I R MarF
Smash Ace
^^Yeah, the best way to fix kirby and pikachu is simply to go back to their 64 roots.
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U mad? All I could read was "trash trash trash".Again, Pika's current Bair is borrowed from another character, I think it was Samus, but I could be wrong. It's mentioned earlier within the past few pages.
Our animators have created really nice looking animations-- from scratch. They don't have to be professional to be skillful at something. Heck, professionality holds little weight here. I mean, look what the professional world gave us with Brawl. That's right, a garbage heap. Those professional coders coded stuff like random tripping, and made a super defensive based game that sucks. just sayin.
I'm sure Pika's bair will have a custom animation in time. Pikachu's 64 Bair is definitely the way to go. Maybe some of you forget 64?? However, he was top tier. We figured that because Pika isn't Melee Fox, Falco, etc, status we'd give Pika some of his elements from 64.
kirby's 64 Nair is awesome btw, and the animation looks nice. :D
There isn't anything wrong with having an effective utilit especially with a character like Marth whose usmash is very conditional (as a kill move, not a combo move).Um I know that the last page was talking about marths uptilt. In my opinion I'm sort of glad that a Tilt can't kill it shouldn't be able to. However I really never played marth in Melee he just never really fit my playstyle. I think Marth should still have his forward thrusting for the shield breaker. I know majority of you want it to be like the Melee look but the thing is if you give marth that type of shield breaker + the way how dancing blade is currently unless somehow you can make it slower it will primarly make marth overpowerd. Then again I trust the devs and want them to take whichever direction they want to take.
I've played around with PSA Roy who has the similar move and its extremely overpowered. If I can find the PSA for roy I would gladly give it you guys for that way you can mess with or find out the shield breaker animation.
i second that...but I am all for just replicating melee Marth.
Yes, it's the Brawl jab.On topic: Do any of you know the status on Falco's jab? I assume he still has Brawl jab since the melee one was useless...
If everyone followed this, there would be no such thing as feedback. What's obvious to one person might not be so obvious to another.I think its funny when people post about flaws and glitches like the people playing and testing wouldn't notice, especially the obvious ones like IC's. I mean, if you guys are noticing it in a stream, don't you think it would be twice as obvious to the person right in front of the tv? Idk, maybe it makes some people feel important or something.
The blatant obvious are the things I'm talking about, especially when the coders have to repeat themselves like a billion times saying that they haven't gotten to it yet, the game isn't finished, etc.If everyone followed this, there would be no such thing as feedback. What's obvious to one person might not be so obvious to another.
Although, yeah, some things are blatantly obvious.
Wat. Did you play Falco in Melee? Go give it a whirl and you'll be surprised at the followups you can get out of jab at certain percents / DIs. Jab to F-smash good enough for you?U mad? All I could read was "trash trash trash".
On topic: Do any of you know the status on Falco's jab? I assume he still has Brawl jab since the melee one was useless...
To be fair, Shanus could update the OP a bit more with what's already been discussed and requested.The blatant obvious are the things I'm talking about, especially when the coders have to repeat themselves like a billion times saying that they haven't gotten to it yet, the game isn't finished, etc.
Yeah, it gets pretty annoying that the same issues are constantly being addressed. The P:M team should just put a "known bugs and issues" page or a "we are currently working on" page on smash mods.com and shut everyone up.The blatant obvious are the things I'm talking about, especially when the coders have to repeat themselves like a billion times saying that they haven't gotten to it yet, the game isn't finished, etc.
That's actually a good point. Are you saying that because he can't jump out of shield? Because I don't know if many people are aware that yoshi can't jump oos... However if they can make him jump oos without changing his shield i think that would be the better option. They should also speed up his roll if that's possibleFor Project M, can you please give Yoshi a normal shield?
That's a good idea, not gonna lie. lolhey, here's a small suggestion. why not allow yoshi to go to shield once he slows down his sideB enough, on ground? it'd just be a quick interrupt at a slow pace, where he's vulnerable. small mindgame, and sideB would be less lame.
I never saw good Falcos use it, and for anyone who did it looked like they meant to shine or utilt instead.Wat. Did you play Falco in Melee? Go give it a whirl and you'll be surprised at the followups you can get out of jab at certain percents / DIs. Jab to F-smash good enough for you?
To be fair, Shanus could update the OP a bit more with what's already been discussed and requested.
****. Well is it something they are working on or is it something they are just going to not do? Because I REALLY want Doc to be in P:M. lolIt doesn't work like that, those Pokemon are an entirely different thing from Pokemon Trainer, you can't "give" them the ability to switch because there's only one set of Pokemon Trainer files, one for Pokemon Trainer himself and one each for the Pokemon. They aren't counted as completely new characters in the game, they share the same files. You'd still be replacing those Pokemon as well.
It's a hybrid Fair.His fair? Last time i played P:M Mario's fair spiked...
So is that definitely the only way to make a new character? There must be another way. What if you made a way to replace the characters(not make new ones) ON P:M. Like, without having to restart the wii or any bull like that. Then you could have access to all characters by just switching the characters' buttons with one that isn't on the character selection screen at that moment. I have very little knowledge of coding so i don't know it's limits. lolThe clone engine is what would let us add new characters to the game without having to replace old ones.
There's already a code that does that however, it's inefficient as the character cannot fight the character it replaces. Example: Roy vs Marth wouldn't be possible. So yes, a Clone Engine is the only way.
Well some of the best coders in the community have tried to solve it and create one (Kryal, Phantom Wings, etc.) so I think if not impossible, beyond us at the moment, and no one is working on it currently.is a clone engine classified as impossible as with the wall tethers?
or is it just that no one can figure out how to code it?
Sorry to derail, but what happened to Phantom Wings anyway? Last I heard, his USBGecko had died. If he hasn't gotten a replacement that means we've lost him doesn't it?PW was very close to getting somewhere, but then he left to go work on a different project.
And Kryal never tried...
PW was very close to getting somewhere, but then he left to go work on a different project.
And Kryal never tried...
because his stuff broke and he didn't have much time to do it anywaywtfwhy <__<
why would you get close to something then suddenly quit ~.~
oh well w/e =_=
because his stuff broke and he didn't have much time to do it anyway