G
genkaku
Guest
Thanks, JC.
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She can airdodge out of it.Cool idea letting her WD out of farore's wind. How does that work? Can she jump or air dodge out of it?
lolwutThere's no decay due to how Brawl does it.
Maybe for some characters, but I know that staling Jiggs' bair is most definitely a good thing.Actually in brawl staling moves reduces hitstun to the point where it messes up a lot of otherwise good strings.
Bwarl has hitstun?Actually in brawl staling moves reduces hitstun to the point where it messes up a lot of otherwise good strings.
Ya... come to think of it, i could have figured that out if i was thinking. <_<She can airdodge out of it.
I will ****ing kill youBwarl has hitstun?
-knows that brawl has hitstun so don't start-
Duuuuude. Watching your most recent vids has given me that Melee 2 feeling more than any other video I've seen of P:M. I mean seriously, wow. ****ing awesome Marth matches. Keep up the stellar work on P:M and please keep posting more fantastic footage.http://www.youtube.com/watch?v=rxw_0sXR8ds
There's also other vids I put up where he's the one using Zelda but he doesn't stray much from the way he plays her in B+.
It's unbelievable how a lot of people are reacting to this mod.It's unbelievable how you get shouted on this topic just because you make a critic >__>
Wouldn't the wild pokémon have to be cloned rather than the trainer?Forgive me if this suggestion has already been mentioned; I haven't had the time, nor the patience to read all the pages of this thread. That being said...
From what I understand, it's unlikely that the wild pokémon will receive unique Down Bs, because it would mean the Trainer not being able to switch out. However, if/when the Clone Engine is completed, would it be possible to clone Trainer, then alter his Down B? That way, it wouldn't interfere with Trainer's playstyle of switching out, and the wild pokémon would have their own useful Down Bs.
Just a thought.
Too bad we can't fix switching because it deals with the loading and loading isn't something we can just change.I am actually all about the idea of PT being able to switch out quickly. It would give people a reason to play PT after the Wild Pokemon are fully polished. Besides, we all know that switchout combos would be tank as ****.?
Does it matter?Wouldn't the wild pokémon have to be cloned rather than the trainer?
Throws need to be worked on a lot too.In the way of Beta: Landing Detection, DI, odd bugs, polished character builds (notably DDD, Olimar, ZSS, Pit, ICs)
Clone Engine before completion of the final project
Am I missing anything/mistaken anywhere?
It is hard to patch a character's module for Dantarion so patching essentially three more characters' modules especially when they are ones that have transformation aspects attached to them will not be a walk in the park. As it is, Dantarion is having a hard time patching Lucario's and Pikachu's modules to get them to work as new slots!Does it matter?
The point is with a working clone engine what is curently limiting giving wild pokemon a new down b should be gone, unless I haven't taken something into account, but the devs will probably clear the matter for all of us after these posts.
lol as ifNOTE: We are currently working on a Brawl+ Gold character changelist.
That's a bad assumption. I dislike bowser being so big as well. People need to realize that sometimes a preference isn't based on "OMG IT WASN'T LIKE THAT IN MELEE CHANGE IT NAO".What, and get rid of his new attack range? Just because you can't stand ANY change from Melee?