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Slowed Down A

Hitaku

Smash Journeyman
Joined
May 4, 2007
Messages
464
Location
Santa Rosa, CA
NNID
RyuujinHitaku
3DS FC
4184-2595-2024
I have noticed this with Sonics and now Toon links down A, it seems that you can stall these moves so that they either move slowly or not at all... Anyone know how to control this yet?
 

Hitaku

Smash Journeyman
Joined
May 4, 2007
Messages
464
Location
Santa Rosa, CA
NNID
RyuujinHitaku
3DS FC
4184-2595-2024
I found it by doing it lol, I believe there is a video on the Dojo showing sonic do it...but I honestly don't recall. Anyhow, even though I do it sometimes I have no idea how to replicate it. It seems to happen only when I am fighting people...so I wonder if it possibly had something to do with the opponent (even though it can happen when above them with nothing hitting me).
 

Reynbo

Smash Cadet
Joined
Jan 28, 2008
Messages
45
Maybe it has to do with DI after being hit by your opponent or something?
 

TaurToph

Smash Journeyman
Joined
Jun 1, 2007
Messages
435
And like I said its not a glith its just physics.

It happens when you're being throw upwards and uses your dair.

So two forces work together, one send you upwards, other downwards, nullifying each other, and thorefore stalling in the air until the force that sends you upwards halts and you start falling again.
 

Saunic

Smash Rookie
Joined
Apr 23, 2004
Messages
19
Location
France
I agree it may not be a glitch, but Toon Link is the only one with ZSS to float like that. Sonic/Sheik/G&W or the IC's are just slowed down, but not floating like that.
 

HaXer

Smash Cadet
Joined
May 21, 2007
Messages
73
Location
Finland, Rauma,
OMG... This is So So Awesome. With this help Toon Link Can Be Awesome. U Know That My Favorite Move And Now U can do that With it... It's Uber.

Thanks From Video
 

TempestFunk

Smash Cadet
Joined
Feb 5, 2008
Messages
63
It seems like he stalls out after jumping with his second jump and it also looks like he keeps his horizontal momentum (both from the video)

I wonder if theres a way to do this without having to get hit first, it would be great to hover over the edge for a floating edge guard spike or if you could use it for float close to the ground like peaches short float.

Toon link looks fun
 

Kizzu-kun

Smash Journeyman
Joined
Oct 6, 2005
Messages
379
Location
São Paulo, Brazil
It seems like he stalls out after jumping with his second jump and it also looks like he keeps his horizontal momentum (both from the video)

I wonder if theres a way to do this without having to get hit first, it would be great to hover over the edge for a floating edge guard spike or if you could use it for float close to the ground like peaches short float.

Toon link looks fun
Anyone can tell this, this could mean a safer way to do that: http://youtube.com/watch?v=E7voERORf-g
 

NESSBOUNDER

Smash Master
Joined
Dec 19, 2002
Messages
3,167
Location
somewhere sunny
Perhaps you could could voluntarily do this by exploding a bomb on yourself and then immedately doing Dair? Bah, I'm just reaching here.
 
Joined
Jul 18, 2007
Messages
859
Location
San Diego, CA (in Yo Mama's house!) PM ME IF U WAN
And like I said its not a glith its just physics.

It happens when you're being throw upwards and uses your dair.

So two forces work together, one send you upwards, other downwards, nullifying each other, and thorefore stalling in the air until the force that sends you upwards halts and you start falling again.
You can't just DI upwards?
Like tapping down then up on the joystick in a DD motion?

I started to notice his Dair slowed in some vids, but I thought it was only from the bounce after the first hit...
 
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