at all
Weakkailex and i are George foreman
how dare u insult my waifuWeak
This is saddest comic I read regarding smash 4 so far
Did I just watch a trailer for a Jet Set Radio baseball fighting game? I think I did.Don't care if I sound like an ad, Lethal League is gonna be sooo hyyyyyype
thisnext to Ivy's fucking up-b sweetspot having priority over the other hitboxes, essentially meaning you don't have to space it.
I was thinking this https://www.youtube.com/watch?v=xeKMS62GrTI WARNING: PORTAL 2 SPOILERS!
What's your graphics card? Cause my laptop has better specs and regular Brawl lags on DolphinI wanna do P:M netplay, how do I figure out if my computer is strong enough?
All I know is this:
Processor: Intel(R) Core(TM) i5
CPU M 430 @
2.27GHz
RAM: 4.00 GB
EDIT: And I mean without any lag
I'm pretty sure this was a bug reported already. We spent quite a bit of time looking into this after it was reported and couldn't figure out why it happened. Every action has a set of flags on them that dictates special properties. It wasn't until recently that I found the flag for allowing the character to be grabbed during the action or not. It turns out that the action kirby enters to allow Dash Attack to go offstage has this flag set to not let you grab him. This will be fixed in 3.5.Does anybody know if there is such a thing as grab-only invincibility? And does kirby have it on the end of his dash attack? Even with perfect spacing I can't seem to grab him with characters like Roy or Wolf, who certainly aren't lacking grab reach. I don't think he does anything crazy like dip into the Z axis, and he doesn't duck down at the end, but even if I have my toes against him just after the last hitbox frame, grabbing at the center of his body, it doesn't happen. Possibly the most salt inducing thing I've ever experienced, next to Ivy's ****ing up-b sweetspot having priority over the other hitboxes, essentially meaning you don't have to space it.
Emulation involves replicating or "emulating" the actual hardware by trying to rebuild the architecture in a way that the computer understands. Emulating becomes less taxing as more of the hardware is accurately and efficiently computed by the program itself. The less hardware emulation available, the more processor-dependent the emulator is.Idk how Wii games can lag computers that cost far more than a Wii. If I can run portal 2 on all high settings then why can't I netplay. Does it do with how Nintendo optimizes the system.
Can sing pls have grab resist for a few frames so that it is a punish against obvious grabs? Would be so hilarious.I'm pretty sure this was a bug reported already. We spent quite a bit of time looking into this after it was reported and couldn't figure out why it happened. Every action has a set of flags on them that dictates special properties. It wasn't until recently that I found the flag for allowing the character to be grabbed during the action or not. It turns out that the action kirby enters to allow Dash Attack to go offstage has this flag set to not let you grab him. This will be fixed in 3.5.
Being bi is what its all abouthomo
The Brawl Randalls are in cahoots with Dankey Kang. And Ike is the unfortunate first victim of this virtual agreement's potential.
<3Being bi is what its all about