choknater
Smash Obsessed
Bowser is my favorite, and the coolest character in project m. I feel he is also one of the strongest. Here is some cool stuff he can do
- up B at low percent gives you knockdown on fox, falcon, and other fast fallers. Doesn't have to be the initial hit, but any part of the move knocks them down. Nice momentum breaker and can pre-emptively be used to anti-air short hops
- sh flame cancel is great for stuffing grab attempts and ike's side b. Quick spurts are nice and don't have too much recovery
- mash nair if you want to break a combo
- fair hits above, below, and behind Bowser. Godlike move and kinda overpowered lol
- bair is ridicously strong now and the angle kills at low percent
- melee style edgeguarding with repeated ledge getup attacks still works like a charm. Finish with a bair or Bowser bomb.
- after a knockdown, Bowser now has the speed (or size I guess) to catch getup rolls away with his dash grab. If you can't catch em, you'll be right in their face anyway which is where you wanna be. Dthrow is a good initiator for a knockdown. People get scared a lot and want to tech away, so its nice that Bowser can catch this, especially on small stages.
- under the tower on hyrule 64 is such a good camping spot
- Bowser dominates small stages in general, especially metal Mario and melee yoshis story, its kinda not fair lol.
- crawling through projectile spam is nice and nullified many projectile games. Pikachu, ivy, falco, sheik, Mario, etc with weak projectiles are not very problematic and it is easy to get in. Stronger projectiles like those of link and snake are much harder to deal with
- Bowser bomb can catch the ledge facing either direction, so even when you are in the middle of the stage you can run toward the ledge and short hop Bowser bomb for a powerful edge guard.
- point blank is a kinda hard position to get in and grab hitbox for side b is kinda small, so it has limited use
- grounded up b to ledge grab from any point on the stage is wayyyy easier to do now than it was in melee. just slide off and hold toward the stage, timing is mad easy.
- his huge body and no light shield makes getting shield poked a weakness
- when in doubt crouch/crawl because it forces your opponents to choose stronger attacks. For some characters like zss these moves are very hard to implement since Bowser can crouch nearly all of her fast grounded attacks. Crouch, up b out of shield, and his ledge game are the crux of his defense and make him very annoying to deal with. I want to practice crouch armor into up b to counter moves lol
What a cool character ! :D
- up B at low percent gives you knockdown on fox, falcon, and other fast fallers. Doesn't have to be the initial hit, but any part of the move knocks them down. Nice momentum breaker and can pre-emptively be used to anti-air short hops
- sh flame cancel is great for stuffing grab attempts and ike's side b. Quick spurts are nice and don't have too much recovery
- mash nair if you want to break a combo
- fair hits above, below, and behind Bowser. Godlike move and kinda overpowered lol
- bair is ridicously strong now and the angle kills at low percent
- melee style edgeguarding with repeated ledge getup attacks still works like a charm. Finish with a bair or Bowser bomb.
- after a knockdown, Bowser now has the speed (or size I guess) to catch getup rolls away with his dash grab. If you can't catch em, you'll be right in their face anyway which is where you wanna be. Dthrow is a good initiator for a knockdown. People get scared a lot and want to tech away, so its nice that Bowser can catch this, especially on small stages.
- under the tower on hyrule 64 is such a good camping spot
- Bowser dominates small stages in general, especially metal Mario and melee yoshis story, its kinda not fair lol.
- crawling through projectile spam is nice and nullified many projectile games. Pikachu, ivy, falco, sheik, Mario, etc with weak projectiles are not very problematic and it is easy to get in. Stronger projectiles like those of link and snake are much harder to deal with
- Bowser bomb can catch the ledge facing either direction, so even when you are in the middle of the stage you can run toward the ledge and short hop Bowser bomb for a powerful edge guard.
- point blank is a kinda hard position to get in and grab hitbox for side b is kinda small, so it has limited use
- grounded up b to ledge grab from any point on the stage is wayyyy easier to do now than it was in melee. just slide off and hold toward the stage, timing is mad easy.
- his huge body and no light shield makes getting shield poked a weakness
- when in doubt crouch/crawl because it forces your opponents to choose stronger attacks. For some characters like zss these moves are very hard to implement since Bowser can crouch nearly all of her fast grounded attacks. Crouch, up b out of shield, and his ledge game are the crux of his defense and make him very annoying to deal with. I want to practice crouch armor into up b to counter moves lol
What a cool character ! :D