ilysm
sleepy
First of all, if this belongs in some other thread I haven't found, my apologies, and the mods should move it if they can.
Hello, Zelda mains! I've been maining Ness in Project M and of all the matchups I've been attempting to grind out, Zelda has been bugging me the most as of late. A lot of her normals seem out outspace my options, particularly jab, ftilt, and fsmash, leaving me relatively unable to approach (usually an issue Ness has anyway so whatever). That normally isn't a problem, since Ness isn't really built to approach anyhow--he's more of a wonky movement, bait-and-punish sort of character--but I'm also finding them exceedingly difficult to properly punish. Fsmash-fsmash, jab-jab, ftilt-any of those, dtilt, a Naryu's love if I ever get too daring or have the gall to throw out a PK Fire--I can't get an attack in edgewise usually. This leads to a pretty frustrating neutral, as I essentially need to wait until Zelda screws up in an obvious enough way to net me a punish. When I do punish, I can't typically get much off of it, as Ness's only real damage comes from his grabs and Zelda is too floaty to get any kind of followup even at 0%. It's a long and grueling process of me pecking away at her until I can maybe get a bair or bthrow in, and it takes me long enough that I'm extremely vulnerable to her, as Zelda has an easier, quicker time of getting damage and kills on Ness as she needs it and has all the time in the world to do so.
It should be noted at this point that I am by no stretch of the imagination a high-level competitive player, and due to present circumstances and lack of ability to set up netplay and a good, convenient PM scene in my area, my experience is limited to acquaintances (who are usually equally non-competitive) and CPUs, which are better than Brawl but by no means analogous to a person.
From what I'm describing, any advice? Am I playing the matchup incorrectly? Or is this, in your opinion, one of Ness's rougher matchups?
Thanks for your time!
Hello, Zelda mains! I've been maining Ness in Project M and of all the matchups I've been attempting to grind out, Zelda has been bugging me the most as of late. A lot of her normals seem out outspace my options, particularly jab, ftilt, and fsmash, leaving me relatively unable to approach (usually an issue Ness has anyway so whatever). That normally isn't a problem, since Ness isn't really built to approach anyhow--he's more of a wonky movement, bait-and-punish sort of character--but I'm also finding them exceedingly difficult to properly punish. Fsmash-fsmash, jab-jab, ftilt-any of those, dtilt, a Naryu's love if I ever get too daring or have the gall to throw out a PK Fire--I can't get an attack in edgewise usually. This leads to a pretty frustrating neutral, as I essentially need to wait until Zelda screws up in an obvious enough way to net me a punish. When I do punish, I can't typically get much off of it, as Ness's only real damage comes from his grabs and Zelda is too floaty to get any kind of followup even at 0%. It's a long and grueling process of me pecking away at her until I can maybe get a bair or bthrow in, and it takes me long enough that I'm extremely vulnerable to her, as Zelda has an easier, quicker time of getting damage and kills on Ness as she needs it and has all the time in the world to do so.
It should be noted at this point that I am by no stretch of the imagination a high-level competitive player, and due to present circumstances and lack of ability to set up netplay and a good, convenient PM scene in my area, my experience is limited to acquaintances (who are usually equally non-competitive) and CPUs, which are better than Brawl but by no means analogous to a person.
From what I'm describing, any advice? Am I playing the matchup incorrectly? Or is this, in your opinion, one of Ness's rougher matchups?
Thanks for your time!