MrEh, Veril, and RhedKing.Science team ASSEMBLE
BY OUR POWERS COMBINED WE ARE:
THE JIGGLYPUFF SCIENCE LEAGUE!
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MrEh, Veril, and RhedKing.Science team ASSEMBLE
lol but you're still a probationary memberMrEh, Veril, and RhedKing.
K I'm done!lol but you're still a probationary member
Answer my questions punk!
And what happens if they're ******** :/... LOL, I love saying **** that makes people look at you weird as hell, saying "wait, what? are you ****ing serious?" XDGrab release Sing doesn't work. Unless the Ness or Lucas you're fighting is ********.
Thank you for defining chain concert. Keep in mind the startup lag of sing. If you are correct sing will lead to rest at lower % since you can move closer to your opponent through this technique.When Sing *****!
3. What are the % for each character at which they will sleep longer than Jiggs? (excellent research project)
I'm glad you asked becasue I don't have an answer, yet. I can say though that on second pulse any character from 80% will sleep longer than it takes for you to recover, and on third pulse(the best pulse) a mere 20-30% puts them in for a swift rest. I'll update this question when I get all of the specific times for each character, and if characters even make a difference.
7. Will sing interrupt a DACUS.
If I'm doing DACUS right, than yes. The exception is the DACUS's that have a large horrizontal range. Bowser's comes to mind, but his hitbox overlaps his hurbox.
8. Of course... can you utilize sing after a perfect shield, and vs. what moves?
wait what?
So if both you and the opponet perfect shield...
I'm confused on this one.
Basically Sing comes out kinda slowish so if it's a race to pump out sing, You'll likely either lose or get them in the nick-of-time first pulse.
This is why it's kinda a good idea to start sing in the air but still low to the ground.
WHAT KIND OF BULLETING SYSTEM ARE YOU USING LOL.Thank you for defining chain concert. Keep in mind the startup lag of sing. If you are correct sing will lead to rest at lower % since you can move closer to your opponent through this technique.
3. Example of what I want: Pit: 75+%, options: rest (close), chain concert (mid), drill-rest (far-medium range). 100+%: rollout ftw.
7. An example of an important DACUS is snake's mortar slide. Bowser doesn't DAC as far as I know.
8. If you perfect shield a laggy attack can you sing while they are still in lag? Range? Perfect shield doesn't work in the air (Duh). Losing the sing game is NOT an option, much like losing the rest game.
It isn't something weird. I've seen that as well.ok so I noticed this when I was fighting fox. so when fox crashes into the ground with fire fox he bounces. if he lands next to you while singing he doesn't bounce, he goes right to sleep. I don't know how useful this is or if it wasn't just a one time thing when the planets aligned on a blue moon, but it was just something wierd I noticed.
They fall asleep, because they stood in front of Jiggs too long. XDAnd what happens if they're ********
They don't fall asleep off stage. I wish they did though. Jigglypuff having a spike would be amazing.Don't really have anything useful to add, but Jigglypuff doesn't do the "squashed" animation, when someone footstools him, while singing. :\
Haven't been able to try it off-stage though. *Shrugs*
Yeah you can't fall asleep if you are in the air.They don't fall asleep off stage. I wish they did though. Jigglypuff having a spike would be amazing.
So very much fail. I have yet to find a situation where Sing is better then Pound, other then MAYBE ledge cancelled sing, but even then it's stupidly situational and good luck pulling it off more then once...ever.Yeah you can't fall asleep if you are in the air.
Any kill by Jigglypuff is already humiliating, which is why jiggs is my favorite character.Long Live Sing! If it we could find a good way making it useful it would be the most humiliating Kills ever
Yeah, and I can steal the ledge from a Jigglypuff when they do this. Ledge canceled sing works if unexpected only.So very much fail. I have yet to find a situation where Sing is better then Pound, other then MAYBE ledge cancelled sing, but even then it's stupidly situational and good luck pulling it off more then once...ever.
First of all you can never really compare one move to another and say one is unanimously better than the next, every move is unique, and has a valuable strength to add to the character.So very much fail. I have yet to find a situation where Sing is better then Pound, other then MAYBE ledge canceled sing, but even then it's stupidly situational and good luck pulling it off more then once...ever.
