xDD-Master
Smash Champion
This scenario:
So what should I do ?
For 4+5 you could jump with holding a nade but should we really call this a "safty" option ???
The only semi-safe option is a quick Up-Air with instant ledge re-grab (But you cant do this forever and your oppenant can still punish it <,<)
So in conclusion: I realized that Snake has very bad Out-of-Edge Options <,<
Or is there something I miss ???
So what should I do ?
- If I stay at the edge -> MK DSmash (Maybe FSmash or Dtilt)
- If I roll -> MK DSmash
- If I attack -> MK can Shield + Punish
- If I edgejump -> 1. As Snake you will try to avoid beeing in the air... 2. He has no momentum canceling Move 3. All of his Aerials are nearly useless (DAir only hits with first part) 4. His Side-B and Down-B are too avoidable in this situations
- If I fall down and then jump -> MK can dodge/shield/punish everything because 1. Snake has no good & quick Aerial to the front of him 2. UpAir would work, but if you land you will get the ****ing huge landing lag 3. Counts also for all other aerials
For 4+5 you could jump with holding a nade but should we really call this a "safty" option ???
The only semi-safe option is a quick Up-Air with instant ledge re-grab (But you cant do this forever and your oppenant can still punish it <,<)
So in conclusion: I realized that Snake has very bad Out-of-Edge Options <,<
Or is there something I miss ???