keep in mind what the title of this project is, guys.
one idea i had about ganon's utilt could be that, rather than simply having him go straight into the windbox animation and holding it, i'd rather see him do a knee jerk with a hitbox, a moderately fast action, as fast as maybe a falcon tilt, but with shorter range. in the startup, he'd bring his knee up, then his leg.
during the end of this 'beginning' of the utilt, a stronger windbox than the one he currently has comes, pulling his opponent in as he flips his leg up, thus pushing them out. after his leg is up, he holds it for much shorter than the current utilt, but with the same windbox characteristics, and drops it ala the current utilt, nerfed or not nerfed if necessary. it would probably be near the same length of time, if not shorter. in this version, the huge startup is replaced with something useful but still not necessarily easy to hit with until he flips his leg and holds it in place. it's not the perfect move, but it was never meant to be.