Supermodel From Paris
Smash Hero
Outline of issues:
- Seeding by skill cannot be accurately or fairly ranked outside a tournament series in which each tournament uses the same set of rules and same environmental factors. While mitigated by the Unity Ruleset, seeding by skill outside of a series still lacks objectivity and attempts to rank players based on virtually nothing but the opinions of a single entity or entities without any concrete or supporting data.
- Seeding by skill undermines the tournament process by attempting to predict a winner or the strongest finishers before it starts. In a tournament environment, only the results should rank the players attending.
- There is no proof that seeding by skill produces more accurate results, only that it produces results closer to those which we expect, which is not the same thing.
I believe instead that we should seed only by location. Specifically, we should seed by zip code or area code. I believe this is a strong seeding method because:
- Seeding by location ensures players who practice together frequently will not be eliminated by one another early in a tournament.
- Seeding by location is truly objective; there is no potential for bias, nor does it attempt to predict tournament results before the tournament actually begins.
It is worth noting that this method is supported by other competitive communities, and has been used for decades within them with great success.
Discuss!
- Seeding by skill cannot be accurately or fairly ranked outside a tournament series in which each tournament uses the same set of rules and same environmental factors. While mitigated by the Unity Ruleset, seeding by skill outside of a series still lacks objectivity and attempts to rank players based on virtually nothing but the opinions of a single entity or entities without any concrete or supporting data.
- Seeding by skill undermines the tournament process by attempting to predict a winner or the strongest finishers before it starts. In a tournament environment, only the results should rank the players attending.
- There is no proof that seeding by skill produces more accurate results, only that it produces results closer to those which we expect, which is not the same thing.
I believe instead that we should seed only by location. Specifically, we should seed by zip code or area code. I believe this is a strong seeding method because:
- Seeding by location ensures players who practice together frequently will not be eliminated by one another early in a tournament.
- Seeding by location is truly objective; there is no potential for bias, nor does it attempt to predict tournament results before the tournament actually begins.
It is worth noting that this method is supported by other competitive communities, and has been used for decades within them with great success.
Discuss!