Nice color choice
first match:
nice shielding
nice attempt for that charged dsmash...
dang falco is good
nice combo at 0:39...
too bad falco died...
nice edgework
At 1:48, you just bombed... it seems like it would have been better to wait for him to recover and then fsmash. I mean, you knew that you ftilted him off the edge so you knew where he was going to go, and it was either an up+b (bad choice), or side+b, and usually when making fast decisions like that, it's very possible to miss the edge... and... yeah, I guess. Just saying...
I think bomb-cancelling the grapple is pointless, but that's just me.
At 3:08, though it's tempting to just recover and tilt him off the edge, an up+b probably would have been the safer choice...
Nice Samus!
match 2:
mm... 1:22 - missed op. for charge shot... but you used it at 1:46 for the kill, nice...
again, nice shielding and spacing and tilt-work... or so I think it's nice at least...
unfortunate death at 1:57 - perhaps just being a little too... hasty? i'm sure you knew the safer route there though... oh well...
i see you trying to fastfall into those Uairs... lol. nice.
I kind of feel those bomb-combos... like they're not really working for you. in both matches. hm...
3rd match:
in all three matches i've seen you dair while coming back down, and while it's safer on falco than it is on fox, it still doesn't seem like the best of ideas... I mean, the chances of you hitting just right... well it's really risky. it seems like it would just be better to bomb to the side and then fastfall a sex-kick to get inside, or maybe try to recover from the side of the stage, horizontally.
but then again, I don't know how much you normally do that, and so if you're trying to mindgame by doing that because you normally don't, then.. well either way I guess...
at the beginning, like 20 seconds in, you hit him off the edge and he does up+b - it doesn't seem like you're being aggressive enough at those times. if you shoot a homing missile right after you knock falco off, the homing missile will cause him to fall and that's basically death. otherwise, a sex-kick has enough priority/hitbox to be able to hit falco while he's up+b-ing, and so it seems like you're not taking enough advantage of those situations, in these 3 matches at least. also, you could try to predict his recovery and prepare with a timed fsmash, or jump up, tricking him into recovering below you, then dropping to sex-kick or dair. I'd usually go for the fsmash, or just wait and see what happens.
it seems a couple of times you're running up and dtilting when it might be a little better to dash attack, but i'm not too sure. your discretion I guess..
at 1:13, ahh, after the ftilt, why the jump to dair? an fsmash would have been great there...
hah, nice jabbing at 1:35 or so
unfortunate deaths.
so yeah
i think your samus is pretty cool. i don't know, your play style doesn't seem weird to me...
overall, i'd say get rid of bomb-cancelling the grapple, and think more about dtilt to turn around fsmash combos, heh.
also... it's hard against falco since he's so aggressive, but maybe a little more evasive action? i don't really know, but, maybe a little more patient game... something. yeah.
anyway, that's all the info i can offer...
/noob samus