Triforce of Death
Smash Rookie
Hey all, just decided to make a thread showcasing strings of moves that Jiggly might use in combat.
String Usefulness/Application (will be marked as following)
Red = Not much use
Yellow = Some use
Blue = Should know and breathe this string
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Jab -> Fair (Relatively simple, though don't overuse)
Jab -> Grab (Main Jab followup, goes into aerials)
Jab -> iDA (I use this to combo in Nair)
Dtilt -> Aerial (If you can ever land one...)
Utilt -> Uair (Amazing at low percents)
Utilt -> Bair String (If characters have poor recovery, potential 0-Death combo)
SH Bair -> Fair (Fair buffered, works best on larger characters)
SH Bair -> Nair (Nair buffered, works wonders if a Utilt after Nair at low percents)
SH Bair -> Uair (Uair buffered, Utit always almost follows, can be comboed with, say, Nair)
Fair -> Ftilt (My usual string starter)
Dair -> Rest (Only works if character trips)
Dair -> Pound (Creds to my friend the CPU, at low percents combos into Uair/Utilt)
Air Pound -> Uair (Tham abuses this)
Air Pound -> Bair (Situational)
Bair -> Bair (Bair on frame one, Utilt at low percents)
Dash Attack -> Nair (Very nice if you space the Nair)
Pound -> Pound (Make sure to predict their move after the first SideB)
Bair -> Fair (This one is off stage; u se it to finish up a Bair chain for a nice KO, if possible)
Utilt -> Bair (Catches them off guard, can chain into other Bairs)
Nair Strings
FFSourspotNair -> Jab (Land both jabs for some spacing)
FFSourspotNair -> FFSourspotNair (Can chain many times over if at low %'s)
FFSourspotNair -> Dair (When you space the Nair, try to make it so that the Dair comes directly after)
Dair -> Nair (If the Dair trips the oppenent, then you're set)
FFSourspotNair -> Pound (This can lead to a Uair or another Nair)
Pound -> Nair (I sometimes start out a match like this)
Specialty Moves
FFUair-> Rest (Specialty Move by Tham, from his video "100% Resthit". Works at very, very low %'s)
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Last Updated: 1-19-10
Please note that these strings are suggestions and they can be punished. Practice makes perfect. Use at own risk.
String Usefulness/Application (will be marked as following)
Red = Not much use
Yellow = Some use
Blue = Should know and breathe this string
--------------------------------------------------------------------------------------------------------
Jab -> Fair (Relatively simple, though don't overuse)
Jab -> Grab (Main Jab followup, goes into aerials)
Jab -> iDA (I use this to combo in Nair)
Dtilt -> Aerial (If you can ever land one...)
Utilt -> Uair (Amazing at low percents)
Utilt -> Bair String (If characters have poor recovery, potential 0-Death combo)
SH Bair -> Fair (Fair buffered, works best on larger characters)
SH Bair -> Nair (Nair buffered, works wonders if a Utilt after Nair at low percents)
SH Bair -> Uair (Uair buffered, Utit always almost follows, can be comboed with, say, Nair)
Fair -> Ftilt (My usual string starter)
Dair -> Rest (Only works if character trips)
Dair -> Pound (Creds to my friend the CPU, at low percents combos into Uair/Utilt)
Air Pound -> Uair (Tham abuses this)
Air Pound -> Bair (Situational)
Bair -> Bair (Bair on frame one, Utilt at low percents)
Dash Attack -> Nair (Very nice if you space the Nair)
Pound -> Pound (Make sure to predict their move after the first SideB)
Bair -> Fair (This one is off stage; u se it to finish up a Bair chain for a nice KO, if possible)
Utilt -> Bair (Catches them off guard, can chain into other Bairs)
Nair Strings
FFSourspotNair -> Jab (Land both jabs for some spacing)
FFSourspotNair -> FFSourspotNair (Can chain many times over if at low %'s)
FFSourspotNair -> Dair (When you space the Nair, try to make it so that the Dair comes directly after)
Dair -> Nair (If the Dair trips the oppenent, then you're set)
FFSourspotNair -> Pound (This can lead to a Uair or another Nair)
Pound -> Nair (I sometimes start out a match like this)
Specialty Moves
FFUair-> Rest (Specialty Move by Tham, from his video "100% Resthit". Works at very, very low %'s)
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Last Updated: 1-19-10
Please note that these strings are suggestions and they can be punished. Practice makes perfect. Use at own risk.