something i just remembered:
is it possible to change the way the game handles ganon-cides? afaik, it currently goes with player port priority, so that 4th player ganon will always lose doing a ganon-cide, and 1st player will always end in sudden death. is it possible to just make it consistently one way or the other (preferably with a win for the ganon-cider) or is that set somewhere you guys can't mess with?
is it possible to change the way the game handles ganon-cides? afaik, it currently goes with player port priority, so that 4th player ganon will always lose doing a ganon-cide, and 1st player will always end in sudden death. is it possible to just make it consistently one way or the other (preferably with a win for the ganon-cider) or is that set somewhere you guys can't mess with?