GeneralWoodman
Smash Lord
Well i've been doing this since the game came out but ppl still seem to have massive trouble with predicting rollout. When using rollout,a good jiggz will expect u to sheild the first hit and will immediatly turn behind u. if u sheild while ur standing backwards u can immediatly grab the rollout by grabing while it is in the middle of ur body. timing takes practice and ur opponent can only do one thing to stop it. they can slide past u and not turn, u can still grab them but the timing is harder. wut u can do if ur opponent turns a few feet in front of u is many options. u can roll towards them, short hop to nair, jump away all together, time an f-smash or turn around and sheild grab again.
this tech is garunteed to work on the edge. i noticed a while back that if u stand at the very edge and do this u will either sheild grab him or if the opponent continues off the stage u will autocancel into a nair off the stage and will give u a free hit and/or WOP.
this tech works on most characters including ganondorf.
so stop complaining and saying there r mind tricks with rollout, it is one of the most predictable and easiest moves to stop in jiggz moveset. i laugh in the face of rollout spamrs cuz i stop every single one they use.
this tech is garunteed to work on the edge. i noticed a while back that if u stand at the very edge and do this u will either sheild grab him or if the opponent continues off the stage u will autocancel into a nair off the stage and will give u a free hit and/or WOP.
this tech works on most characters including ganondorf.
so stop complaining and saying there r mind tricks with rollout, it is one of the most predictable and easiest moves to stop in jiggz moveset. i laugh in the face of rollout spamrs cuz i stop every single one they use.