As it stands for the current meta-game, I cannot support a ban. MK's have not begun to dominate the tournament scene in my local circuit like they have elsewhere.
As a matter of personal preference, I have mixed feelings.
I am a Fox main. While I do have some options vs. MK, It is one of my harder match-ups. However, I have dedicated a large amount of time and energy to combating and developing an Anti-MK strategy. Does this mean that I should just abandon all of my work towards developing my character by simply banning the object of my frustration? No.
Also, while this may get me flamed, I have to throw this out there. Ever since the Ocarina codes for No-Tripping, Wave-Dashing and S/L-Canceling have been released, they have circulated widely amongst players in my area. Most of the few good Meta-Knight players in our area are now being beaten consistently by G&W, Snake, D3, et al. simply because of the increased speed of play. I cannot discount this fact. A new level of technicality has been added to our games, yet at the same time, Meta-Knight becomes less of the perceived terror that he is. S/L-Canceling does not drastically improve any aspect of his game. Wave-Dashing gives him only two real benefits; WD-to-DSmash and WD-to-Jab. Every other character has a plethora of new options and strategies opened to them.
But I digress...
All in all, the enforcement of this ban will rely on the sole-discretion of the TO's who are organizing tournaments. If this means that I travel to another circuit where MK IS banned, fine. Perhaps I'll place higher, perhaps not.
- X
EDIT: If someone wants to discuss the viability of hacks with me, send a PM. I do not wish to degrade the discussion in this thread further.