Actually, I believe there are exceptions to that.Yeah you can't fall asleep if you are in the air.
My rest is the gun from Gears of War!Pound is a great move, but there is really no way to compare it to sing. you wouldn't be able to compare a flint-lock pistol to a tranquilizer gun and say that one is in all aspects better. This is the same with sing and pound. Sing is the tranquilizer, it does no damage on it's own, but while their filled with anesthetics you can take out the chainsaw(rest) and make sure they're really dead. Pound is the pistol. it's reliable, sure, and has better range than the chain saw, but it's a one shot pistol and it is definitely possible that they will survive.
Wrong, son!It depends at what part of the roll you're talking about. when they go from shield to beginning of roll, then no you can't, however, if they finish their roll during one of the pulses, they are instantly put to sleep.
Again timing is a big factor here.
fix'd lolWrong, son!
As I said in my thread, invincibility only lasts for part of a roll.
MK's back roll: 33 frames, frames 4-12 invincibility. So frames 1-3 and 13-33 are vulnerable. I basically want to know if rest will "out-prioritize" these frames of roll.
In fact, I knew I had slightly misunderstood what you were saying so I went and tested it myself. Not only does it work, but it can TRAP your opponent in the slide from a roll. Its like they are doing a sleep DACUS. This means a rest followup probably won't work but a DACUS can.
I'm looking into this.
Clearly we don't all know about sing sacrifice (what a bogus name). I have never heard of it before and uh... I know a lot about Jiggs. Eh, learn something new everyday.Anyway, great find, but sing sacrifice(your sleep DACUS) has been well known even before I began my research but I think you got confused cause that's kinda what I said lol
That's why I specifically said that you can't sing them in the begging of the roll, cause they are indeed invincible. Now you say that the first few frames are vulnerable, cool find, but sing takes a few frames to start so unless they rolled into your already existing sing, than no dice in the begging.
If you have contradicting frame data I would love to see it, 'cause that means sing comes out fairly fast and that would definitely improve sing.
Anytime after that if a pulse connects, they sleep, we all know about the sing sacrifice idea, where during the roll you begin sing and they fly out farther in the given direction.
no... that's not what I meant. A sing interrupted roll makes the opponent slide.We can use sing during our DACUS? Dash Attack Cancelled Up Smash? I don't the same properties apply for special moves. Sing "DACUS" does not exist unless there are videos. :X
hmm, well it was used in melee by mango and King, so I thought it had transitioned over to brawl. The name actually came from a sing of a fairly decent puff if I'm not mistaken.Clearly we don't all know about sing sacrifice (what a bogus name). I have never heard of it before and uh... I know a lot about Jiggs. Eh, learn something new everyday.
That said, what you said about them being invincible at the beginning of a roll is completely false. I have some frame data in my thread. What I wanted to communicate goes like this: you are behind an opponent and begin sing while they are shielded. If a pulse coincides with ANY action they would take out of shield, except an attack with invincibility frames that can be performed OOS, they will sleep.
Jumping: ~7 frame startup.
Roll: generally at least a 3-frame startup.
Dodge: same.
Up-smash / b: varies.
Start sing as they shield or spotdodge. Not as they roll.
Yay Rest!WTF accidental double post!
but I'll make use of it I guess.
Also how do you get frame data cause I seriously need some for sing.
Also I've been practicing my rests, got some good ones on my latest fights but I need work on my aerial base.
yeah, its worthless against Jiggs IMO.i read it, and great job but it doesn't solve the whole...ur in a mirror, u sing, ur opponent uses rollout, free ko yeeeee
Oh that would be great wouldn't it!Yay Rest!
Can you shield-poke with Sing? If so when and with which pulse. That could be very useful.
Ask Illinialex about the frame data thing.
Well ok, I guess I could part with the slightly funny.Mirror matches almost never happen with Jiggs outside of friendlies. I've never had a Jiggs ditto when money was involved.
I use the cookies for operant conditioning of my Jigglypuff.
I like this thread but... I know you are trying to be cheeky and fun with the descriptions and stuff, but making it more concise, informative, readable and professional sounding would improve it greatly. You have some good info but its surrounding by extraneous chatter.
If you make it look more polished and again... professional I will link it in my READ THIS FIRST thread.