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Project M Social Thread

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NeoZ

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Aren't lions and tigers actually cats?

I'm actually not sure how cats were even brought into this discussion
They're felines, just like cats, but saying they're cats would be like saying gorillas are human.
Maybe you were thinking about wolves and dogs? Cause they're the same species.
 

Xebenkeck

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Giygacoal

Smash Lord
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They're felines, just like cats, but saying they're cats would be like saying gorillas are human.
Maybe you were thinking about wolves and dogs? Cause they're the same species.

Large cats tend to be cats. Lions are cats. Also, your comparison with gorillas and humans doesn't work because they are in separate branches of the same family (great apes).
 

Stunts

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So I heard that the next demo will have only 1/4 of the final roster. Are you guys planning on having this be the final demo? I hope Yoshi is in it (though I HIGHLY doubt it) :(
 

Mono.

Stopmotion Love.
Joined
Oct 11, 2011
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439
I'm very interested in the plans of MK:M as I heard a rehaul of the character is to take place. Hopefully he's to receive a more authentic touch, as I kinda want to play him, but with that dumbed down brawl style that we see on streams, it's hard to take him seriously as a Melee character.
 

JCaesar

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There have been no official statements about the next release, so whoever told you that it would have even less characters than the first demo was lying.

:phone:
 

9Kplus1

Smash Master
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"The demo doesn't even have half of the cast lol"
K
As I said in the chat yesterday, Meta Knight has a very potent tech chasing game, particularly in the air. He's quite fun.
So, I take it that he's much faster, has more options for applying pressure, and capitalizing on mistakes? Sounds pretty ****
 

Stunts

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What I AM hoping though is that Nintendo won't make the PMBR delete the entire project five days after it is completed. You know what I'm talking about.
 

Mono.

Stopmotion Love.
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What I AM hoping though is that Nintendo won't make the PMBR delete the entire project five days after it is completed. You know what I'm talking about.
That's like a bike shop demanding you to return the bike you brought for your kid that had training wheels because you decided to remove them.
 

Strong Badam

Super Elite
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You definitely could on platforms if your initial placement is correct or characters with excellent WDs.
And now you're specifying on platforms. lol.
I R MarF said:
You should also try and be more mature for the sake of PMBR's rep. It gives everyone here a bad message when they have a unprofessionial, sarcastic playtester answering questions on the board.
I just don't like it when people say wrong things and act like they're right. My bad?
 

JCaesar

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Except that's the way digital copyright law works. It makes me want to punch babies too.

:phone:
What exactly is the difference between PC modding and console modding (other than PC gamers being much more open-minded to the concept, and PC modding being much more prolific)? The only things that get shut down are ones that take someone else's original work, like when they tried to recreate Chrono Trigger in 3D. A rebalancing mod like this would never be shut down for a PC game (in fact, studios like Valve hire modders).
 

JediKnightTemplar

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What exactly is the difference between PC modding and console modding (other than PC gamers being much more open-minded to the concept, and PC modding being much more prolific)? The only things that get shut down are ones that take someone else's original work, like when they tried to recreate Chrono Trigger in 3D. A rebalancing mod like this would never be shut down for a PC game (in fact, studios like Valve hire modders).
I agree that no company in its right mind would sue gamers over a project like this, but the fact of the matter is under the DMCA (I'm no lawyer but I'm pretty sure this is true) Nintendo would have precedent to sue the PMBR if they wanted to. There's a reason that major sites like IGN and 1UP won't talk about P:M despite the fact that I'm sure they've heard about it and there really isn't anything else coming out for the Wii next year.
 

NeoZ

Smash Ace
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Jan 5, 2008
Messages
955
Large cats tend to be cats. Lions are cats. Also, your comparison with gorillas and humans doesn't work because they are in separate branches of the same family (great apes).
No, they don't.
They're not cats, they're lions.
And both lions and cats are part of the felidae family.
Just like humans and gorillas are part of the hominidae family.
 

Phantom1987

Smash Apprentice
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Jul 29, 2008
Messages
95
maybe you could make it so Ivysaurs Up-B Grabs opponents if you hold A or something. That way (S)he could aim to a playstile similar to spencer's from MvC3..
 

Haloedhero

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No, they don't.
They're not cats, they're lions.
And both lions and cats are part of the felidae family.
Just like humans and gorillas are part of the hominidae family.
This whole conversation is a semantics argument and really doesn't belong here. One of you is using "cats" to strictly apply to domesticated cats, and the other wants to apply it liberally to anything that is cat-like. Neither of you is wrong (or right), so you should either get back to the gameplay part of wherever this discussion came from and move on, or just plain move on.
 

smashbro29

Smash Champion
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So the other day I was talking to my pal Peter Marshall about playing PM, then he PMed another PMer about PM, which led to PM PMing PMers all day and we never got to play that game of PM even though I PMed him multiple times about it. Freakin' PM....
 

Jonny Westside

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Can I ask what moves of Ivysaur's are being considered for removal/replacement?
 

MaxThunder

PM Support
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May 27, 2008
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Norway=)...
seriously... you're still going on about the cat thingy?... it started as a perfectly fine analogy... now it's just off topic...
 

Revven

FrankerZ
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Apr 27, 2006
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7,550
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Cleveland, Ohio
Why does bullet seed suck in P:M when it ***** so hard in vBrawl?
Because you can actually DI it now. in vBrawl, it would never really send you into the tumble state so you couldn't ever DI it (remember, non-tumble DI does not exist in vBrawl), save for SDI (which still didn't save you from taking at least 20-30%).
 
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