Tumultus
Smash Apprentice
Don't sleep on the perfect pivot for Samus! When she performs a perfect pivot, she gets a nice sliding effect which can be put to great use. Samus has clear disadvantages when it comes to movement options (slow roll, floaty, laggy aerials, etc) so it's great to be able to take advantage of the slide she gets from PP - not all characters can slide as far as she does.
When performing a retreating pivot, I've found success following up with an f-smash. I've caught people with the attack while also moving backwards, maintaining good spacing which we all know is so crucial for Samus. I feel like this is an excellent option to add to your arsenal. Here are some videos to show you what I mean:
In this video I catch Lucina at the 0:04 mark attempting to approach me with her f-air, I retreat, avoid the attack, and f-smash her with a retreating PP:
http://youtu.be/MofYaeX36Qs
This one happens at the end of the video. Ganondorf tries to approach me with a roll, but I slide back and catch him with a nicely timed PP f-smash:
http://youtu.be/_yZkErh4LL8
I certainly think Samus can really take advantage of her slide properties. These retreating PP f-smashes are very wavedash-esque and help Samus maintain her spacing game. I've also tried to implement the PP retreat with an f-tilt, or missiles, but these moves halt her slide just a little. Nonetheless I find them to be useful. What do you think?
When performing a retreating pivot, I've found success following up with an f-smash. I've caught people with the attack while also moving backwards, maintaining good spacing which we all know is so crucial for Samus. I feel like this is an excellent option to add to your arsenal. Here are some videos to show you what I mean:
In this video I catch Lucina at the 0:04 mark attempting to approach me with her f-air, I retreat, avoid the attack, and f-smash her with a retreating PP:
http://youtu.be/MofYaeX36Qs
This one happens at the end of the video. Ganondorf tries to approach me with a roll, but I slide back and catch him with a nicely timed PP f-smash:
http://youtu.be/_yZkErh4LL8
I certainly think Samus can really take advantage of her slide properties. These retreating PP f-smashes are very wavedash-esque and help Samus maintain her spacing game. I've also tried to implement the PP retreat with an f-tilt, or missiles, but these moves halt her slide just a little. Nonetheless I find them to be useful. What do you think?