- Joined
- Feb 6, 2009
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- 11,841
Are you guys gonna make this work with tap jump?
i'll take that as a no.
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Are you guys gonna make this work with tap jump?
What I meant regarding a complete changelist is the exact changes made to each character. The characters listed on the website don't show the damage, knockback, framedata, and other values that were changed.That is a change to make the loading times more consistent. In Brawl, the loading times were very inconsistent. While they may have slower startup, they can instantly act out of their transform.
And yes, the character pages (last two) will be up this week for sure, don't worry about it, just play and enjoy.
Its against my religion to play as her and I hate her grab happy AI.What's everyones thoughts on Zelda?
does anyone know how to hack the songs on project m demo? (i dont care about skins just the music on the stages)
They now launch and do not explode immediately. They will flash in place, then explode later.Its against my religion to play as her and I hate her grab happy AI.
But on the otehr hand Im curious what the side B change was. I never really tested it out.
She seems like a decently solid character right now to me.
What impressed me was how fast they did, like in this case, that glitch on battlefield doesn't seem like something that would just happen, yet the demo has not even been out for a day and they already found it.gasp, like a playtester or something
Mario is done. I imagine they're sprucing it up with pictures and other cool things before they put it on the site.Also, why does Mario not have a character page on the website? Every other character seems to. I'm loving Mario in this demo, I need to find out why!
Word.Mario is done. I imagine they're sprucing it up with pictures and other cool things before they put it on the site.
Like a patch for the demo? As in the demo is getting an update, albeit a small one?Sorry about that small battlefield collision error! We'll be making a patch for battlefield and also fixing up Fourside so there is no hurtbox in the center of the stage.
I'm pretty sure he says, "YESZ!" I remember seeing it on a stream once. It's not really as epic as you think it'd be.Word.
Also, I keep trying to get that easter egg for Captain Falcon when you taunt when the knee of justice connects, but I can't get it. What happens?
Idk why... I got "bad #projectm"How come I got banned from chat?
You need to hit the up taunt when the knee effectively connects.Word.
Also, I keep trying to get that easter egg for Captain Falcon when you taunt when the knee of justice connects, but I can't get it. What happens?
Maybe an update with an extra .gct with unrestricted pause camera and expansion stages code?Like a patch for the demo? As in the demo is getting an update, albeit a small one?
...it is melée shine hitbox. We port everything like that from their .dat files ya knowFalco's shine is too big.
Anyone agree?
Could just be the Brawl graphics throwing us all off....it is melée shine hitbox. We port everything like that from their .dat files ya know
This has to do with the way Brawl reads C-stick inputs. Unlike Melee, the C-stick has to be moved back into neutral position before the game accepts anymore actions from it. It really is an annoying thing to deal with and hopefully it'll get changed in the final release.yes this has been happening to me when i try to smash attack. same with throws. whenever i throw i must jam the control stick really hard in a perfect straight line
You might be accidently faking out. Don't hold down-b just press it.Demo is amazing so far, just a couple gripes.
Snakes C4, why do I have to try like 15 times before it detonates??? That's just ********...
Other thing is G&W's down tilt, its broken, nerf it down pllleeeeezzzz...
oh... I wasn't aware that you can fake it out...You might be accidently faking out. Don't hold down-b just press it.