mikeHAZE
Smash Legend
Infinite friendlies
TIMES
12:00- Venue opens for warmups/friendly matches
1:00-Doubles Bracket begins
Singles will begin as doubles comes to an end
LOCATION
5708 1/2 Fulcher
North Hollywood, CA
91601
Entry Costs
Singles Entry Fee: $5.00
Doubles Entry Fee: $5.00 Per Player
Venue Fee: $3.00
**Venue Fee is waived if you bring a full setup and we use it! Since we can only use a limited number, get here early to secure your discount.**
PAYOUTS
Singles:
1st - 60% of pot
2nd - 30% of pot
3rd - 1-% of pot
Doubles:
1st - 60% of pot
2nd - 30% of pot
3rd - 10% of pot
(if less than 8 teams enter, we will do round robin 70/30)
[collapse=Genesis 2 Rules]
General Gameplay Rules
SINGLES STAGES
DOUBLES STAGES
4 Stocks
8 Minute Time Limit
Pause is set to “Off” (Non of that quick reset bull****!)
Items set to “Off” and “None”
Wobbling / Blizzobbling is legal.
Any action that can prevent the game from continuing (i.e., Ice Climbers’ Freeze Glitch or Mewtwo’s Soul Stunner., etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
Modified Dave’s Stupid Rule: No player can counter pick the stage he or she last won on unless agreed upon by both players.
The act of stalling is banned: stalling is intentionally making the game unplayable: Such as continuing infinite’s (wobbling/blizzobbling) past 300%, and reaching a position that your opponent can never reach you. Peach’s wall-bombing, or Jigglypuff’s rising pound can be only be used as recovery tactics.
Controller mods of ANY kind (short-hop mod, L-trigger mod, etc), except for cosmetic changes (paint job, different colored plastic), are banned. If you are caught using a banned controller you will be disqualified from the tournament with no refund.
Turbo or programmed buttons of any kind are banned. You may use third party controllers or pads that have these features, but if you are suspected of using the banned features you will not be allowed to use that controller any longer. Failure to comply can also result in disqualification.
In the event of a match going to time, the winner will be determined by:
Who ever has more remaining stock left.
If stocks of both players are the same, the winner will then be determined by who ever has less percent.
If the match ends with both players dying at the same time or if time ran out with both players at equal percent, an identical rematch of the previous match will be played out. Same characters, and same stage.
Modified Rules for Doubles
Team Attack set to “On”
Items set to “Off”
Pause is set to “Off”
Life stealing is allowed.
In the event of a game going to time, the winner will be determined by which ever team has more remaining stock.
In the event of a game going to time and both teams have an equal amount of combined stocks, then whichever team has a lower combined percent is declared the winner.
Determining Player Priority
If there is a dispute in controller port selection or initiating Stage Strike use the following method:
Teams agree to Rock-Paper-Scissors, otherwise it is determined with a coin-flip. The winning Team shall either elect to have first choice in port selection or first choice in Stage Strike. Whichever Team does not receive first choice in Port Selection will be compensated with first choice in Stage Striking.
Note: In Doubles, port selection is ordered 1-2-2-1 fashion (with Team-1 having first choice in controller slot select, Team-2 having both second and third choice, and the final slot going to Team-1)
Singles Stage List
Teams Stage List
[/collapse]
TIMES
12:00- Venue opens for warmups/friendly matches
1:00-Doubles Bracket begins
Singles will begin as doubles comes to an end
LOCATION
5708 1/2 Fulcher
North Hollywood, CA
91601
Entry Costs
Singles Entry Fee: $5.00
Doubles Entry Fee: $5.00 Per Player
Venue Fee: $3.00
**Venue Fee is waived if you bring a full setup and we use it! Since we can only use a limited number, get here early to secure your discount.**
PAYOUTS
Singles:
1st - 60% of pot
2nd - 30% of pot
3rd - 1-% of pot
Doubles:
1st - 60% of pot
2nd - 30% of pot
3rd - 10% of pot
(if less than 8 teams enter, we will do round robin 70/30)
[collapse=Genesis 2 Rules]
General Gameplay Rules
SINGLES STAGES
DOUBLES STAGES
4 Stocks
8 Minute Time Limit
Pause is set to “Off” (Non of that quick reset bull****!)
Items set to “Off” and “None”
Wobbling / Blizzobbling is legal.
Any action that can prevent the game from continuing (i.e., Ice Climbers’ Freeze Glitch or Mewtwo’s Soul Stunner., etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
Modified Dave’s Stupid Rule: No player can counter pick the stage he or she last won on unless agreed upon by both players.
The act of stalling is banned: stalling is intentionally making the game unplayable: Such as continuing infinite’s (wobbling/blizzobbling) past 300%, and reaching a position that your opponent can never reach you. Peach’s wall-bombing, or Jigglypuff’s rising pound can be only be used as recovery tactics.
Controller mods of ANY kind (short-hop mod, L-trigger mod, etc), except for cosmetic changes (paint job, different colored plastic), are banned. If you are caught using a banned controller you will be disqualified from the tournament with no refund.
Turbo or programmed buttons of any kind are banned. You may use third party controllers or pads that have these features, but if you are suspected of using the banned features you will not be allowed to use that controller any longer. Failure to comply can also result in disqualification.
In the event of a match going to time, the winner will be determined by:
Who ever has more remaining stock left.
If stocks of both players are the same, the winner will then be determined by who ever has less percent.
If the match ends with both players dying at the same time or if time ran out with both players at equal percent, an identical rematch of the previous match will be played out. Same characters, and same stage.
Modified Rules for Doubles
Team Attack set to “On”
Items set to “Off”
Pause is set to “Off”
Life stealing is allowed.
In the event of a game going to time, the winner will be determined by which ever team has more remaining stock.
In the event of a game going to time and both teams have an equal amount of combined stocks, then whichever team has a lower combined percent is declared the winner.
Determining Player Priority
If there is a dispute in controller port selection or initiating Stage Strike use the following method:
Teams agree to Rock-Paper-Scissors, otherwise it is determined with a coin-flip. The winning Team shall either elect to have first choice in port selection or first choice in Stage Strike. Whichever Team does not receive first choice in Port Selection will be compensated with first choice in Stage Striking.
Note: In Doubles, port selection is ordered 1-2-2-1 fashion (with Team-1 having first choice in controller slot select, Team-2 having both second and third choice, and the final slot going to Team-1)
Singles Stage List
Teams Stage List
[/collapse]