ksizl4life
Smash Hero
Ma Niga Neo Lmao
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So what's your vote on this?When it comes to these discussions, I love how some people (usually those with no tournament credibility) act like they are robots with no ****ing conscience.
Play to win, yes, we all want to play to win - great, good, awesome, suck my ****.
However, if it were to be decided that Planking is a legitimate strategy it's basically going to come down to:
A. Everyone switches their mains to a character who can better deal with Planking, but probably has less of an advantage against MK (Switching your main from Falco to Pikachu just to deal with Planking, you'll lose anyway.. unless the MK sucks)
B. Metaknight dittos, get the first hit then Plank for the rest of the match. MK is the best planker and one of the worst at dealing with it.
Imagine a tournament scene where the finals is MK dittos, battle of the Plank. Sounds like loads of fun doesn't it? And this is after every other round has been an MK ditto with a Plank battle. I'd personally ****ing quit and go back to melee, a better game with a MUCH less of abundance of ridiculous annoying scrubs.
This is supposed to be a FUN COMMUNITY because the GAME is fun people, don't be ****ing ridiculous.
Some of you kids man
I was gonna reply but then I saw your username.why is MK being referred as the only planker? there are other efficient plankers such as G&W and/or marth, all i see is MK being referred as the planker
...prejudice much? oh wellI was gonna reply but then I saw your username.
yea i know that plank and others ledge stall excessively but still G&W can efficiently ledgestall too. i guess G&W players just dont but seriously they both can ledgestall efficientlyIt's mainly because there are FAR more Metas than G&Ws. When is the last time you saw a planking G&W in a tournament?
correction. saddest part is that you don't have to do it well.saddest part of the vid is SCOTU isn't even doing it well lol
I've seen Pit, DK and ZSS ledge stall very well. I'm not sure about others though.Also, this would probably be the best argument for banning MK right here, once planking becomes more widespread. Can anyone else in the game do it as effectively as MK?
lol ^^hey. I was just "running away to gain a more advantageous position" which is clearly stated in the sbr ruleset as "not stalling"
At least he won. Good games, SCOTU. Your opponent probably got bored. The double planking was silly.saddest part of the vid is SCOTU isn't even doing it well lol
The problem is what's preventing them from just stage camping near the edge if the other guy can't approach/ projectile camp? or they could just go on the stage, and then go back to camping the ledge, depending on how exactly you defined it. There just simply isn't a way to define it like this. This is the way i originally tried to come up w/ a rule to ban planking with, but abandoned it when even I (good at precisely defining things) couldn't come up w/ a way to make a specific rule that actually fixes the problem.lol ^^
ok so i was wondering, what if the sbr just expanded its rules of stalling to not allowing the other player to camp the ledge when the other player isn't approaching/in non projectile ledge attack range that it would be a better alternative to the limit and judge rulings on stalling? I thought it would be a good/less debated alternative because it would allow the person on the ledge not to be put into situations where they are forced to come up from the ledge and catch heavy disadvantages, it would limit mks ledge game to being a non-offensive measure, and it would be the expansion of a previous rule instead of a specific ban (it would effectively not allow ledge camping and solve some other problems- it would take away ledge advantages, by giving the opponent more control over the situation, and at the same time never make the person on the ledge never have to come up against an opponent from the ledge, who could say cg them or whatever.). Course i imagine i'm probably missing something (did this already come up before?)
edit: reason I thought of this is because it allows two things to happen. it prevents mk from stalling the ledge if the opponent does not want to face him there. and it also gives other characters the chance to create some space first to come up with so they don't leap into a cg or flamethrower.
Having two ppl lose a set is atrocious for a bracket. That can lead to really stupid byes.There's an additional option: change how we decide the win when time runs out. I rather liked the idea that time running out results in double forfeit for the game. Gives the players a real incentive to get their matches done in a timely manner. (Note that it would still require 2 wins to win a set)
BTW, I'm sure this has been asked many times in the thread, but I'm not reading through 18 pages of topic. Is MK the only character with a problematic ledgestall, or are there other characters who can stall as well as him?
It's cool. I was just asking because that last reply threw me off. It sounded like you were for it but then it sounded like you were against it. I still say if this is banned, they shouldn't enforce a number rule with it. I can try to get back and have the only means of getting back to the stage by grabbing the edge. That's the flaw with the number rule of grabbing the edge. Same applies with getting pushed off the cliff while your shield is up and falling onto the edge. Some attacks will do this and some won't. Either way, again with the number rule. It's flawed.I voted ban it but I'm down for a ledge grab rule as well, either way is cool with me. It's just blatantly obvious that something needs to be enforced against it unless you guys plan on having a steadily fast dwindling Brawl scene.
ZSS? Really?I've seen Pit, DK and ZSS ledge stall very well. I'm not sure about others though.
Okay, so here it is.Not every character can remain viable. More than half of the cast already isn't. If Planking makes this amount smaller but still more than just one character, there's no need for a ban. There's still enough diversity to keep things competitive.
There was nothing wrong with this statement. Indeed it is allowed at certain tourneys, but the point remained that it's effectiveness caused it to be banned. If it wasn't absolutely broken, then banning it wouldn't be a consideration, follow?You knew as soon as you typed it that there was something wrong with this statement. Wobbling was never universally banned. Just at certain tourneys.
It's not even that its because pit when he used WoI he gets a small boost and when somebody trys to approach the wingpush puts them away.ZSS? Really?
Pit I could understand because he would be quite good at just flapping his way from one side of the stage to the next.
Its called a lightstep so yeah she can stay under the ledge and cancel out with it using sing. But she still is vulnerable when she's coming up to the ledge.Jigglypuff can plank without touching the ledge.
Sing cancel gives back all jumps without touching the edge.
The ledge rule will not work.
No it would be a consecutive edge grab rule. Like for example this might be a ruke:I'm sure some people are way ahead of me on this issue, but it recently dawned me on that if we add a ledge grab rule, and if those grabs exceed an X amount of grabs that are allowed, that player automatically loses that match. Regardless if he/she actually won. So wouldn't it be obvious for both players to pressure the other on the ledge as much, so when the match is over, they can blame one another on exceeding that X number?
This rule would only come into effect if the match times out. You can, however unlikely it would be, exceed the ledge grab limit as much as you want, so long as the match doesn't time out. So you could plank for the entire match as long as you get 3 KOs.I'm sure some people are way ahead of me on this issue, but it recently dawned me on that if we add a ledge grab rule, and if those grabs exceed an X amount of grabs that are allowed, that player automatically loses that match. Regardless if he/she actually won. So wouldn't it be obvious for both players to pressure the other on the ledge as much, so when the match is over, they can blame one another on exceeding that X number?
Well if it only comes into play at the end, then its highly subjective... Which isn't whats recommended for a blanket rule due to all sorts of biases that could form.This rule would only come into effect if the match times out. You can, however unlikely it would be, exceed the ledge grab limit as much as you want, so long as the match doesn't time out. So you could plank for the entire match as long as you get 3 KOs.