Okay lance, I completely forgot about your critiques man im so sorry. <3?
Okay here we go Match 1:
Your use of zair is impressive, you retreat with it well, but against a Sonic, your asking to get rushed, keep up your aggressive zairs but don't be to obvious with them since with Sonic's speed he can get in and punish you. Retreat if your feeling a bit pressured, try going to the edge a bit more, Sonic can't do much to us there if you need some time to plan your next move.
When going for the spike, try not to be so predictable with it, Im not even in the match and I could tell when you was going to spike, and im pretty sure your opponent did aswell. I'd suggest sticking to standard gimps on Sonic, since he has a really predictable vertical recovery. Punish him when he's coming back to the stage with zairs and missles.
When Sonic is at a high percentage, just try and bait some attacks from him. Sonic will become REALLY cautious when this happens, and when your using fsmash like its a god send, he will begin to catch on, try to pressure his shield, Sonic is more then likely to go into his shield, so look out for it.
Stop standing grabs. Seriously. The amount of times that Sonic could have punished with an fsmash were just unbelivable. Try a few more pivots, especially when Sonic rushes you with his side b.
I LOVE YOUR RUSHING TECHNIQUES. Your ground game is beautiful. Seriously. The pressure you applied was perfect for racking up the damage.
So to summarise:
Be more aggressive with zair
Less predictable kill moves
Stop stand grabs.
Overall, well played.
Match 2:
You can grab banana's with airdodge xD. Try mixing it up when your holding a banana. I find dropped banana > reverse CS is literally guaranteed, Diddy's just don't expect that.
If Diddy is pressuring you towards the edge, don't give in and roll away, your asking to get dsmashed, and that move hits pretty hard. Just spotdodge to upb, we can UpB all of his moves out of a spotdodge or OoS, I myself prefer spotdodging since when your shield is up, it's obvious your going to UpB OoS a move.
Before I say anything else, Im going to say that I know this MU like the back of my hand, and no offense, but you played it pretty badly, but that's understandable, you don't know the MU. To defeat any Diddy, STAY ON THE LEDGE. Im telling you now. Get a NICE lead, and stall on the ledge with zairs and missles. Diddy can't handle these well your so low down and he will be forced to come to you on the edge. All he can really do is:
Attempt to spike
FFed aerial
Banana Drop
None of these, with the correct spacing on the ledge, should be of ANY threat to you. Look at Xyro's ledge game thread for tips on this, because when you apply this, the horror of glide tossing bananas into a semi lock, the annoying tilts/smashes will all be a thing of the past. Diddy cannot take us properly on the ledge. I have defeated the best Diddy over here PURELY because of this, I stalled the 8 minute timer out twice and it nabbed me the wins.
Apply that for match 3 aswell. Take a Diddy to BF. Its EASY to tech the ledges incase he hits you with a drop down move.
I'll do the seriousness matches later on, sleep time, I won't forget to do them <3.