[TSON]
Hella.
K, so, since PK is ever-busy, I'm gonna be guidin' as his (temporary?) replacement. I'll keep it (EXTRA EXTRA) noob friendly, and update religiously. Don't worry XD.
Alright, so let's get into it! Open up SmashAttacks.exe, and you'll be greeted by this screen:
Looks scary, huh!
Alls ya gotta do now is click File at the top, click Open; now you're here:
Oh, this looks familiar!
All you have to do is find your way through the folders and pick the file that you need. They should be named "Fit(something).pac" without any numbers. My personal favorite is "FitNess.pac", *flex*.
So anyways, double click on it to open it:
WOAH WHAT IS THAT.
This may look extremely intimidating, but it really isn't. Once we go over the terms, this'll be simple, I promise.
Alright, so let's begin with interface terms (that's everything outside of the square).
Action Events - Located at the top of this screen under file, this is the "tab" of the program that contains the attack data. This baby has all of your B moves, all of your smash attacks, all of your tilts, dodges, and jabs -- everything.
Attributes - Also located at the top of the screen, but next to Action Events, this is the "tab" that controls the "stats" of your character. Jump height, weight, landing lag, run speed - it's all here. This tab is so massive that not everything is documented! Try experimenting and maybe you can find something new for us to use!
Now that you're caught up with the two tabs, let's dive in deeper.
*finishes slowly*
HOW TO OPEN THE PACS
(because I know you all need help here, it's super hard isn't it.)
(because I know you all need help here, it's super hard isn't it.)
Alright, so let's get into it! Open up SmashAttacks.exe, and you'll be greeted by this screen:
Looks scary, huh!
Alls ya gotta do now is click File at the top, click Open; now you're here:
Oh, this looks familiar!
All you have to do is find your way through the folders and pick the file that you need. They should be named "Fit(something).pac" without any numbers. My personal favorite is "FitNess.pac", *flex*.
So anyways, double click on it to open it:
WOAH WHAT IS THAT.
This may look extremely intimidating, but it really isn't. Once we go over the terms, this'll be simple, I promise.
THE TERMS
(Pay attention! D:<)
(Pay attention! D:<)
Alright, so let's begin with interface terms (that's everything outside of the square).
Action Events - Located at the top of this screen under file, this is the "tab" of the program that contains the attack data. This baby has all of your B moves, all of your smash attacks, all of your tilts, dodges, and jabs -- everything.
Attributes - Also located at the top of the screen, but next to Action Events, this is the "tab" that controls the "stats" of your character. Jump height, weight, landing lag, run speed - it's all here. This tab is so massive that not everything is documented! Try experimenting and maybe you can find something new for us to use!
Now that you're caught up with the two tabs, let's dive in deeper.
*finishes slowly*