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Project M Social Thread Gold

PMS | Tink-er

fie on thee
Joined
Apr 2, 2014
Messages
3,172
Location
Tampa, FL
NNID
emptymetaphor
3DS FC
1337-1337-1337
Lol they have an official build? Can they even enforce that? Pretty much every setup I played on at CEO had some skins at the least.
 

| Kailex |

I smell like salty coins and milk
Joined
Jun 3, 2013
Messages
2,888
Location
Dubai - UAE
NNID
pootis
3DS FC
2578-3225-2678
My OTP would be... Havent decided on one yet, I see no reason on why do I even have to, its hard for me to think because im so simple-minded. I dont make any sense at times, maybe most of the time.
 

Yung Mei

Where all da hot anime moms at
Joined
Jul 20, 2009
Messages
5,341
telu knows whats up

only OTP that matters is SakuMei and MistyMokou
 

DrinkingFood

Smash Hero
Joined
May 5, 2012
Messages
5,600
Location
Beaumont, TX
Warning Received
Does anybody know if there is such a thing as grab-only invincibility? And does kirby have it on the end of his dash attack? Even with perfect spacing I can't seem to grab him with characters like Roy or Wolf, who certainly aren't lacking grab reach. I don't think he does anything crazy like dip into the Z axis, and he doesn't duck down at the end, but even if I have my toes against him just after the last hitbox frame, grabbing at the center of his body, it doesn't happen. Possibly the most salt inducing thing I've ever experienced, next to Ivy's ****ing up-b sweetspot having priority over the other hitboxes, essentially meaning you don't have to space it.
 
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kaizo13

Smash Champion
Joined
Apr 14, 2010
Messages
2,399
Location
Cali
next to Ivy's fucking up-b sweetspot having priority over the other hitboxes, essentially meaning you don't have to space it.
this

sweetspot is ridiculous. Denti can land them at will, yet misses every solar beam, hmmm....
 
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Wolf_

Smash Journeyman
Joined
Jan 20, 2014
Messages
242
Location
Rhode Island
I wanna do P:M netplay, how do I figure out if my computer is strong enough?

All I know is this:

Processor: Intel(R) Core(TM) i5
CPU M 430 @
2.27GHz
RAM: 4.00 GB

EDIT: And I mean without any lag
 
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SpiderMad

Smash Master
Joined
May 6, 2012
Messages
4,968
You should be fine

Also is there anyone out there that can do a Mango voice impression?
 
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HyperrCrow

Emotional Reality
Joined
Mar 1, 2013
Messages
1,422
Location
Boston, MA
I wanna do P:M netplay, how do I figure out if my computer is strong enough?

All I know is this:

Processor: Intel(R) Core(TM) i5
CPU M 430 @
2.27GHz
RAM: 4.00 GB

EDIT: And I mean without any lag
What's your graphics card? Cause my laptop has better specs and regular Brawl lags on Dolphin
 

Lizalfos

Smash Master
Joined
Dec 30, 2013
Messages
3,483
Location
Greenville, SC
Idk how Wii games can lag computers that cost far more than a Wii. If I can run portal 2 on all high settings then why can't I netplay. Does it do with how Nintendo optimizes the system?
- - - - - -
How are we certain DLC is deconfirmed? The post on the front page was super wordy but had 0 details. Pls gimme TL;DR version.

We all also forgot to mourn the best clone, Pichu.
 
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standardtoaster

Tubacabra
Joined
Nov 26, 2009
Messages
9,253
Location
Eau Claire, Wisconsin
Does anybody know if there is such a thing as grab-only invincibility? And does kirby have it on the end of his dash attack? Even with perfect spacing I can't seem to grab him with characters like Roy or Wolf, who certainly aren't lacking grab reach. I don't think he does anything crazy like dip into the Z axis, and he doesn't duck down at the end, but even if I have my toes against him just after the last hitbox frame, grabbing at the center of his body, it doesn't happen. Possibly the most salt inducing thing I've ever experienced, next to Ivy's ****ing up-b sweetspot having priority over the other hitboxes, essentially meaning you don't have to space it.
I'm pretty sure this was a bug reported already. We spent quite a bit of time looking into this after it was reported and couldn't figure out why it happened. Every action has a set of flags on them that dictates special properties. It wasn't until recently that I found the flag for allowing the character to be grabbed during the action or not. It turns out that the action kirby enters to allow Dash Attack to go offstage has this flag set to not let you grab him. This will be fixed in 3.5.
 
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GP&B

Ike 'n' Ike
Joined
May 8, 2009
Messages
4,609
Location
Orlando, FL
NNID
MetalDude
Idk how Wii games can lag computers that cost far more than a Wii. If I can run portal 2 on all high settings then why can't I netplay. Does it do with how Nintendo optimizes the system.
Emulation involves replicating or "emulating" the actual hardware by trying to rebuild the architecture in a way that the computer understands. Emulating becomes less taxing as more of the hardware is accurately and efficiently computed by the program itself. The less hardware emulation available, the more processor-dependent the emulator is.
 

Lizalfos

Smash Master
Joined
Dec 30, 2013
Messages
3,483
Location
Greenville, SC
I'm pretty sure this was a bug reported already. We spent quite a bit of time looking into this after it was reported and couldn't figure out why it happened. Every action has a set of flags on them that dictates special properties. It wasn't until recently that I found the flag for allowing the character to be grabbed during the action or not. It turns out that the action kirby enters to allow Dash Attack to go offstage has this flag set to not let you grab him. This will be fixed in 3.5.
Can sing pls have grab resist for a few frames so that it is a punish against obvious grabs? Would be so hilarious.
 
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